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	<id>https://fuzzyslug.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Slug</id>
	<title>Prometheus Networks Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://fuzzyslug.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Slug"/>
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	<updated>2026-06-04T02:15:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://fuzzyslug.net/index.php?title=Governance_of_New_York&amp;diff=781</id>
		<title>Governance of New York</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Governance_of_New_York&amp;diff=781"/>
		<updated>2025-11-17T00:18:39Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #3CA9BA; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:x-large;&amp;quot;&amp;gt;'''Governance of New York'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:NYCC.png|New York City Council|link=[[New York City Council]]&lt;br /&gt;
File:NYPD.png|New York Police Department|link=[[New York Police Department]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=New_York_City_Council&amp;diff=780</id>
		<title>New York City Council</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=New_York_City_Council&amp;diff=780"/>
		<updated>2025-11-17T00:17:52Z</updated>

		<summary type="html">&lt;p&gt;Slug: Created page with &amp;quot;&amp;lt;div style=&amp;quot;background: #3CA9BA; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:x-large;&amp;quot;&amp;gt;'''New York City Council'''&amp;lt;/div&amp;gt;  &amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt; File:SDV.png|Governor of New York|link=Governor of New York &amp;lt;/gallery&amp;gt;  &amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt; File:Propaganda.png|Councilor of Truth/Party|link=Councilor of Truth/Party File:Finance.png|Councilor of Finan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #3CA9BA; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:x-large;&amp;quot;&amp;gt;'''New York City Council'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:SDV.png|Governor of New York|link=[[Governor of New York]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Propaganda.png|Councilor of Truth/Party|link=[[Councilor of Truth/Party]]&lt;br /&gt;
File:Finance.png|Councilor of Finance|link=[[Councilor of Finance]]&lt;br /&gt;
File:MOJ.png|Councilor of Justice|link=[[Councilor of Justice]]&lt;br /&gt;
Secret-agent.png|Councilor of Security|link=[[Councilor of the Security]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Imperial_Berlin&amp;diff=759</id>
		<title>Imperial Berlin</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Imperial_Berlin&amp;diff=759"/>
		<updated>2025-11-02T23:54:43Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #000000; border: 3px solid #C9AC00; border-radius: 15px; padding: 5px 10px; text-align: center; color:#C9AC00; font-size:x-large;&amp;quot;&amp;gt;'''Imperial Berlin'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Das Souveränes büro.png|Das Souveränes Büro|link=[[Das Souveränes Büro]]&lt;br /&gt;
File:Rose.png|The White Rose Coalition|link=[[New York Security Forces]]&lt;br /&gt;
File:Senate.png|Imperial Federial Council|link=[[Imperial Cabinet]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=757</id>
		<title>PK Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=757"/>
		<updated>2025-10-20T02:07:19Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Definition==&lt;br /&gt;
&lt;br /&gt;
*PK stands for a Permanent-Kill. &lt;br /&gt;
*For a permanent-kill to occur, it must follow the PK Guidelines listed here. &lt;br /&gt;
*Once a character is PK'd, all access to the character is lost. &lt;br /&gt;
*The only way to gain access to said character is to appeal the PK and have it accepted under the pretense the PK did not follow PK guidelines. &lt;br /&gt;
*An individual has 72 hours to appeal their PK.&lt;br /&gt;
*Dirt is any information that can lead to arrest/execution. &lt;br /&gt;
*Dirt is NOT information that is public knowledge, not illegal, or information that wouldn't lead to consequences/punishment.&lt;br /&gt;
&lt;br /&gt;
==How to Conduct a Permanent-Kill==&lt;br /&gt;
*In order to execute a permanent-kill, you will need to ensure the following steps are sought through.&lt;br /&gt;
*#The PK about to be conducted is within PK-Guideline standards, as written here.&lt;br /&gt;
*#A staff member of appropriate rank oversees the PK (Senior Moderator+ for Gov PKs below CO).&lt;br /&gt;
*#Roleplay properly while conducting the PK.&lt;br /&gt;
&lt;br /&gt;
==Authorization==&lt;br /&gt;
*Moderator | Moderator+ oversight - Civilian PKs [ALU not included]&lt;br /&gt;
*Senior Moderator | Senior Moderator+ oversight - Government PKs [Up to and including the highest NCO rank]&lt;br /&gt;
*Administrator | Administrator+ oversight - All Government PKs [Except for generals]&lt;br /&gt;
*Head Administrator+ | Administrator+ oversight - General-ranking PKs [Except for NHC]&lt;br /&gt;
**NHC Order PK request must be approved by Upper Administration+&lt;br /&gt;
*CM and Roots [Unanimous] | Upper Administration+ oversight - National High Command&lt;br /&gt;
&lt;br /&gt;
==PK-Guidelines==&lt;br /&gt;
===The Following is NOT Permitted===&lt;br /&gt;
#Baiting people into PK situations through Out-Of-Character means.&lt;br /&gt;
#Purposefully subjecting someone into a situation which puts them under valid PK guidelines.&lt;br /&gt;
#Not using PKs as a LAST resort.&lt;br /&gt;
#Attempt to resolve the matter using other means which don't involve PKing first, unless it is deemed impossible, and agreed upon by the approving staff member.&lt;br /&gt;
#PKing someone for the sole purpose of taking their job/title.&lt;br /&gt;
#PKing for solely doing work legally within one's job.&lt;br /&gt;
#PKing for an OOC dispute.&lt;br /&gt;
#PKing someone with power-gamed information.&lt;br /&gt;
#*ie: Putting a gun up to someone and forcing them to sign a confession document.&lt;br /&gt;
#Presenting fabricated evidence in a court trial without first doing a /roll, and receiving a majority.&lt;br /&gt;
#You cannot order the death of more than five people for a specific situation.&lt;br /&gt;
#You cannot order the death of individuals for the sole reason of them being apart of a faction or group.&lt;br /&gt;
#Kennedy PK's are not permitted.&lt;br /&gt;
#*ie: Sniping an individual.&lt;br /&gt;
#*This can be permitted with UA approval.&lt;br /&gt;
#Reagan PK's are permitted.&lt;br /&gt;
#*ie: Walking up to an individual and executing the PK.&lt;br /&gt;
#Committing PKs that will obviously result in the death of the aggressor.&lt;br /&gt;
#*ie: running into a room full of armed guards and PKing the target.&lt;br /&gt;
&lt;br /&gt;
===Government PK Criteria===&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Vizekanzler, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#When a PK that has been ordered by any of the above is to be executed the appropriate NHC member is to be present on the server.&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [De-rank (Lower Administration), a PK may be authorized by UA if deemed necessary or if it falls under RDM and/or FailRP]&lt;br /&gt;
#On approval of UA+  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#Mugging them, murdering one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting  [PK]&lt;br /&gt;
#Being killed by an approved Criminal Org. in an approved assassination attempt  [PK]&lt;br /&gt;
#Being killed while engaging in a combat situation in a Criminal Org. protected area. [PK]&lt;br /&gt;
#A protected area is a Underground facility/sewer base for the Criminal Org. Dying while executing an unapproved raid in a Criminal Org. protected area.&lt;br /&gt;
&lt;br /&gt;
===Civilian PK Criteria===&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Vizekanzler, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [UA must authorize the PK on the basis of RDM/FailRP or if otherwise deemed necessary]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Scamming another character out of more than 1,000RM  [PK]&lt;br /&gt;
#Ordered to be executed by a General Officer  [PK]&lt;br /&gt;
#You cannot strip a player from a faction and attempt to PK them as a civilian as a means of loop holing this PK guideline. &lt;br /&gt;
#*ie: Removing a member from your faction and then requesting a GO ordered PK on them as they are a civilian&lt;br /&gt;
#Being killed while raiding a government facility  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#*ie: Mugging them, murdering [PKing] one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting.&lt;br /&gt;
#Being killed as a result of exposure of assisting, or being, a member of a Criminal Org. faction  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
&lt;br /&gt;
===Criminal Organization PK Criteria===&lt;br /&gt;
#On the orders of a General Officer  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed as a result of exposure of being a member of a Criminal Organization  [PK]&lt;br /&gt;
#Dying as a result of a Criminal Org. war or feud  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
#Being killed as a result of betraying your Criminal Org.  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Being killed while raiding a government facility [PK]&lt;br /&gt;
#Being killed as a result of disobeying your Criminal Org. leader  [PK]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a PK falls within a grey-area, whether it should be allowed or not, UA will dictate the situation, and the PK-Guideline will be amended. These will be used to set precedent, and to maintain consistency.&lt;br /&gt;
&lt;br /&gt;
These guidelines are subject to change. When changes occur, they will be announced through discord.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Senate_of_the_White_Rose&amp;diff=756</id>
		<title>Senate of the White Rose</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Senate_of_the_White_Rose&amp;diff=756"/>
		<updated>2025-10-20T02:06:58Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;     &lt;br /&gt;
    &amp;lt;div &lt;br /&gt;
 style=&amp;quot;width: 17%; display: grid; flex-direction: row-reverse; justify-content: space-between; position: absolute;&lt;br /&gt;
top: 25px; left: 900px;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style='&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: right; justify-content: center&amp;quot;&amp;gt;                    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introduction to the Senate==&lt;br /&gt;
&lt;br /&gt;
===[[Koalitiontribunal]]===&lt;br /&gt;
The Tribune of the  Tribunal of the White Rose shall be the chief legal officer of the White Rose Coalition under the supervision of the White Rose Coalition’s Tribunal Chairman, i.e., the Consul.&lt;br /&gt;
&lt;br /&gt;
===[[American Labor Union]]===&lt;br /&gt;
The ALU-President shall be the representative of the civilian population within the Senate.&lt;br /&gt;
The ALU-President shall be subservient to the Chairman of Baumerworks.&lt;br /&gt;
The Chairman of the White Rose Coalition shall direct the ideological alignment of the German Worker.&lt;br /&gt;
The ALU-President shall be a sitting member of the Consul’s command staff and shall answer to administrative inquiries and shall be directly overseen by the office of the Vice-Consul.&lt;br /&gt;
The President is afforded all the rights and authorities necessary to enhance the quality of life and the economic sphere of civilian businesses.&lt;br /&gt;
&lt;br /&gt;
===Koalitionschatzkammer===&lt;br /&gt;
The Coalition Treasurer shall manage the treasury for the White Rose Coalition.&lt;br /&gt;
The Treasurer is the sole authority over all finances under the direction of the office of the Consul.&lt;br /&gt;
The Treasurer shall manage Coalition identification numbers &amp;amp; shall manage the internal administration of the Coalition tier system.&lt;br /&gt;
The Treasurer is the Chief Financial Officer of the White Rose Coalition.&lt;br /&gt;
Specifications for other authorities shall be found within Art.5&lt;br /&gt;
&lt;br /&gt;
===Stadtbüro===&lt;br /&gt;
The District Leader is the regional head of the White Rose Coalition for their state or region.&lt;br /&gt;
The District Leader of the Crown District shall manage regional civil affairs.&lt;br /&gt;
The Crown District Leader shall direct all regional authorities located within the Crown District.&lt;br /&gt;
The District Leader shall uphold all authorities and rights that are given in the Law for the Administration of the Capital&lt;br /&gt;
&lt;br /&gt;
===Magistrate for Organization===&lt;br /&gt;
The Magistrate for Organization shall serve as the Secretary of the Senate.&lt;br /&gt;
The Magistrate for Organization is the Chief Administrative Officer of the White Rose Coalition.&lt;br /&gt;
All internal administrative affairs of the Coalition shall be headed by the Magistrate, who shall establish subordinate departments to carry out these responsibilities.&lt;br /&gt;
The Magistrate for Organization shall serve as Principal Private Secretary to the Consul and shall manage the internal conduct of Coalition members.&lt;br /&gt;
Affairs that pertain to the rostering of active members of the White Rose Coalition shall be managed by the Magistrate for Organization and the Party Treasurer.&lt;br /&gt;
&lt;br /&gt;
===Magistrate for Colonial Policy===&lt;br /&gt;
The Colonial Policy department shall be the administrator of Imperial colonies in the name of the White Rose Coalition.&lt;br /&gt;
The Magistrate for Colonial Policy is tasked with drafting long-term plans for the administration of our colonies once they are liberated from foreign threats.&lt;br /&gt;
To accomplish this task, the Magistrate is granted the authority to engage in cultural research, data collection of the status of former colonies, the right to contract corporations for this express purpose, and the right to formulate operational plans with the Imperial War Authority for the liberation of these areas.&lt;br /&gt;
&lt;br /&gt;
===Magistrate for Foreign Policy===&lt;br /&gt;
All Foreign Policy conducted in the name of the Coalition shall be administered by the Magistrate for Foreign Policy.&lt;br /&gt;
The Magistrate for Foreign Policy is tasked with expanding the ideals and moral teachings of His Majesty to foreign nations.&lt;br /&gt;
The Magistrate for Foreign Policy is the chief advisor to the Consul in affairs that pertain to Foreign Affairs.&lt;br /&gt;
The Foreign Policy Office shall be established by the Magistrate to establish offices within nations of key interest.&lt;br /&gt;
&lt;br /&gt;
===Magistrate for Municipal Policy===&lt;br /&gt;
The Magistrate for Municipal Policy is the master of the White Rose Way of Life within areas that have been recently liberated. He shall direct the civil administration’s alignment with the moral teachings of the Sovereign.&lt;br /&gt;
The Magistrate for Municipal Policy is directed to establish bylaws for occupied regions with regional leaders.&lt;br /&gt;
The Magistrate for Municipal Policy may appoint regional Coalition Leaders for occupied territories.&lt;br /&gt;
The Interior &amp;amp; War Minister(s) will be involved in the implementation of the Magistrate’s policies.&lt;br /&gt;
Policies and oversight of regional Coalition leaders shall be conducted by the Magistrate.&lt;br /&gt;
The Magistrate shall have a nominal role within the Crown District, but shall not be the manager of the Crown District Leader.&lt;br /&gt;
&lt;br /&gt;
===Magistrate for Legal Policy===&lt;br /&gt;
The Magistrate for Legal Policy is the Chief Legal Scholar of the White Rose Coalition and is the chief advisor to the Chairman of the Coalition.&lt;br /&gt;
All legal policies that are disseminated via the White Rose Coalition shall be enforced by the Magistrate for Legal Policy.&lt;br /&gt;
The Magistrate for Legal Policy shall advise the Minister of Justice on matters that pertain to the ideological alignment of judicial figures.&lt;br /&gt;
The Magistrate for Legal Policy shall establish offices subordinate only to the White Rose Coalition to shape laws, ensure the alignment of the judiciary, ensure that educational policies released by the White Rose Coalition are taught, and ensure that all Coalition members are following the legal teachings of the Sovereign.&lt;br /&gt;
&lt;br /&gt;
===Magistrate of War Aid===&lt;br /&gt;
The Magistrate of War Aid shall be the chief aid to the Imperial Armed Forces from the White Rose Coalition and shall be tasked with supporting the war effort.&lt;br /&gt;
The Magistrate of War Aid shall be tasked with formulating and establishing organizations that shall be tasked with providing the Imperial Armed Forces with additional economic assistance.&lt;br /&gt;
The Magistrate shall coordinate all economic assistance with the office of the Treasurer.&lt;br /&gt;
The Magistrate shall work in tandem with the Minister of Truth to increase national morale in the civilian populace for the war effort.&lt;br /&gt;
The Magistrate will establish additional procedures with the Minister of War for the implementation and expansion of the office of the Magistrate of War Aid.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=American_Labor_Union&amp;diff=755</id>
		<title>American Labor Union</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=American_Labor_Union&amp;diff=755"/>
		<updated>2025-10-20T02:05:41Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
The American Labor Union (ALU) is the principal labor organization within the Empire, functioning as a central hub for both economic activity and workforce management. As the main labor group, it oversees the regulation, organization, and facilitation of labor across various sectors of the economy. Citizens of the Empire who wish to engage in entrepreneurial ventures must apply to the command staff of the ALU to receive an official business identification (ID), a crucial step in legitimizing and formalizing their operations. Once granted their ID, these citizens are authorized to establish their own businesses and recruit workers, effectively contributing to the empire’s economy through the creation of jobs and services.&lt;br /&gt;
&lt;br /&gt;
==Composition and Organization==&lt;br /&gt;
From top to bottom, the ALUs chain of command consists of:&lt;br /&gt;
* Chief of the ALU&lt;br /&gt;
* ALU Command Staff&lt;br /&gt;
* Business Owners&lt;br /&gt;
* Business Workers&lt;br /&gt;
&lt;br /&gt;
==How to Join==&lt;br /&gt;
In order to join first you must be German born and second you must be a member of the party. After completing the first task, you need to contact the ALU President or optionally fill out a Google form that can be found in the Party Administration Discord. After filling out the form, the ALU ID should be issued soon enough.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=American_Labor_Union&amp;diff=754</id>
		<title>American Labor Union</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=American_Labor_Union&amp;diff=754"/>
		<updated>2025-10-20T02:04:54Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug moved page Kaiserliche Arbeitergilde to American Labor Union without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Kaiserliche Arbeitergilde (KAG) is the principal labor organization within the Empire, functioning as a central hub for both economic activity and workforce management. As the main labor group, it oversees the regulation, organization, and facilitation of labor across various sectors of the economy. Citizens of the Empire who wish to engage in entrepreneurial ventures must apply to the command staff of the KAG to receive an official business identification (ID), a crucial step in legitimizing and formalizing their operations. Once granted their ID, these citizens are authorized to establish their own businesses and recruit workers, effectively contributing to the empire’s economy through the creation of jobs and services.&lt;br /&gt;
&lt;br /&gt;
==Composition and Organization==&lt;br /&gt;
From top to bottom, the KAGs chain of command consists of:&lt;br /&gt;
* Chief of the KAG&lt;br /&gt;
* KAG Command Staff&lt;br /&gt;
* Business Owners&lt;br /&gt;
* Business Workers&lt;br /&gt;
&lt;br /&gt;
==How to Join==&lt;br /&gt;
In order to join first you must be German born and second you must be a member of the party. After completing the first task, you need to contact the KAG President or optionally fill out a Google form that can be found in the Party Administration Discord. After filling out the form, the KAG ID should be issued soon enough.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Community_Rules&amp;diff=753</id>
		<title>Community Rules</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Community_Rules&amp;diff=753"/>
		<updated>2025-10-20T02:04:18Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Banner.png|link=Main_Page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Community Rules'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Globe.png|Global Rules|link=[[Global Rules]]&lt;br /&gt;
File:Bookshelf.png|ImperialRP Rules|link=[[ImperialRP Rules]]&lt;br /&gt;
File:Browser.png|Forum Rules|link=[[Forum Rules]]&lt;br /&gt;
File:Zoomin.png|Character Promotion Rules|link=[[Character Promotion Rules]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Countdown.png|PK Guidelines|link=[[PK Guidelines]]&lt;br /&gt;
File:Genius.png|Intelligence Roleplay Guidelines|link=[[Intelligence Roleplay Guidelines]]&lt;br /&gt;
File:Dolly.png|ALU Faction Guidelines|link=[[ALU Faction Guidelines]]&lt;br /&gt;
File:Target.png|FrontlinesRP Rules|link=[[FrontlinesRP Rules]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=752</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=752"/>
		<updated>2025-10-20T02:03:28Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
*Important Links&lt;br /&gt;
** Community Rules| Community Rules&lt;br /&gt;
** https://prn.gg/| Prometheus Forums&lt;br /&gt;
** https://donate.prn.gg/| Prometheus Store&lt;br /&gt;
** https://bans.prn.gg/staff?server=1 | Staff Team&lt;br /&gt;
&lt;br /&gt;
*Rules&lt;br /&gt;
** Global Rules| Global Rules&lt;br /&gt;
** ImperialRP Rules| ImperialRP Rules&lt;br /&gt;
** FrontlinesRP Rules| FrontlinesRP Rules&lt;br /&gt;
** Character Promotion Rules| Character Promotion Rules&lt;br /&gt;
** Intelligence Roleplay Guidelines| Intelligence Roleplay Guidelines&lt;br /&gt;
** ALU Faction Guidelines| ALU Faction Guidelines&lt;br /&gt;
** Forum Rules| Forum Rules&lt;br /&gt;
** PK Guidelines| PK Guidelines&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=ALU_Faction_Guidelines&amp;diff=751</id>
		<title>ALU Faction Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=ALU_Faction_Guidelines&amp;diff=751"/>
		<updated>2025-10-20T02:03:03Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
The ALU (American Labor Union) faction is for civilian business owners, the following will establish a proper regulation for those who are meant to be whitelisted into the faction, and limit those without proper membership from being able to freely access the faction tab.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
#To be whitelisted into the ALU faction, you must be rostered as a business owner. Employees are able to be whitelisted into the ALU faction tab, but must be with the business owner during recruitment to be placed into the faction.&lt;br /&gt;
#ALU Businesses are allowed up to three locked containers per building for storage use.&lt;br /&gt;
#Businesses based around sales are permitted one vendor, these vendors will remain solely for food, clothing, utilities / tools. Vendors may only be placed, and approved by Upper Administration.&lt;br /&gt;
#Business owners fall under the Government PK criteria, while their employees remain under the Civilian PK criteria.&lt;br /&gt;
&lt;br /&gt;
The above guidelines are subject to change at the discretion of Global Administration.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=ALU_Faction_Guidelines&amp;diff=750</id>
		<title>ALU Faction Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=ALU_Faction_Guidelines&amp;diff=750"/>
		<updated>2025-10-20T02:01:34Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug moved page KAG Faction Guidelines to ALU Faction Guidelines without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
The KAG (Kaiserliche Arbeitergilde) faction is for civilian business owners, the following will establish a proper regulation for those who are meant to be whitelisted into the faction, and limit those without proper membership from being able to freely access the faction tab.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
#To be whitelisted into the KAG faction, you must be rostered as a business owner. Employees are able to be whitelisted into the KAG faction tab, but must be with the business owner during recruitment to be placed into the faction.&lt;br /&gt;
#KAG Businesses are allowed up to three locked containers per building for storage use.&lt;br /&gt;
#Businesses based around sales are permitted one vendor, these vendors will remain solely for food, clothing, utilities / tools. Vendors may only be placed, and approved by Upper Administration.&lt;br /&gt;
#Business owners fall under the Government PK criteria, while their employees remain under the Civilian PK criteria.&lt;br /&gt;
&lt;br /&gt;
The above guidelines are subject to change at the discretion of Global Administration.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:Banner.png&amp;diff=609</id>
		<title>File:Banner.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:Banner.png&amp;diff=609"/>
		<updated>2025-10-16T03:26:12Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug uploaded a new version of File:Banner.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=601</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=601"/>
		<updated>2025-10-16T02:29:49Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Banner.png|link=Main_Page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Main Navigation'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:News.png|Imperial Germany Lore|link=[[Imperial_Germany]]&lt;br /&gt;
File:Booklet.png|Community Rules|link=[[Community Rules]]&lt;br /&gt;
File:Browser.png|Forums|link=https://prn.gg&lt;br /&gt;
File:Shop.png|Store|link=https://donate.prn.gg/&lt;br /&gt;
File:Compose.png|RP Important Documents|link=[[Important Documents]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;width: 17%; display: flex; flex-direction: column; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 5px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Das Souveränes Büro'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
            File:Das Souveränes büro.png|Souveränes Büro|link=[[Das Souveränes Büro]]&lt;br /&gt;
            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;width: 58%; display: flex; flex-direction: column; justify-content: space-between; margin-left: 2%; margin-right: 2%;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Factions &amp;amp; Departments'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Government.png|Governance of New York|link=[[Governance of New York]]&lt;br /&gt;
File:Spy.png|New York Security Forces|link=[[New York Security Forces]]&lt;br /&gt;
File:Soldier.png|New York National Guard|link=[[New York National Guard]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;width: 17%; display: flex; flex-direction: column; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''The White Rose Party'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;gallery mode=&amp;quot;packed-overlay&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
            File:Rose.png|The White Rose|link=[[The White Rose]]&lt;br /&gt;
            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;‎ &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;!-- adds a line break between paragraphs --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=572</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=572"/>
		<updated>2024-06-17T01:31:37Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
*Important Links&lt;br /&gt;
** Community Rules| Community Rules&lt;br /&gt;
** https://prn.gg/| Prometheus Forums&lt;br /&gt;
** https://donate.prn.gg/| Prometheus Store&lt;br /&gt;
** https://bans.prn.gg/staff?server=1 | Staff Team&lt;br /&gt;
&lt;br /&gt;
*Rules&lt;br /&gt;
** Global Rules| Global Rules&lt;br /&gt;
** ImperialRP Rules| ImperialRP Rules&lt;br /&gt;
** FrontlinesRP Rules| FrontlinesRP Rules&lt;br /&gt;
** Character Promotion Rules| Character Promotion Rules&lt;br /&gt;
** Intelligence Roleplay Guidelines| Intelligence Roleplay Guidelines&lt;br /&gt;
** KAG Faction Guidelines| KAG Faction Guidelines&lt;br /&gt;
** Forum Rules| Forum Rules&lt;br /&gt;
** PK Guidelines| PK Guidelines&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=ImperialRP_Rules&amp;diff=571</id>
		<title>ImperialRP Rules</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=ImperialRP_Rules&amp;diff=571"/>
		<updated>2024-06-17T00:56:13Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Legend==&lt;br /&gt;
*For majority of the time common sense applies. Do not try to look for loopholes in the rules.&lt;br /&gt;
*If you are unsure if something is allowed or not (it probably isn't if you have to ask), feel free to ask an Administrator.&lt;br /&gt;
*Not all rules are listed here, it would be impossible for us to list every scenario or example. This will be updated as new precedent needs to be set. Staff have final say. If you are told to stop or not do something, do as you are told or risk punishment.&lt;br /&gt;
*These rules are subject to change as the server evolves and new updates come out.&lt;br /&gt;
*We highly recommend you record situations in order to cover your bases when roleplaying and following server rules. Understand that staff cannot act upon an alleged rule break without concrete evidence or having witnessed it themselves, they will often have to ask for evidence or check logs, 'witnesses' are non admissible. Harassing our staff team will not change this requirement.&lt;br /&gt;
*The concept of 'down time' or 'low player hours' does not exist. We have a plethora of players from all different time zones who want to experience the server as is. The rules are enforced 24/7, being online when less players are on does not give you permission to break server rules.&lt;br /&gt;
&lt;br /&gt;
==Roleplay Abbreviations==&lt;br /&gt;
*RP = Roleplay.&lt;br /&gt;
*IC = In-Character.&lt;br /&gt;
*OOC = Out of Character.&lt;br /&gt;
*PK = Permanent Kill/Character Ban.&lt;br /&gt;
*LA = Lower Administration.&lt;br /&gt;
*UA = Upper Administration.&lt;br /&gt;
*GA = Global Administration.&lt;br /&gt;
&lt;br /&gt;
==Rule Abbreviations==&lt;br /&gt;
*Minge = Someone who refuses to follow roleplay.&lt;br /&gt;
*Metagame = Using Out of Character information In-Character.&lt;br /&gt;
*RDM = Random Death Match, Randomly Killing Players.&lt;br /&gt;
*ARDM = Attempted Random Death Match, Attempting to Randomly Kill Players.&lt;br /&gt;
*Revenge RDM = Return to a specific situation or individual in order to kill them in order to obtain revenge outside of roleplay guidelines.&lt;br /&gt;
*NLR = New Life Rule.&lt;br /&gt;
*NITRP = No intent to roleplay.&lt;br /&gt;
*FearRP = Valuing one's life in a realistic manner.&lt;br /&gt;
*VDM = Vehicle Deathmatch, Killing People with a Vehicle.&lt;br /&gt;
*Powergaming = Forcing unfair actions against another person using OOC means.&lt;br /&gt;
*FailRP = Anything that would not make sense within roleplay. I.E. using Garry’s Mod features to get out of a situation.&lt;br /&gt;
*LTAP/LTARP = Leaving the server to avoid punishment/role play.&lt;br /&gt;
*POs = Past Offenses.&lt;br /&gt;
&lt;br /&gt;
==General Rules==&lt;br /&gt;
#You must roleplay seriously. This includes having a detailed and serious description, using the correct types of chat, and putting effort into creating detailed actions with /me. Anything that you say in mic or chat/do in-game actually happens in roleplay. Lastly, do not RDM/VDM/Minge/Metagame/FailRP.&lt;br /&gt;
#You must have a valid RP reason to kill someone. You may shoot someone if they damage you with a weapon/vehicle. You may not shoot someone because of their physical appearance, faction or simply because they insulted you. You must give someone a verbal or text warning and allow them 10 seconds to respond before escalating the roleplay. Following this warning, you may kill them if they pull out a weapon. Do not bait someone to shoot/RDM you, and do not punch minge or initiate arguments to harass someone.&lt;br /&gt;
#An NLR kill is only put into effect during an active gunfight that has been initiated within RP guidelines, or at the decision of a player whilst executing a PK in order to remove them as a witness, though this should not always be their immediate first course of action. NLR killing is not considered RDM as long as the reason to NLR them is deemed to be appropriate, refer to rule 4 for NLR times. You may not PK an individual for the sole purpose of NLR.&lt;br /&gt;
#The New Life Rule only applies to individual(s) who are killed, this means that any witnesses or perpetrators to your character's death still have the memory of the actions/crimes you committed. When you have been placed under the effect of NLR, you will immediately forget anyone who you have interacted with, or any information in which you received or witnessed within that past 15 minutes. Any information gained outside of that 15 minute NLR window will be considered in-character.&lt;br /&gt;
#You cannot roleplay as a psychopath, hitman, serial killer or any role that strictly involves killing other players. Any killing(s) done as a result of this kind of roleplay will be considered RDM.&lt;br /&gt;
#Upon the death of your character, you must observe the &amp;quot;New Life Rule&amp;quot;. This rule states that you must forget all events that happened and all characters you've met in the 15 minutes prior to your death. You may return to the location you died, although you cannot engage with the person who killed you or their associates for 15 minutes after your death. This does NOT apply if you were RDM’d.&lt;br /&gt;
#You must always value your own life through FearRP. Failure to abide by FearRP can result in your character being permanently killed.&lt;br /&gt;
#Any type of spam is not accepted. This includes, but is not limited to: chat spam, prop spam and voice spam.&lt;br /&gt;
#Do not impersonate any member of the community outside of roleplay. You may pretend to be someone else's character with good reason. Do not lie to staff members to gain any form of an advantage, as this can lead to a permanent ban.&lt;br /&gt;
#Respect all players when communicating outside of roleplay. You can be angry at someone, but if you harass or bully them you are breaking this rule.&lt;br /&gt;
#Avoidance of roleplay is not allowed. This includes but is not limited to; stalling roleplay, switching characters, and disconnecting from the server.&lt;br /&gt;
#Your character’s physical description should describe your appearance. No personality descriptions like &amp;quot;Schizophrenic&amp;quot;. No biographic descriptions or lists of personally-made ranks and titles. (i.e. “King of Holland”)&lt;br /&gt;
#Abusing your character's faction to destroy roleplay for others is not allowed. An example of this would be arresting someone and leaving them in a cell without contact for hours.&lt;br /&gt;
#You must avoid disrupting any RP situation for any out of character reasons. In addition, attempting to directly interrupt player led or staff approved events can result in a possible blacklist from future events or a ban from the server.&lt;br /&gt;
#If you fail to use proper grammar and spelling when typing within roleplay chat, it may be considered FailRP.&lt;br /&gt;
#Your character's name should be based on the time period as well as the country of your character’s origin. No famous/historical names, this includes out of character (i.e. Kanye West) and in-character names (i.e. Joseph Goebbels).&lt;br /&gt;
#If you are mugging a person for their items, and they give you the items requested, you cannot kill them.&lt;br /&gt;
#Contact between your own characters in any shape or form is forbidden. Additionally, you may not transfer items or currency between your own characters. This can lead to any characters being permanently killed and a ban, and third party members will be handled at the discretion of server staff.&lt;br /&gt;
#You may not spawn or move props during the middle of a combat situation, the props must be realistic for their location and must be placed in a realistic fashion.&lt;br /&gt;
#Bases which are created to give an extremely unfair advantage during combat are prohibited. (i.e. death funnel bases, crouch bases, head peak bases etc.)&lt;br /&gt;
#If you wish to request a permanent kill on another player, you must ensure the kill follows the PK guidelines.&lt;br /&gt;
#A situation cannot be deemed voided without UA approval.&lt;br /&gt;
#If you know taking an action will result in some sort of In-Character consequence, you may not leave the server for at least 30 minutes afterward.&lt;br /&gt;
#Characters should be no younger than 18 years old.&lt;br /&gt;
#You may not plan the assassination of your commanding officer for the sole purpose of gaining power. You must have a detailed reason for wanting them dead that is in accordance with PK guidelines.&lt;br /&gt;
#You can not mug or kidnap General Ranking Officers as these individuals command fear, respect, and would realistically have guards. A list of approved in-game ranks can be found here [https://docs.google.com/spreadsheets/d/1j-KVwHRUtBVcnIqfv_qXy66IgWADJrGvy0Yw-MoWgRw/edit#gid=1852794272 LINK]&lt;br /&gt;
#Do not speak in out-of-character over your microphone, use local OOC instead. Type /looc in front of your message. This rule does not apply in staff situations. Keep OOC free of arguments.&lt;br /&gt;
#Creating a movable vehicle out of props is not permitted and will be considered abuse of flags.&lt;br /&gt;
#Forgery of documents is considered power-gaming, and is not permitted.&lt;br /&gt;
#The act of using an alternate character to avoid repercussions on a different character is not allowed.&lt;br /&gt;
#Making use of Out of Character communication to gain an In-Character advantage is considered Metagame.&lt;br /&gt;
#Erotic Roleplay (ERP) of any form is prohibited.&lt;br /&gt;
#Blatantly ruining the roleplay atmosphere is considered FailRP (Bunny hopping, driving ridiculously modified vehicles, building ridiculous creations, etc.).&lt;br /&gt;
#Raids performed on government buildings by approved criminal organizations are to be directly approved and overseen by a member of Upper Administration. Any raids within the above criteria that have not been approved appropriately and overseen by an appropriate member of the staff team are seen as FailRP and RDM for any and all individuals who die during said raid.&lt;br /&gt;
#If an individual is detained/tied without continuous sufficient roleplay (being trialed, interrogated, etc.) for 15 minutes, then the individual must be released. If it is found that a player is not being interacted with sufficiently then by staff discretion they can be released.&lt;br /&gt;
#A Staff Members’ word is final. If you have a dispute with a staff member’s decision, bring the complaint up with a higher staff member either through direct contact on Discord, or by making a staff report on the forums. Bans can only be appealed on the forums. Lastly, interfering in a staff situation is prohibited.&lt;br /&gt;
#Voice modifiers and sound boards are prohibited unless appropriate media is being used (i.e. marching music, making use of a radio static voice changer while using voice radio, etc.), otherwise it will be considered FailRP.&lt;br /&gt;
#You may not run an individual over with your vehicle unless your life is in danger. I.e. the individual(s) are shooting at you or present an immediate life threat. Players who deliberately run towards moving vehicles or show a clear disregard for their own safety by running out into the road and not looking for oncoming vehicles and are then killed as a result would not be classed as VDM.&lt;br /&gt;
#You may not use one-way materials or the no-collide feature to make secret entrances in order to gain an advantage over other players.&lt;br /&gt;
#Usage of unrealistic props/structures to get to an otherwise unreachable location may be considered FailRP or result in flag removal. For example: Prop surfing, stacking props, pushing players with props. You must construct realistic ladders/bridges that are appropriate to the roleplay.&lt;br /&gt;
#Being apart of conflicting investigative organizations (i.e. NSB and MGD) on different characters at the same time is not permitted. Failure to adhere to this can result in one of the characters being force-transferred out.&lt;br /&gt;
#The use of family names on the server is permitted, however it should be noted that dynasties/families may only have 3 members in it at a time, meaning that those 3 can be related and have prior knowledge of one another. It should also be noted that the actions of one of your family member(s) can reflect upon you and may be used against you. Only one member within said dynasty/family can hold have a member that is a standing general at once.&lt;br /&gt;
#You may not use more than one title or rank in your name. For example, you can not have the name of Major Dr. John Smith. You would simply be Major John Smith. You may put those titles in your description if necessary. Rank and title take precedence over &amp;quot;Dr.&amp;quot;&lt;br /&gt;
#Do not LTAP/LTARP. If you initiate an RP situation or are in an Admin sit, you may be punished if you decide to leave the game/switch characters to avoid punishment/roleplay. If you crash, be sure to message the handling admin or send a message in the Discord.  Otherwise try and reconnect right away, some admins may wait up to 5 - 10 minutes for someone to reconnect. If you're unsure if it's LTAP/LTARP, wait a minimum of 10 minutes before disconnecting or switching characters.&lt;br /&gt;
#All protest/riot events require pre-admin approval. Unapproved events will be considered minging as it causes issues with the Government factions and prevents them from roleplaying.&lt;br /&gt;
#Do not abuse any in-game systems or functions that give you unfair advantage. If you find a server glitch that can be abused to obtain an advantage or item/money with no effort, it is your obligation to report the issue as opposed to abusing it. If abused, this can result in serious punishment.&lt;br /&gt;
&lt;br /&gt;
==Character Rules==&lt;br /&gt;
#You must have a realistic roleplay name (First name, Last name. Nickname/middle name is optional) If an Admin deems your name to be non-roleplay based, they may change it with discretion at any time. (FailRP names include: slurs, non-name nouns/verbs, having only a single first name, names of famous characters/persons, etc.)&lt;br /&gt;
#Your description must be serious, and contain a proper description of your character. Anything stated within your description is seen as an in-character description of yourself and can potentially be used against you.&lt;br /&gt;
#You cannot use IC info in an OOC scenario and vice versa. (This is also known as metagame)&lt;br /&gt;
#You must remain in Character at all times, and may not break character to avoid an RP situation, this can be considered FailRP.&lt;br /&gt;
#You may not create a new character with the name of an old character that was PK'd. Nor are you allowed to roleplay as the son/brother/father/family member etc. of any of your past characters. Your characters should have zero relation to each other.&lt;br /&gt;
#You may not have more than one character that's prominent in both criminal and government organizations. What constitutes being prominent will be applied at the Upper Administration or above’s discretion.&lt;br /&gt;
#You cannot use a second character to assume a role you were just permanently killed/removed from. Doing so will result in a severe ban, and a possible char ban. Examples of such would be being PK’d as the head or as a high ranking member of a government, criminal, or civilian organization and then either using a new or already established secondary character to act in the place of your previous character.&lt;br /&gt;
#You may not remake your character with the same name in order to change your appearance / description to avoid identification. This is considered metagame and powergaming.&lt;br /&gt;
#You may not create a primary or alternate character for the sole purpose of having them as “throw away” or designated “minge” characters. Recurring instances of such will not be treated lightly and will result in a possible permanent kill of the character and/or a severe ban.&lt;br /&gt;
#If you're roleplaying as a corrupt government character who is working with a crime organization, you may not have a second character in that crime org as it can lead to metagame/using the government char solely for the benefit of the crime organization.&lt;br /&gt;
&lt;br /&gt;
==Life Rules==&lt;br /&gt;
#You must value your character’s life. This means that you naturally do not want your character to die (FearRP). Breaking this rule can result in a permanent kill, but will not result in warnings/bans.&lt;br /&gt;
#You MUST follow NLR after every death. You will not remember anything from the last 15 minutes before your last death in RP nor can you return to the same RP situation. Your character is not actually dead unless it's a PK, and otherwise you will be put back in your spawn location with no recollection of the course of events from the aforementioned 15 minutes leading up to your death. In the case that you have been given a standing order, for example, from a community Discord server (i.e. a warrant released on a member of your faction or an announcement to meet at a certain location at a specific time), you may return to do so as long as you have waited the new-life-rule time.&lt;br /&gt;
#The radius or size of the NLR can vary but generally, it means do not return to the same building or area you were killed. Do not loiter just outside the area and do not go seek the same players to create another situation. Attempting to abuse the NLR system or loophole around the rule is not permitted.&lt;br /&gt;
#Individuals are exempt from the &amp;quot;New Life Rule&amp;quot; if:&lt;br /&gt;
##There is a public announcement describing the situation that occurred.&lt;br /&gt;
##You are invoked in roleplay.&lt;br /&gt;
##:-Ex: You are called to a trial or are being arrested for the previous roleplay you partook in.&lt;br /&gt;
##If you are a surviving witness, you are able to tell the people that were NLR killed what happened. This is all taking into account that your &amp;quot;memory&amp;quot; is refreshed after you died, by someone who witnessed the event that incapacitated you, or by someone who got informed by a witness.&lt;br /&gt;
&lt;br /&gt;
==FearRP Rules==&lt;br /&gt;
#While under FearRP you are required to oblige by the commands of your captor. If you attempt to escape or pull out a weapon to fight back but are killed that would then display a disregard for your own safety. This is a calculated risk you took, or a denial to value your own life, which will result in your PK.&lt;br /&gt;
#Acting in complete disregard for your life and being killed can result in a PK at staff's discretion.&lt;br /&gt;
#If you're holding someone under FearRP and are issuing them orders/warnings to not do something, and they disobey you, then you may kill them; however, it should not be your first choice of action. In this situation, one single warning/order will not suffice, multiple warnings in a very short time span will also not suffice, you must give them adequate time to react. When in game, you are actively a part of the roleplay, and therefore you must also be actively aware of your environment as well. Any excuses such as “I couldn’t hear them because my headset was turned off” will not be permitted. Outside elements of the game cannot be used as an excuse to avoid FearRP or being PK’d (i.e. being AFK).&lt;br /&gt;
#You must have a valid reason to place someone under FearRP (I.E. Reason to forcibly detain, question, kidnap, or mug). Placing someone under FearRP without reason or just to bait a PK is not permitted and may result in a ban or character removal.&lt;br /&gt;
#If the player with the weapon puts it away or turns his line of sight (meaning the player has completely turned away and is not even slightly facing you or has entirely shifted their focus away from you (this is usually at an angle of larger than 90 degrees)), FearRP will no longer be in effect and you may take this window of opportunity to retaliate with little to no risk. (This rule does not apply if you are being mugged by more than one person, as you may choose to retaliate if they retreat but you cannot request a PK on any of them).&lt;br /&gt;
#Continually putting yourself into FearRP scenarios in order to PK people, or 'PK hunting' / being 'PK hungry' is not permitted (Mass Mugging, baiting, shootouts on alt characters, etc.). If staff feel as if you are performing these acts intentionally with no regard for actual roleplay, they may deny your PK requests and/or issue punishments.&lt;br /&gt;
#For FearRP to apply with a knife, the perpetrator must be within stabbing distance. (Meaning if they use the knife, they are within distance of stabbing you).&lt;br /&gt;
#If you are actively holding a weapon in your hand, FearRP does not apply and you may retaliate (even if it is on safety, E+R)&lt;br /&gt;
#If you are under attack at a more than reasonable distance, you may escape without risk. (Generally measured as about a block away, or any other reasonable distance where you could duck into cover, most commonly recognized as out of voice range)&lt;br /&gt;
#When attempting to FearRP a driver or passenger inside a vehicle, you must be within 5 feet of the vehicle, your weapon must be pointed at them as you issue commands for them to exit, and the car must be immobilized, either pitted, unable to move or in a parked position. FearRP does not apply to individuals in a fast moving vehicle.&lt;br /&gt;
&lt;br /&gt;
==Mugging Rules==&lt;br /&gt;
#You may not mug in a public place. You can; however, pull a weapon on them and bring them to a secluded area to rob them (This can only be done when there is no one else around). Ex: The victim is alone at night in the middle of an empty street. You initiate a mugging with your firearm and take them to an alleyway so no one stumbles upon the crime. You may not perform the mugging in the street, which is a public area.&lt;br /&gt;
#Secluded and non-public areas include; Alleys, dark corners, areas void of other players or abandoned buildings (In certain cases when an argument is present regarding the above stated areas, it can be confirmed or denied at the discretion of a staff member).&lt;br /&gt;
#You may only kill the victim if they DO NOT comply with your demands. Victims that comply are to be left unharmed. Likewise you may only make realistic demands, this means you can’t demand something unrealistic that the victim cannot deliver in order to kill them.&lt;br /&gt;
#You may not make a character for the sole purpose of mugging, for example if you are PK'd for mugging and simply create a new character to continue the same actions. This would show you have no regard for actual roleplay.&lt;br /&gt;
#You may not kill or attack people for stumbling onto your mugging or witnessing it. You should mug players in secluded locations to avoid being seen.&lt;br /&gt;
#You may tie the victim and rob them of the items in their inventory.&lt;br /&gt;
#You may NOT mug players who are busy interacting with an NPC.&lt;br /&gt;
#Once you have finished mugging a player who has complied with the mugging, you must flee the scene and abandon them. This means you may NOT kill or cripple them unnecessarily. (Shooting them once is not crippling, but leaving them to bleed out is).  may not take them as a hostage/kidnapping without a proper RP reason; mugging is not a valid reason for kidnapping/ransom.&lt;br /&gt;
#You may not mug the same person within a span of 30 minutes.&lt;br /&gt;
#Be cautious! If you are killed while mugging, you have the possibility of being PK'd.&lt;br /&gt;
&lt;br /&gt;
==Killing Rules==&lt;br /&gt;
#You may not randomly kill someone without proper roleplay reason. (RDM)&lt;br /&gt;
#You may not kill someone or escalate a confrontation to murder just for verbal disrespect/argument. If someone continues to disrespect you, you may physically intimidate or hit them (Fists, melee weapon) as continued disrespect could realistically start a fight. The player then has free choice on how to respond/retaliate. If they choose to flee, you may not kill them.&lt;br /&gt;
##If the player is attacked, they may flee and return later to exact revenge on the assailants as described under killing rule 3.&lt;br /&gt;
##If the player is subject to an active threat via knife or gunpoint, they can choose to break FeaRP to retaliate at the risk of a PK or instead leave peacefully; however, they may not return later to attack them without sufficient reason as the previous situation would have already ended. This ultimately would be seen as Revenge RDM.&lt;br /&gt;
#In regards to how a user is allowed to react to verbal threats.&lt;br /&gt;
##There are two types of threats, an 'Active Threat' and an 'Idle threat'. Players may kill for an active threat, but they may not kill for an idle threat. The difference between the two is situational, but will always pertain if the person making the threats has a weapon in their hand. For example, someone pointing a gun at you and threatening to kill you is an Active threat.&lt;br /&gt;
##Someone saying they will kill/beat you in an argument or conversation (Unarmed) is an idle threat.&lt;br /&gt;
##You are allowed to react to an Active threat in that moment (Not later when the situation is over), but do be aware that breaking FearRP to kill them and dying can result in a PK.&lt;br /&gt;
#If someone is loitering/following/harassing you, you may give them warnings to leave you alone. If they ignore several warnings and continue their actions, you may attack/kill them. (One warning will not suffice, multiple warnings in a very short time span will also not suffice, you have to give them time to react.)&lt;br /&gt;
#You may kill in self defense or in defense of your partners/faction/property if deemed appropriate.&lt;br /&gt;
#You may not initiate either verbally or with the use of what is seen as an “Active Threat” in order to kill or attack a player in the result of their own defense for an instance that you had started. This is considered baiting and will not be taken lightly in recurring situations where staff must intervene. (Ex: You start an argument with someone and/or punch or shoot them to force a confrontation for the sole purpose of killing them)&lt;br /&gt;
#You may kill someone in self defense if they have refused multiple requests or commands under gunpoint to leave your private/faction property (in most cases in the case that the offending player has not had previous similar offenses, it will not lead directly to a PK)&lt;br /&gt;
#You may not kill people for witnessing a crime you committed unless they are a witness to a PK you have executed, this is further explained in rule 3 under General Rules. You can threaten them to ensure they do not report it, but you have to be 100% certain that a player has ratted to the authorities before you can take violent action against them In this case you must have what is considered a “Dirt PK” approved on the individual beforehand (Information regarding PK Guidelines can be found here (LINK). Likewise, you cannot kill someone for looking like the person you meant to kill, and you cannot kill innocent bystanders. You must be 100% sure you are shooting the right person.&lt;br /&gt;
#Initiating a shootout or violent confrontation with the authorities can lead to a PK. Killing or attacking the authorities after initiating a violent confrontation leaves you susceptible to a possible PK. Generally, we do not want people to immediately go for the gun when dealing with authorities, as a result, if you escalate a situation to a shootout, and lose, you can be punished via PK as your character was killed. This does not apply if the authorities fired first or escalated to a shootout. Finally, with the above being stated, acting in direct attempts to bait or RDM with zero intent to roleplay will be met with a punishment accordingly.&lt;br /&gt;
#You may not kill or escalate against someone based on inventory sounds. There's no way to know if a player has equipped a gun, unequipped a gun, loaded ammo, equipped a fishing rod or even know where that sound comes from without it being considered a form of metagame.&lt;br /&gt;
#You may not kill government authorities for no reason. You may not kill the authorities for simply pulling you over or questioning you. You may not kill the authorities for giving you a lawful order. (Leave the area, put that away, identify yourself, etc.)&lt;br /&gt;
#You may retaliate against anyone (including Government Personnel) who are directly and/or openly acting against yourself or others who you have important connections to in-character (i.e. a member of your family or your criminal organization is being placed under FearRP, or is being dragged while detained / kidnapped). It is to be noted that in the case of which you are out-armed or out-numbered, you must act in accordance with FearRP or killing rules.&lt;br /&gt;
#A group member is defined as the following, and will largely apply to civilian characters:&lt;br /&gt;
#:-They are a member of your faction.&lt;br /&gt;
#:-You must properly know them in character.&lt;br /&gt;
#:-You may not attack Government authorities or interfere when they are detaining someone you do not know.&lt;br /&gt;
#:-This does not apply to Government personnel inside of Government Buildings or if your group member is detained inside of a Government building, as this constitutes a raid which MUST be approved by Upper Administration or higher (Government characters, so long as they are acting appropriately, are allowed to find their own means of breaking into said buildings without staff approval as stated in Rule 34 of General Rules)&lt;br /&gt;
&lt;br /&gt;
==Metagaming Rules==&lt;br /&gt;
#Do not speak of in game matters in OOC.&lt;br /&gt;
#Do not use OOC terms in IC, this includes both IC text chat and voice chat.&lt;br /&gt;
#External and or unapproved platforms are generally considered OOC unless it is owned by Prometheus Networks, and has the channel(s) clearly stated as IC (i.e. The main announcement channels within your specific department(s) or faction(s) which are labeled as “Announcements” or “IC-Announcements” along with document drop-off channels, and frequency channels). Making use of direct messages, OOC channels, or unapproved Discord servers will be seen as metagame. There will be zero tolerance towards those who are found actively participating in any form of metagame.&lt;br /&gt;
##Making use of unapproved Discord servers (including private chats) that are used to subvert the main Guilds under Prometheus Networks will result in a punishment at staff’s discretion&lt;br /&gt;
##Submitting video evidence that has been tampered or altered will result in a punishment at staff’s discretion.&lt;br /&gt;
##This includes Discord messages that concern IC issues, or when giving/confirming IC orders.&lt;br /&gt;
##When a PK has been approved, the player who requested said PK must be in game in order to pass down the assignment if they wish to hand it down to another person. Discord or OOC messages are not permitted to transfer orders for the PK, additionally the individual who ordered said PK must be in game while the PK is executed.&lt;br /&gt;
##:-Ex: The Interior Minister has ordered a PK on a member of the NSB, the Interior Minister has gotten his PK approved, ordered and/or intends to execute it himself, and will remain within the server until 30 minutes after the PK has been executed.&lt;br /&gt;
##All Discord Voice Channels are considered OOC.&lt;br /&gt;
##Any 3rd party Voice / VOIP program is considered OOC while in the server. In order for you to communicate with other players, you must use in-game chat or voice functions, we added radios for this exact reason. Coordinating anything IC within a third party voice program is metagaming and will lead to a ban and/or a void of an RP situation.&lt;br /&gt;
#You cannot call for help within Discord or any other 3rd party service while being mugged/held under FearRP as you would not realistically be able to contact others while under FearRP.&lt;br /&gt;
#You cannot use an OOC reason to PK someone.&lt;br /&gt;
#You cannot use OOC terms as a means to get out of an RP situation. Anything said over mic is IC.&lt;br /&gt;
#Use /looc or /ooc when you need to speak of ooc matters ingame, making claims such as “I am going to speak oocly” or saying things such as “You’re breaking NLR” “You’re under FearRP” etc. will be seen as FailRP.&lt;br /&gt;
#Anything said in-game (not in /ooc or /looc) is IC and must be treated as such.&lt;br /&gt;
#You cannot use IC information obtained from one character with another one of your characters, that is metagame.&lt;br /&gt;
#Admin sits are not considered IC and any information obtained and used in RP can be considered metagame.&lt;br /&gt;
#It is considered metagame for Government Personnel to attempt to arrest people for talking to blackmarket/illegal NPCs. Authorities do not have the knowledge that specific NPC(s) buys or sells drugs, and it's not a valid reason to detain or arrest players approaching it. (Camping the NPC).&lt;br /&gt;
#Ways to Identify someone IC'ly:&lt;br /&gt;
#:-You have their F3&lt;br /&gt;
#:-They Identify themselves to you, verbally giving you their full name / unique nickname&lt;br /&gt;
#:-Someone who has their F3 Identifies them to you&lt;br /&gt;
#:-You have viewed their ID card or searched their person.&lt;br /&gt;
#:-If someone has committed an offense against you (Act of violence, mugging, etc) you may recognize them based on their voice and clothing for up to 20 minutes afterwards. Players may change clothes or lay low during this time to avoid recognition.&lt;br /&gt;
#Members of Intelligence departments, agencies, or criminal factions are to NOT investigate or participate in RP situations that they are involved in, witnessed or reported on a second character as any inter-character cross over is metagame.&lt;br /&gt;
&lt;br /&gt;
==Powergaming Rules==&lt;br /&gt;
#Powergaming is described as forcing some form of roleplay onto someone against their will, usually in violation of the rules to bring advantage over another player either through means of FailRP or OOC material. Using other game mechanics to powergame can include: Attempting to force players to do things outside of the server, forcing players to kill their own character, forcing players to commit crimes, forcing players to RP or /me's against their will, forcing players to give their F3, etc.&lt;br /&gt;
#If you are removed from an RP situation or were critically involved, you are not allowed to return on a second character. If you were removed from an RP situation on one character or are involved on a separate character, you cannot return on a second character in an attempt to continue or influence it.&lt;br /&gt;
#You may fabricate evidence (or lie) to create a roleplay situation at a risk to your character.&lt;br /&gt;
#You cannot take OOC matters into IC roleplay.&lt;br /&gt;
#You cannot Fake Signatures or lie to get individuals PKd.&lt;br /&gt;
#You may not abuse the /roll to powergame situations.&lt;br /&gt;
#Planting evidence is permitted, but cannot result or otherwise aide in a player being permanently killed.&lt;br /&gt;
&lt;br /&gt;
==Vehicle Rules==&lt;br /&gt;
#Any in-character laws and regulations regarding vehicles will be enforced by law enforcement regardless of which faction is doing so, an attempt from said individuals to enforce vehicle regulations does not allow you to engage upon them.&lt;br /&gt;
#Do not intentionally run over players, target people on sidewalks, crosswalks or in traffic stops for no valid reason or it will be considered VDM. If you see someone in the street and intentionally aim to run them over, or fail to attempt to avoid them, it will be considered VDM regardless of them being in the street or not.&lt;br /&gt;
#Do not intentionally minge your vehicle by targeting players or cars at random for ramming. This also includes running around the street damaging cars/tires for no reason other than to bait.&lt;br /&gt;
#Do not prop abuse cars to destroy them.&lt;br /&gt;
#Do not intentionally explode cars in order to kill people. Blowing up a car that kills a large group of people is considered Mass RDM.&lt;br /&gt;
&lt;br /&gt;
==Approved Criminal Organization Rules==&lt;br /&gt;
#If after acceptance, your organization falls below 5 active people, or you become inactive, the individual in charge of factions may remove your organization at their discretion. Organizations that provide little to no impact towards roleplay, or of whom are inactive can be removed at the discretion of any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations that do not follow server rules are susceptible to being terminated by any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations may only own up to a maximum of three properties. Properties can be seized by authorities or the government within RP reason. (Crime scene/raid/failure to pay taxes/etc.)&lt;br /&gt;
#If we notice properties or fronts not being used, we reserve the right to notify you of such and to take the property away. Don't own the maximum amount if you don't have enough active men to hold the property. An organization with 6 active people doesn't need to own 3 properties.&lt;br /&gt;
&lt;br /&gt;
==Prop Rules==&lt;br /&gt;
#You may not propkill, propsurf, prop block or prop climb.&lt;br /&gt;
#You cannot block any doorways or entrances to buildings.&lt;br /&gt;
#Players may not entirely block off roadways, or major traffic areas.&lt;br /&gt;
#Prop climb includes spawning props out of nowhere in order to reach areas you wouldn't be realistically able to get up to.&lt;br /&gt;
#When building dupes or decorating properties, the props must be within the Imperial Germany era and aesthetic.&lt;br /&gt;
#Players may slightly extend their property with props by a reasonable amount, but only with staff approval.&lt;br /&gt;
#Breaking these rules will result in a ban and/or removal of PET flags.&lt;br /&gt;
#Obnoxious or poorly made structures can be deleted by staff members if deemed necessary.&lt;br /&gt;
#This is NOT DarkRP. We don't build elaborate prop 'bases' to defend against raiders. As such, any 'DarkRP' type prop builds can be removed at Admin discretion (shooting slits, one way props, floating barriers, elaborate hallways, kill zones, force crouching areas, forced jumping area, non obvious no collided entrances/props or anything unrealistic to a legitimate property).&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=570</id>
		<title>PK Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=570"/>
		<updated>2024-06-17T00:53:42Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Definition==&lt;br /&gt;
&lt;br /&gt;
*PK stands for a Permanent-Kill. &lt;br /&gt;
*For a permanent-kill to occur, it must follow the PK Guidelines listed here. &lt;br /&gt;
*Once a character is PK'd, all access to the character is lost. &lt;br /&gt;
*The only way to gain access to said character is to appeal the PK and have it accepted under the pretense the PK did not follow PK guidelines. &lt;br /&gt;
*An individual has 72 hours to appeal their PK.&lt;br /&gt;
*Dirt is any information that can lead to arrest/execution. &lt;br /&gt;
*Dirt is NOT information that is public knowledge, not illegal, or information that wouldn't lead to consequences/punishment.&lt;br /&gt;
&lt;br /&gt;
==How to Conduct a Permanent-Kill==&lt;br /&gt;
*In order to execute a permanent-kill, you will need to ensure the following steps are sought through.&lt;br /&gt;
*#The PK about to be conducted is within PK-Guideline standards, as written here.&lt;br /&gt;
*#A staff member of appropriate rank oversees the PK (Senior Moderator+ for Gov PKs below CO).&lt;br /&gt;
*#Roleplay properly while conducting the PK.&lt;br /&gt;
&lt;br /&gt;
==Authorization==&lt;br /&gt;
*Moderator | Moderator+ oversight - Civilian PKs [KAG not included]&lt;br /&gt;
*Senior Moderator | Senior Moderator+ oversight - Government PKs [Up to and including the highest NCO rank]&lt;br /&gt;
*Administrator | Administrator+ oversight - All Government PKs [Except for generals]&lt;br /&gt;
*Head Administrator+ | Administrator+ oversight - General-ranking PKs [Except for NHC]&lt;br /&gt;
**NHC Order PK request must be approved by Upper Administration+&lt;br /&gt;
*CM and Roots [Unanimous] | Upper Administration+ oversight - National High Command&lt;br /&gt;
&lt;br /&gt;
==PK-Guidelines==&lt;br /&gt;
===The Following is NOT Permitted===&lt;br /&gt;
#Baiting people into PK situations through Out-Of-Character means.&lt;br /&gt;
#Purposefully subjecting someone into a situation which puts them under valid PK guidelines.&lt;br /&gt;
#Not using PKs as a LAST resort.&lt;br /&gt;
#Attempt to resolve the matter using other means which don't involve PKing first, unless it is deemed impossible, and agreed upon by the approving staff member.&lt;br /&gt;
#PKing someone for the sole purpose of taking their job/title.&lt;br /&gt;
#PKing for solely doing work legally within one's job.&lt;br /&gt;
#PKing for an OOC dispute.&lt;br /&gt;
#PKing someone with power-gamed information.&lt;br /&gt;
#*ie: Putting a gun up to someone and forcing them to sign a confession document.&lt;br /&gt;
#Presenting fabricated evidence in a court trial without first doing a /roll, and receiving a majority.&lt;br /&gt;
#You cannot order the death of more than five people for a specific situation.&lt;br /&gt;
#You cannot order the death of individuals for the sole reason of them being apart of a faction or group.&lt;br /&gt;
#Kennedy PK's are not permitted.&lt;br /&gt;
#*ie: Sniping an individual.&lt;br /&gt;
#*This can be permitted with UA approval.&lt;br /&gt;
#Reagan PK's are permitted.&lt;br /&gt;
#*ie: Walking up to an individual and executing the PK.&lt;br /&gt;
#Committing PKs that will obviously result in the death of the aggressor.&lt;br /&gt;
#*ie: running into a room full of armed guards and PKing the target.&lt;br /&gt;
&lt;br /&gt;
===Government PK Criteria===&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Vizekanzler, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#When a PK that has been ordered by any of the above is to be executed the appropriate NHC member is to be present on the server.&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [De-rank (Lower Administration), a PK may be authorized by UA if deemed necessary or if it falls under RDM and/or FailRP]&lt;br /&gt;
#On approval of UA+  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#Mugging them, murdering one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting  [PK]&lt;br /&gt;
#Being killed by an approved Criminal Org. in an approved assassination attempt  [PK]&lt;br /&gt;
#Being killed while engaging in a combat situation in a Criminal Org. protected area. [PK]&lt;br /&gt;
#A protected area is a Underground facility/sewer base for the Criminal Org. Dying while executing an unapproved raid in a Criminal Org. protected area.&lt;br /&gt;
&lt;br /&gt;
===Civilian PK Criteria===&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Vizekanzler, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [UA must authorize the PK on the basis of RDM/FailRP or if otherwise deemed necessary]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Scamming another character out of more than 1,000RM  [PK]&lt;br /&gt;
#Ordered to be executed by a General Officer  [PK]&lt;br /&gt;
#You cannot strip a player from a faction and attempt to PK them as a civilian as a means of loop holing this PK guideline. &lt;br /&gt;
#*ie: Removing a member from your faction and then requesting a GO ordered PK on them as they are a civilian&lt;br /&gt;
#Being killed while raiding a government facility  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#*ie: Mugging them, murdering [PKing] one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting.&lt;br /&gt;
#Being killed as a result of exposure of assisting, or being, a member of a Criminal Org. faction  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
&lt;br /&gt;
===Criminal Organization PK Criteria===&lt;br /&gt;
#On the orders of a General Officer  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed as a result of exposure of being a member of a Criminal Organization  [PK]&lt;br /&gt;
#Dying as a result of a Criminal Org. war or feud  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
#Being killed as a result of betraying your Criminal Org.  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Being killed while raiding a government facility [PK]&lt;br /&gt;
#Being killed as a result of disobeying your Criminal Org. leader  [PK]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a PK falls within a grey-area, whether it should be allowed or not, UA will dictate the situation, and the PK-Guideline will be amended. These will be used to set precedent, and to maintain consistency.&lt;br /&gt;
&lt;br /&gt;
These guidelines are subject to change. When changes occur, they will be announced through discord.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=559</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=559"/>
		<updated>2024-06-11T23:32:32Z</updated>

		<summary type="html">&lt;p&gt;Slug: Centered Everything&lt;/p&gt;
&lt;hr /&gt;
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----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Main Navigation'''&amp;lt;/div&amp;gt;&lt;br /&gt;
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File:News.png|Imperial Germany Lore|link=[[Imperial_Germany]]&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
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            &amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
            File:Das Souveränes büro.png|Souveränes Büro|link=[[Das Souveränes Büro]]&lt;br /&gt;
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        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Factions &amp;amp; Departments'''&amp;lt;/div&amp;gt;&lt;br /&gt;
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            File:Government.png|Imperial Chancellery|link=[[Imperial Chancellery]]&lt;br /&gt;
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            File:Ribbon-badge.png|Party Administration|link=[[Party Administration]]&lt;br /&gt;
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            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
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        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''The White Rose Party'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
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            File:Rose.png|The White Rose|link=[[The White Rose]]&lt;br /&gt;
            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;‎ &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;!-- adds a line break between paragraphs --&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;‎ &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 40%; background: #024f63; border: 3px solid #000000; border-radius: 10px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;Last update: 6/11/2024&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=550</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=550"/>
		<updated>2024-06-11T21:44:32Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
*Important Links&lt;br /&gt;
** Community Rules| Community Rules&lt;br /&gt;
** https://prn.gg/| Prometheus Forums&lt;br /&gt;
** https://donate.prn.gg/| Prometheus Store&lt;br /&gt;
** https://prn.gg/index.php?/staff/ | Staff Team&lt;br /&gt;
&lt;br /&gt;
*Rules&lt;br /&gt;
** Global Rules| Global Rules&lt;br /&gt;
** ImperialRP Rules| ImperialRP Rules&lt;br /&gt;
** FrontlinesRP Rules| FrontlinesRP Rules&lt;br /&gt;
** Character Promotion Rules| Character Promotion Rules&lt;br /&gt;
** Intelligence Roleplay Guidelines| Intelligence Roleplay Guidelines&lt;br /&gt;
** KAG Faction Guidelines| KAG Faction Guidelines&lt;br /&gt;
** Forum Rules| Forum Rules&lt;br /&gt;
** PK Guidelines| PK Guidelines&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=ImperialRP_Rules&amp;diff=515</id>
		<title>ImperialRP Rules</title>
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		<updated>2024-05-18T20:26:09Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Legend==&lt;br /&gt;
*For majority of the time common sense applies. Do not try to look for loopholes in the rules.&lt;br /&gt;
*If you are unsure if something is allowed or not (it probably isn't if you have to ask), feel free to ask an Administrator.&lt;br /&gt;
*Not all rules are listed here, it would be impossible for us to list every scenario or example. This will be updated as new precedent needs to be set. Staff have final say. If you are told to stop or not do something, do as you are told or risk punishment.&lt;br /&gt;
*These rules are subject to change as the server evolves and new updates come out.&lt;br /&gt;
*We highly recommend you record situations in order to cover your bases when roleplaying and following server rules. Understand that staff cannot act upon an alleged rule break without concrete evidence or having witnessed it themselves, they will often have to ask for evidence or check logs, 'witnesses' are non admissible. Harassing our staff team will not change this requirement.&lt;br /&gt;
*The concept of 'down time' or 'low player hours' does not exist. We have a plethora of players from all different time zones who want to experience the server as is. The rules are enforced 24/7, being online when less players are on does not give you permission to break server rules.&lt;br /&gt;
&lt;br /&gt;
==Roleplay Abbreviations==&lt;br /&gt;
*RP = Roleplay.&lt;br /&gt;
*IC = In-Character.&lt;br /&gt;
*OOC = Out of Character.&lt;br /&gt;
*PK = Permanent Kill/Character Ban.&lt;br /&gt;
*LA = Lower Administration.&lt;br /&gt;
*UA = Upper Administration.&lt;br /&gt;
*GA = Global Administration.&lt;br /&gt;
&lt;br /&gt;
==Rule Abbreviations==&lt;br /&gt;
*Minge = Someone who refuses to follow roleplay.&lt;br /&gt;
*Metagame = Using Out of Character information In-Character.&lt;br /&gt;
*RDM = Random Death Match, Randomly Killing Players.&lt;br /&gt;
*ARDM = Attempted Random Death Match, Attempting to Randomly Kill Players.&lt;br /&gt;
*Revenge RDM = Return to a specific situation or individual in order to kill them in order to obtain revenge outside of roleplay guidelines.&lt;br /&gt;
*NLR = New Life Rule.&lt;br /&gt;
*NITRP = No intent to roleplay.&lt;br /&gt;
*FearRP = Valuing one's life in a realistic manner.&lt;br /&gt;
*VDM = Vehicle Deathmatch, Killing People with a Vehicle.&lt;br /&gt;
*Powergaming = Forcing unfair actions against another person using OOC means.&lt;br /&gt;
*FailRP = Anything that would not make sense within roleplay. I.E. using Garry’s Mod features to get out of a situation.&lt;br /&gt;
*LTAP/LTARP = Leaving the server to avoid punishment/role play.&lt;br /&gt;
*POs = Past Offenses.&lt;br /&gt;
&lt;br /&gt;
==General Rules==&lt;br /&gt;
#You must roleplay seriously. This includes having a detailed and serious description, using the correct types of chat, and putting effort into creating detailed actions with /me. Anything that you say in mic or chat/do in-game actually happens in roleplay. Lastly, do not RDM/VDM/Minge/Metagame/FailRP.&lt;br /&gt;
#You must have a valid RP reason to kill someone. You may shoot someone if they damage you with a weapon/vehicle. You may not shoot someone because of their physical appearance, faction or simply because they insulted you. You must give someone a verbal or text warning and allow them 10 seconds to respond before escalating the roleplay. Following this warning, you may kill them if they pull out a weapon. Do not bait someone to shoot/RDM you, and do not punch minge or initiate arguments to harass someone.&lt;br /&gt;
#An NLR kill is only put into effect during an active gunfight that has been initiated within RP guidelines, or at the decision of a player whilst executing a PK in order to remove them as a witness, though this should not always be their immediate first course of action. NLR killing is not considered RDM as long as the reason to NLR them is deemed to be appropriate, refer to rule 4 for NLR times. You may not PK an individual for the sole purpose of NLR.&lt;br /&gt;
#The New Life Rule only applies to individual(s) who are killed, this means that any witnesses or perpetrators to your character's death still have the memory of the actions/crimes you committed. When you have been placed under the effect of NLR, you will immediately forget anyone who you have interacted with, or any information in which you received or witnessed within that past 15 minutes. Any information gained outside of that 15 minute NLR window will be considered in-character.&lt;br /&gt;
#You cannot roleplay as a psychopath, hitman, serial killer or any role that strictly involves killing other players. Any killing(s) done as a result of this kind of roleplay will be considered RDM.&lt;br /&gt;
#Upon the death of your character, you must observe the &amp;quot;New Life Rule&amp;quot;. This rule states that you must forget all events that happened and all characters you've met in the 15 minutes prior to your death. You may return to the location you died, although you cannot engage with the person who killed you or their associates for 15 minutes after your death. This does NOT apply if you were RDM’d.&lt;br /&gt;
#You must always value your own life through FearRP. Failure to abide by FearRP can result in your character being permanently killed.&lt;br /&gt;
#Any type of spam is not accepted. This includes, but is not limited to: chat spam, prop spam and voice spam.&lt;br /&gt;
#Do not impersonate any member of the community outside of roleplay. You may pretend to be someone else's character with good reason. Do not lie to staff members to gain any form of an advantage, as this can lead to a permanent ban.&lt;br /&gt;
#Respect all players when communicating outside of roleplay. You can be angry at someone, but if you harass or bully them you are breaking this rule.&lt;br /&gt;
#Avoidance of roleplay is not allowed. This includes but is not limited to; stalling roleplay, switching characters, and disconnecting from the server.&lt;br /&gt;
#Your character’s physical description should describe your appearance. No personality descriptions like &amp;quot;Schizophrenic&amp;quot;. No biographic descriptions or lists of personally-made ranks and titles. (i.e. “King of Holland”)&lt;br /&gt;
#Abusing your character's faction to destroy roleplay for others is not allowed. An example of this would be arresting someone and leaving them in a cell without contact for hours.&lt;br /&gt;
#You must avoid disrupting any RP situation for any out of character reasons. In addition, attempting to directly interrupt player led or staff approved events can result in a possible blacklist from future events or a ban from the server.&lt;br /&gt;
#If you fail to use proper grammar and spelling when typing within roleplay chat, it may be considered FailRP.&lt;br /&gt;
#Your character's name should be based on the time period as well as the country of your character’s origin. No famous/historical names, this includes out of character (i.e. Kanye West) and in-character names (i.e. Joseph Goebbels).&lt;br /&gt;
#If you are mugging a person for their items, and they give you the items requested, you cannot kill them.&lt;br /&gt;
#Contact between your own characters in any shape or form is forbidden. Additionally, you may not transfer items or currency between your own characters. This can lead to any characters being permanently killed and a ban, and third party members will be handled at the discretion of server staff.&lt;br /&gt;
#You may not spawn or move props during the middle of a combat situation, the props must be realistic for their location and must be placed in a realistic fashion.&lt;br /&gt;
#Bases which are created to give an extremely unfair advantage during combat are prohibited. (i.e. death funnel bases, crouch bases, head peak bases etc.)&lt;br /&gt;
#If you wish to request a permanent kill on another player, you must ensure the kill follows the PK guidelines.&lt;br /&gt;
#A situation cannot be deemed voided without UA approval.&lt;br /&gt;
#If you know taking an action will result in some sort of In-Character consequence, you may not leave the server for at least 30 minutes afterward.&lt;br /&gt;
#Characters should be no younger than 18 years old.&lt;br /&gt;
#You may not plan the assassination of your commanding officer for the sole purpose of gaining power. You must have a detailed reason for wanting them dead that is in accordance with PK guidelines.&lt;br /&gt;
#You can not mug or kidnap General Ranking Officers as these individuals command fear, respect, and would realistically have guards. A list of approved in-game ranks can be found here [https://docs.google.com/spreadsheets/d/1j-KVwHRUtBVcnIqfv_qXy66IgWADJrGvy0Yw-MoWgRw/edit#gid=1852794272 LINK]&lt;br /&gt;
#Do not speak in out-of-character over your microphone, use local OOC instead. Type /looc in front of your message. This rule does not apply in staff situations. Keep OOC free of arguments.&lt;br /&gt;
#Creating a movable vehicle out of props is not permitted and will be considered abuse of flags.&lt;br /&gt;
#Forgery of documents is considered power-gaming, and is not permitted.&lt;br /&gt;
#The act of using an alternate character to avoid repercussions on a different character is not allowed.&lt;br /&gt;
#Making use of Out of Character communication to gain an In-Character advantage is considered Metagame.&lt;br /&gt;
#Erotic Roleplay (ERP) of any form is prohibited.&lt;br /&gt;
#Blatantly ruining the roleplay atmosphere is considered FailRP (Bunny hopping, driving ridiculously modified vehicles, building ridiculous creations, etc.).&lt;br /&gt;
#Raids performed on government buildings by approved criminal organizations are to be directly approved and overseen by a member of Upper Administration. Any raids within the above criteria that have not been approved appropriately and overseen by an appropriate member of the staff team are seen as FailRP and RDM for any and all individuals who die during said raid.&lt;br /&gt;
#If an individual is detained/tied without continuous sufficient roleplay (being trialed, interrogated, etc.) for 15 minutes, then the individual must be released. If it is found that a player is not being interacted with sufficiently then by staff discretion they can be released.&lt;br /&gt;
#A Staff Members’ word is final. If you have a dispute with a staff member’s decision, bring the complaint up with a higher staff member either through direct contact on Discord, or by making a staff report on the forums. Bans can only be appealed on the forums. Lastly, interfering in a staff situation is prohibited.&lt;br /&gt;
#Voice modifiers and sound boards are prohibited unless appropriate media is being used (i.e. marching music, making use of a radio static voice changer while using voice radio, etc.), otherwise it will be considered FailRP.&lt;br /&gt;
#You may not run an individual over with your vehicle unless your life is in danger. I.e. the individual(s) are shooting at you or present an immediate life threat. Players who deliberately run towards moving vehicles or show a clear disregard for their own safety by running out into the road and not looking for oncoming vehicles and are then killed as a result would not be classed as VDM.&lt;br /&gt;
#You may not use one-way materials or the no-collide feature to make secret entrances in order to gain an advantage over other players.&lt;br /&gt;
#Usage of unrealistic props/structures to get to an otherwise unreachable location may be considered FailRP or result in flag removal. For example: Prop surfing, stacking props, pushing players with props. You must construct realistic ladders/bridges that are appropriate to the roleplay.&lt;br /&gt;
#Being apart of conflicting investigative organizations (i.e. NSB and MGD) on different characters at the same time is not permitted. Failure to adhere to this can result in one of the characters being force-transferred out.&lt;br /&gt;
#The use of family names on the server is permitted, however it should be noted that dynasties/families may only have 3 members in it at a time, meaning that those 3 can be related and have prior knowledge of one another. It should also be noted that the actions of one of your family member(s) can reflect upon you and may be used against you. Only one member within said dynasty/family can hold have a member that is a standing general at once.&lt;br /&gt;
#You may not use more than one title or rank in your name. For example, you can not have the name of Major Dr. John Smith. You would simply be Major John Smith. You may put those titles in your description if necessary. Rank and title take precedence over &amp;quot;Dr.&amp;quot;&lt;br /&gt;
#Do not LTAP/LTARP. If you initiate an RP situation or are in an Admin sit, you may be punished if you decide to leave the game/switch characters to avoid punishment/roleplay. If you crash, be sure to message the handling admin or send a message in the Discord.  Otherwise try and reconnect right away, some admins may wait up to 5 - 10 minutes for someone to reconnect. If you're unsure if it's LTAP/LTARP, wait a minimum of 10 minutes before disconnecting or switching characters.&lt;br /&gt;
#All protest/riot events require pre-admin approval. Unapproved events will be considered minging as it causes issues with the Government factions and prevents them from roleplaying.&lt;br /&gt;
#Do not abuse any in-game systems or functions that give you unfair advantage. If you find a server glitch that can be abused to obtain an advantage or item/money with no effort, it is your obligation to report the issue as opposed to abusing it. If abused, this can result in serious punishment.&lt;br /&gt;
&lt;br /&gt;
==Character Rules==&lt;br /&gt;
#You must have a realistic roleplay name (First name, Last name. Nickname/middle name is optional) If an Admin deems your name to be non-roleplay based, they may change it with discretion at any time. (FailRP names include: slurs, non-name nouns/verbs, having only a single first name, names of famous characters/persons, etc.)&lt;br /&gt;
#Your description must be serious, and contain a proper description of your character. Anything stated within your description is seen as an in-character description of yourself and can potentially be used against you.&lt;br /&gt;
#You cannot use IC info in an OOC scenario and vice versa. (This is also known as metagame)&lt;br /&gt;
#You must remain in Character at all times, and may not break character to avoid an RP situation, this can be considered FailRP.&lt;br /&gt;
#You may not create a new character with the name of an old character that was PK'd. Nor are you allowed to roleplay as the son/brother/father/family member etc. of any of your past characters. Your characters should have zero relation to each other.&lt;br /&gt;
#You may not have more than one character that's prominent in both criminal and government organizations. What constitutes being prominent will be applied at the Upper Administration or above’s discretion.&lt;br /&gt;
#You cannot use a second character to assume a role you were just permanently killed/removed from. Doing so will result in a severe ban, and a possible char ban. Examples of such would be being PK’d as the head or as a high ranking member of a government, criminal, or civilian organization and then either using a new or already established secondary character to act in the place of your previous character.&lt;br /&gt;
#You may not remake your character with the same name in order to change your appearance / description to avoid identification. This is considered metagame and powergaming.&lt;br /&gt;
#You may not create a primary or alternate character for the sole purpose of having them as “throw away” or designated “minge” characters. Recurring instances of such will not be treated lightly and will result in a possible permanent kill of the character and/or a severe ban.&lt;br /&gt;
#If you're roleplaying as a corrupt government character who is working with a crime organization, you may not have a second character in that crime org as it can lead to metagame/using the government char solely for the benefit of the crime organization.&lt;br /&gt;
&lt;br /&gt;
==Life Rules==&lt;br /&gt;
#You must value your character’s life. This means that you naturally do not want your character to die (FearRP). Breaking this rule can result in a permanent kill, but will not result in warnings/bans.&lt;br /&gt;
#You MUST follow NLR after every death. You will not remember anything from the last 15 minutes before your last death in RP nor can you return to the same RP situation. Your character is not actually dead unless it's a PK, and otherwise you will be put back in your spawn location with no recollection of the course of events from the aforementioned 15 minutes leading up to your death. In the case that you have been given a standing order, for example, from a community Discord server (i.e. a warrant released on a member of your faction or an announcement to meet at a certain location at a specific time), you may return to do so as long as you have waited the new-life-rule time.&lt;br /&gt;
#The radius or size of the NLR can vary but generally, it means do not return to the same building or area you were killed. Do not loiter just outside the area and do not go seek the same players to create another situation. Attempting to abuse the NLR system or loophole around the rule is not permitted.&lt;br /&gt;
#Individuals are exempt from the &amp;quot;New Life Rule&amp;quot; if:&lt;br /&gt;
##There is a public announcement describing the situation that occurred.&lt;br /&gt;
##You are invoked in roleplay.&lt;br /&gt;
##:-Ex: You are called to a trial or are being arrested for the previous roleplay you partook in.&lt;br /&gt;
##If you are a surviving witness, you are able to tell the people that were NLR killed what happened. This is all taking into account that your &amp;quot;memory&amp;quot; is refreshed after you died, by someone who witnessed the event that incapacitated you, or by someone who got informed by a witness.&lt;br /&gt;
&lt;br /&gt;
==FearRP Rules==&lt;br /&gt;
#While under FearRP you are required to oblige by the commands of your captor. If you attempt to escape or pull out a weapon to fight back but are killed that would then display a disregard for your own safety. This is a calculated risk you took, or a denial to value your own life, which will result in your PK.&lt;br /&gt;
#Acting in complete disregard for your life and being killed can result in a PK at staff's discretion.&lt;br /&gt;
#If you're holding someone under FearRP and are issuing them orders/warnings to not do something, and they disobey you, then you may kill them; however, it should not be your first choice of action. In this situation, one single warning/order will not suffice, multiple warnings in a very short time span will also not suffice, you must give them adequate time to react. When in game, you are actively a part of the roleplay, and therefore you must also be actively aware of your environment as well. Any excuses such as “I couldn’t hear them because my headset was turned off” will not be permitted. Outside elements of the game cannot be used as an excuse to avoid FearRP or being PK’d (i.e. being AFK).&lt;br /&gt;
#You must have a valid reason to place someone under FearRP (I.E. Reason to forcibly detain, question, kidnap, or mug). Placing someone under FearRP without reason or just to bait a PK is not permitted and may result in a ban or character removal.&lt;br /&gt;
#If the player with the weapon puts it away or turns his line of sight (meaning the player has completely turned away and is not even slightly facing you or has entirely shifted their focus away from you (this is usually at an angle of larger than 90 degrees)), FearRP will no longer be in effect and you may take this window of opportunity to retaliate with little to no risk. (This rule does not apply if you are being mugged by more than one person, as you may choose to retaliate if they retreat but you cannot request a PK on any of them).&lt;br /&gt;
#Continually putting yourself into FearRP scenarios in order to PK people, or 'PK hunting' / being 'PK hungry' is not permitted (Mass Mugging, baiting, shootouts on alt characters, etc.). If staff feel as if you are performing these acts intentionally with no regard for actual roleplay, they may deny your PK requests and/or issue punishments.&lt;br /&gt;
#For FearRP to apply with a knife, the perpetrator must be within stabbing distance. (Meaning if they use the knife, they are within distance of stabbing you).&lt;br /&gt;
#If you are actively holding a weapon in your hand, FearRP does not apply and you may retaliate (even if it is on safety, E+R)&lt;br /&gt;
#If you are under attack at a more than reasonable distance, you may escape without risk. (Generally measured as about a block away, or any other reasonable distance where you could duck into cover, most commonly recognized as out of voice range)&lt;br /&gt;
#When attempting to FearRP a driver or passenger inside a vehicle, you must be within 5 feet of the vehicle, your weapon must be pointed at them as you issue commands for them to exit, and the car must be immobilized, either pitted, unable to move or in a parked position. FearRP does not apply to individuals in a fast moving vehicle.&lt;br /&gt;
&lt;br /&gt;
==Mugging Rules==&lt;br /&gt;
#You may not mug in a public place. You can; however, pull a weapon on them and bring them to a secluded area to rob them (This can only be done when there is no one else around). Ex: The victim is alone at night in the middle of an empty street. You initiate a mugging with your firearm and take them to an alleyway so no one stumbles upon the crime. You may not perform the mugging in the street, which is a public area.&lt;br /&gt;
#Secluded and non-public areas include; Alleys, dark corners, areas void of other players or abandoned buildings (In certain cases when an argument is present regarding the above stated areas, it can be confirmed or denied at the discretion of a staff member).&lt;br /&gt;
#You may only kill the victim if they DO NOT comply with your demands. Victims that comply are to be left unharmed. Likewise you may only make realistic demands, this means you can’t demand something unrealistic that the victim cannot deliver in order to kill them.&lt;br /&gt;
#You may not make a character for the sole purpose of mugging, for example if you are PK'd for mugging and simply create a new character to continue the same actions. This would show you have no regard for actual roleplay.&lt;br /&gt;
#You may not kill or attack people for stumbling onto your mugging or witnessing it. You should mug players in secluded locations to avoid being seen.&lt;br /&gt;
#You may tie the victim and rob them of the items in their inventory.&lt;br /&gt;
#You may NOT mug players who are busy interacting with an NPC.&lt;br /&gt;
#Once you have finished mugging a player who has complied with the mugging, you must flee the scene and abandon them. This means you may NOT kill or cripple them unnecessarily. (Shooting them once is not crippling, but leaving them to bleed out is).  may not take them as a hostage/kidnapping without a proper RP reason; mugging is not a valid reason for kidnapping/ransom.&lt;br /&gt;
#You may not mug the same person within a span of 30 minutes.&lt;br /&gt;
#Be cautious! If you are killed while mugging, you have the possibility of being PK'd.&lt;br /&gt;
&lt;br /&gt;
==Killing Rules==&lt;br /&gt;
#You may not randomly kill someone without proper roleplay reason. (RDM)&lt;br /&gt;
#You may not kill someone or escalate a confrontation to murder just for verbal disrespect/argument. If someone continues to disrespect you, you may physically intimidate or hit them (Fists, melee weapon) as continued disrespect could realistically start a fight. The player then has free choice on how to respond/retaliate. If they choose to flee, you may not kill them.&lt;br /&gt;
##If the player is attacked, they may flee and return later to exact revenge on the assailants as described under killing rule 3.&lt;br /&gt;
##If the player is subject to an active threat via knife or gunpoint, they can choose to break FeaRP to retaliate at the risk of a PK or instead leave peacefully; however, they may not return later to attack them without sufficient reason as the previous situation would have already ended. This ultimately would be seen as Revenge RDM.&lt;br /&gt;
#In regards to how a user is allowed to react to verbal threats.&lt;br /&gt;
##There are two types of threats, an 'Active Threat' and an 'Idle threat'. Players may kill for an active threat, but they may not kill for an idle threat. The difference between the two is situational, but will always pertain if the person making the threats has a weapon in their hand. For example, someone pointing a gun at you and threatening to kill you is an Active threat.&lt;br /&gt;
##Someone saying they will kill/beat you in an argument or conversation (Unarmed) is an idle threat.&lt;br /&gt;
##You are allowed to react to an Active threat in that moment (Not later when the situation is over), but do be aware that breaking FearRP to kill them and dying can result in a PK.&lt;br /&gt;
#If someone is loitering/following/harassing you, you may give them warnings to leave you alone. If they ignore several warnings and continue their actions, you may attack/kill them. (One warning will not suffice, multiple warnings in a very short time span will also not suffice, you have to give them time to react.)&lt;br /&gt;
#You may kill in self defense or in defense of your partners/faction/property if deemed appropriate.&lt;br /&gt;
#You may not initiate either verbally or with the use of what is seen as an “Active Threat” in order to kill or attack a player in the result of their own defense for an instance that you had started. This is considered baiting and will not be taken lightly in recurring situations where staff must intervene. (Ex: You start an argument with someone and/or punch or shoot them to force a confrontation for the sole purpose of killing them)&lt;br /&gt;
#You may kill someone in self defense if they have refused multiple requests or commands under gunpoint to leave your private/faction property (in most cases in the case that the offending player has not had previous similar offenses, it will not lead directly to a PK)&lt;br /&gt;
#You may not kill people for witnessing a crime you committed unless they are a witness to a PK you have executed, this is further explained in rule 3 under General Rules. You can threaten them to ensure they do not report it, but you have to be 100% certain that a player has ratted to the authorities before you can take violent action against them In this case you must have what is considered a “Dirt PK” approved on the individual beforehand (Information regarding PK Guidelines can be found here (LINK). Likewise, you cannot kill someone for looking like the person you meant to kill, and you cannot kill innocent bystanders. You must be 100% sure you are shooting the right person.&lt;br /&gt;
#Initiating a shootout or violent confrontation with the authorities can lead to a PK. Killing or attacking the authorities after initiating a violent confrontation leaves you susceptible to a possible PK. Generally, we do not want people to immediately go for the gun when dealing with authorities, as a result, if you escalate a situation to a shootout, and lose, you can be punished via PK as your character was killed. This does not apply if the authorities fired first or escalated to a shootout. Finally, with the above being stated, acting in direct attempts to bait or RDM with zero intent to roleplay will be met with a punishment accordingly.&lt;br /&gt;
#You may not kill or escalate against someone based on inventory sounds. There's no way to know if a player has equipped a gun, unequipped a gun, loaded ammo, equipped a fishing rod or even know where that sound comes from without it being considered a form of metagame.&lt;br /&gt;
#You may not kill government authorities for no reason. You may not kill the authorities for simply pulling you over or questioning you. You may not kill the authorities for giving you a lawful order. (Leave the area, put that away, identify yourself, etc.)&lt;br /&gt;
#You may retaliate against anyone (including Government Personnel) who are directly and/or openly acting against yourself or others who you have important connections to in-character (i.e. a member of your family or your criminal organization is being placed under FearRP, or is being dragged while detained / kidnapped). It is to be noted that in the case of which you are out-armed or out-numbered, you must act in accordance with FearRP or killing rules.&lt;br /&gt;
#A group member is defined as the following, and will largely apply to civilian characters:&lt;br /&gt;
#:-They are a member of your faction.&lt;br /&gt;
#:-You must properly know them in character.&lt;br /&gt;
#:-You may not attack Government authorities or interfere when they are detaining someone you do not know.&lt;br /&gt;
#:-This does not apply to Government personnel inside of Government Buildings or if your group member is detained inside of a Government building, as this constitutes a raid which MUST be approved by Upper Administration or higher (Government characters, so long as they are acting appropriately, are allowed to find their own means of breaking into said buildings without staff approval as stated in Rule 34 of General Rules)&lt;br /&gt;
&lt;br /&gt;
==Metagaming Rules==&lt;br /&gt;
#Do not speak of in game matters in OOC.&lt;br /&gt;
#Do not use OOC terms in IC, this includes both IC text chat and voice chat.&lt;br /&gt;
#External and or unapproved platforms are generally considered OOC unless it is owned by Prometheus Networks, and has the channel(s) clearly stated as IC (i.e. The main announcement channels within your specific department(s) or faction(s) which are labeled as “Announcements” or “IC-Announcements” along with document drop-off channels, and frequency channels). Making use of direct messages, OOC channels, or unapproved Discord servers will be seen as metagame. There will be zero tolerance towards those who are found actively participating in any form of metagame.&lt;br /&gt;
##Making use of unapproved Discord servers (including private chats) that are used to subvert the main Guilds under Prometheus Networks will result in a punishment at staff’s discretion&lt;br /&gt;
##Submitting video evidence that has been tampered or altered will result in a punishment at staff’s discretion.&lt;br /&gt;
##This includes Discord messages that concern IC issues, or when giving/confirming IC orders.&lt;br /&gt;
##When a PK has been approved, the player who requested said PK must be in game in order to pass down the assignment if they wish to hand it down to another person. Discord or OOC messages are not permitted to transfer orders for the PK, additionally the individual who ordered said PK must be in game while the PK is executed.&lt;br /&gt;
##:-Ex: The Interior Minister has ordered a PK on a member of the NSB, the Interior Minister has gotten his PK approved, ordered and/or intends to execute it himself, and will remain within the server until 30 minutes after the PK has been executed.&lt;br /&gt;
##All Discord Voice Channels are considered OOC.&lt;br /&gt;
##Any 3rd party Voice / VOIP program is considered OOC while in the server. In order for you to communicate with other players, you must use in-game chat or voice functions, we added radios for this exact reason. Coordinating anything IC within a third party voice program is metagaming and will lead to a ban and/or a void of an RP situation.&lt;br /&gt;
#You cannot call for help within Discord or any other 3rd party service while being mugged/held under FearRP as you would not realistically be able to contact others while under FearRP.&lt;br /&gt;
#You cannot use an OOC reason to PK someone.&lt;br /&gt;
#You cannot use OOC terms as a means to get out of an RP situation. Anything said over mic is IC.&lt;br /&gt;
#Use /looc or /ooc when you need to speak of ooc matters ingame, making claims such as “I am going to speak oocly” or saying things such as “You’re breaking NLR” “You’re under FearRP” etc. will be seen as FailRP.&lt;br /&gt;
#Anything said in-game (not in /ooc or /looc) is IC and must be treated as such.&lt;br /&gt;
#You cannot use IC information obtained from one character with another one of your characters, that is metagame.&lt;br /&gt;
#Admin sits are not considered IC and any information obtained and used in RP can be considered metagame.&lt;br /&gt;
#It is considered metagame for Government Personnel to attempt to arrest people for talking to blackmarket/illegal NPCs. Authorities do not have the knowledge that specific NPC(s) buys or sells drugs, and it's not a valid reason to detain or arrest players approaching it. (Camping the NPC).&lt;br /&gt;
#Ways to Identify someone IC'ly:&lt;br /&gt;
#:-You have their F3&lt;br /&gt;
#:-They Identify themselves to you, verbally giving you their full name / unique nickname&lt;br /&gt;
#:-Someone who has their F3 Identifies them to you&lt;br /&gt;
#:-You have viewed their ID card or searched their person.&lt;br /&gt;
#:-If someone has committed an offense against you (Act of violence, mugging, etc) you may recognize them based on their voice and clothing for up to 20 minutes afterwards. Players may change clothes or lay low during this time to avoid recognition.&lt;br /&gt;
#Members of Intelligence departments, agencies, or criminal factions are to NOT investigate or participate in RP situations that they are involved in, witnessed or reported on a second character as any inter-character cross over is metagame.&lt;br /&gt;
&lt;br /&gt;
==Powergaming Rules==&lt;br /&gt;
#Powergaming is described as forcing some form of roleplay onto someone against their will, usually in violation of the rules to bring advantage over another player either through means of FailRP or OOC material. Using other game mechanics to powergame can include: Attempting to force players to do things outside of the server, forcing players to kill their own character, forcing players to commit crimes, forcing players to RP or /me's against their will, forcing players to give their F3, etc.&lt;br /&gt;
#If you are removed from an RP situation or were critically involved, you are not allowed to return on a second character. If you were removed from an RP situation on one character or are involved on a separate character, you cannot return on a second character in an attempt to continue or influence it.&lt;br /&gt;
#You may not fabricate evidence to force a roleplay situation nor can you take OOC matters into IC roleplay.&lt;br /&gt;
#You may not abuse the /roll to powergame situations.&lt;br /&gt;
#You may not plant evidence on players to have them arrested without Admin approval.&lt;br /&gt;
&lt;br /&gt;
==Vehicle Rules==&lt;br /&gt;
#Any in-character laws and regulations regarding vehicles will be enforced by law enforcement regardless of which faction is doing so, an attempt from said individuals to enforce vehicle regulations does not allow you to engage upon them.&lt;br /&gt;
#Do not intentionally run over players, target people on sidewalks, crosswalks or in traffic stops for no valid reason or it will be considered VDM. If you see someone in the street and intentionally aim to run them over, or fail to attempt to avoid them, it will be considered VDM regardless of them being in the street or not.&lt;br /&gt;
#Do not intentionally minge your vehicle by targeting players or cars at random for ramming. This also includes running around the street damaging cars/tires for no reason other than to bait.&lt;br /&gt;
#Do not prop abuse cars to destroy them.&lt;br /&gt;
#Do not intentionally explode cars in order to kill people. Blowing up a car that kills a large group of people is considered Mass RDM.&lt;br /&gt;
&lt;br /&gt;
==Approved Criminal Organization Rules==&lt;br /&gt;
#If after acceptance, your organization falls below 5 active people, or you become inactive, the individual in charge of factions may remove your organization at their discretion. Organizations that provide little to no impact towards roleplay, or of whom are inactive can be removed at the discretion of any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations that do not follow server rules are susceptible to being terminated by any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations may only own up to a maximum of three properties. Properties can be seized by authorities or the government within RP reason. (Crime scene/raid/failure to pay taxes/etc.)&lt;br /&gt;
#If we notice properties or fronts not being used, we reserve the right to notify you of such and to take the property away. Don't own the maximum amount if you don't have enough active men to hold the property. An organization with 6 active people doesn't need to own 3 properties.&lt;br /&gt;
&lt;br /&gt;
==Prop Rules==&lt;br /&gt;
#You may not propkill, propsurf, prop block or prop climb.&lt;br /&gt;
#You cannot block any doorways or entrances to buildings.&lt;br /&gt;
#Players may not entirely block off roadways, or major traffic areas.&lt;br /&gt;
#Prop climb includes spawning props out of nowhere in order to reach areas you wouldn't be realistically able to get up to.&lt;br /&gt;
#When building dupes or decorating properties, the props must be within the Imperial Germany era and aesthetic.&lt;br /&gt;
#Players may slightly extend their property with props by a reasonable amount, but only with staff approval.&lt;br /&gt;
#Breaking these rules will result in a ban and/or removal of PET flags.&lt;br /&gt;
#Obnoxious or poorly made structures can be deleted by staff members if deemed necessary.&lt;br /&gt;
#This is NOT DarkRP. We don't build elaborate prop 'bases' to defend against raiders. As such, any 'DarkRP' type prop builds can be removed at Admin discretion (shooting slits, one way props, floating barriers, elaborate hallways, kill zones, force crouching areas, forced jumping area, non obvious no collided entrances/props or anything unrealistic to a legitimate property).&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Governance_of_New_York&amp;diff=514</id>
		<title>Governance of New York</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Governance_of_New_York&amp;diff=514"/>
		<updated>2024-05-08T22:58:22Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #8FB9BB; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:x-large;&amp;quot;&amp;gt;'''Imperial Chancellery'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Senate.png|Imperial Cabinet|link=[[Imperial Cabinet]]&lt;br /&gt;
File:SDV.png|Sicherheitsamt des Vizekanzler|link=[[Sicherheitsamt des Vizekanzler]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Embassy.png|Ministry of Foreign Affairs|link=[[Ministry of Foreign Affairs]]&lt;br /&gt;
File:Propaganda.png|Ministry of Truth|link=[[Ministry of Truth]]&lt;br /&gt;
File:Finance.png|Ministry of Finance|link=[[Ministry of Finance]]&lt;br /&gt;
File:Law.png|Ministry of Justice|link=[[Ministry of Justice]]&lt;br /&gt;
File:MOI.png|Interior Ministry|link=[[Ministry of the Interior]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Bullet.png|Ministry of Procurement|link=[[Ministry of Procurement]]&lt;br /&gt;
File:Genius.png|Ministry of Science|link=[[Ministry of Science]]&lt;br /&gt;
File:Agriculture.png|Ministry of Agriculture|link=[[Ministry of Agriculture]]&lt;br /&gt;
File:Bomber.png|Ministry of Air Defense|link=[[Ministry of Air Defense]]&lt;br /&gt;
File:MOW.png|War Ministry|link=[[Imperial Armed Forces]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Realm_Cabinet&amp;diff=513</id>
		<title>Realm Cabinet</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Realm_Cabinet&amp;diff=513"/>
		<updated>2024-05-08T22:58:07Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug moved page Realm Cabinet to Imperial Cabinet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Imperial Cabinet]]&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Imperial_Cabinet&amp;diff=512</id>
		<title>Imperial Cabinet</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Imperial_Cabinet&amp;diff=512"/>
		<updated>2024-05-08T22:58:07Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug moved page Realm Cabinet to Imperial Cabinet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #0000FF; border: 3px solid #0000FF; border-radius: 5px; padding: 5px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Federal Council and Small Council'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=300px&amp;gt;&lt;br /&gt;
File:Cabinet new photo.png|Federal Council and Small Council Roster|link=https://docs.google.com/spreadsheets/d/1ty8f7IIWB5G44JN5mTk4iJob35DLoI46RPx3XD-6_nw/edit#gid=1622538936&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=300px&amp;gt;&lt;br /&gt;
File:natlarchive.png|National Archive [Outdated]|link=https://docs.google.com/spreadsheets/d/14PH3t8KlS6NXUk-KckNDtfdhiCDxxe1WnXMoptxyopo/edit#gid=0&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is the Imperial Chancellery?==&lt;br /&gt;
&lt;br /&gt;
The Imperial Chancellery is the government of the Empire. It comprises the Imperial Ministries (see '''What's the Federal Council?''') as well as the office of the Chancellor and Vice Chancellor. The Imperial Chancellery is the faction closest to it's real-world counterpart, with its leadership consisting of the Chancellor and Vice-Chancellor.&lt;br /&gt;
&lt;br /&gt;
==What's the Federal Council?==&lt;br /&gt;
The Federal Council is the collection of every Minister with and without Portfolio, roughly analogous to a Cabinet in most countries. They meet fairly weekly to vote on legislation, usually called by the Vice-Chancellor.&lt;br /&gt;
&lt;br /&gt;
==Who runs the Federal Council / Imperial Chancellery?==&lt;br /&gt;
At the highest echelon of the Chancellery is the Kaiser, but the day-to-day work of the Council and Chancellery are carried out by the Chancellor, Vice-Chancellor, and Ministers.&lt;br /&gt;
&lt;br /&gt;
==Ministries==&lt;br /&gt;
Currently, there are ten ministries:&lt;br /&gt;
* [[Ministry of the Interior]]&lt;br /&gt;
* [[Ministry of War]]&lt;br /&gt;
* [[Ministry of Truth]]&lt;br /&gt;
* [[Ministry of Air Defense]]&lt;br /&gt;
* [[Ministry of Justice]]&lt;br /&gt;
* [[Ministry of Finance]]&lt;br /&gt;
* [[Ministry of Procurement]]&lt;br /&gt;
* [[Ministry of Agriculture]]&lt;br /&gt;
* [[Ministry of Foreign Affairs]]&lt;br /&gt;
* [[Ministry of Science]]&lt;br /&gt;
&lt;br /&gt;
In general, each one handles a distinct area of governance with relatively defined boundaries. Each Ministry is headed by a Minister, and their deputy called the Leading State Secretary.&lt;br /&gt;
&lt;br /&gt;
==The Small Council==&lt;br /&gt;
The Small Council, also called the Emperor's Council, is a semi-government organization consisting of several plenipotentiaries and other officials. The offices of the Small Council are as follows:&lt;br /&gt;
* [[Hand of the Kaiser]]&lt;br /&gt;
* [[Plenipotentiary of Economics]]&lt;br /&gt;
* [[Plenipotentiary of Imperial Intelligence]]&lt;br /&gt;
* [[Plenipotentiary of War]]&lt;br /&gt;
* [[Plenipotentiary of Law]]&lt;br /&gt;
* [[Plenipotentiary of Naval Affairs]]&lt;br /&gt;
* [[Plenipotentiary of Civil Protection]]&lt;br /&gt;
* [[The Royal Physician]]&lt;br /&gt;
* [[Lord Commander of the Drachengruppe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=400px&amp;gt;&lt;br /&gt;
File:Reichstag front.jpg|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;The Reichstag building front facade.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Ministry_of_War&amp;diff=511</id>
		<title>Ministry of War</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Ministry_of_War&amp;diff=511"/>
		<updated>2024-05-08T22:56:18Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ministry of War, also called the War Ministry, is one of the ten Federal Ministries which comprise the [[Imperial Chancellery]]. It is headed by the War Minister, usually held in tandem with the rank of [[Imperial Armed Forces|Field Marshal]] and coordinates the civil service and administrative aspects of the Armed Forces, including the [[Wehrdienstgerichte|Military Courts]] and Warplanning.&lt;br /&gt;
&lt;br /&gt;
The current Minister of War is Dieter Luther[https://wiki.prn.gg/wiki/Prometheus_Networks_Wiki:General_disclaimer].&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=510</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=510"/>
		<updated>2024-05-01T05:05:31Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
*Important Links&lt;br /&gt;
** Community Rules| Community Rules&lt;br /&gt;
** https://prn.gg/| Prometheus Forums&lt;br /&gt;
** https://store.prn.gg/| Prometheus Store&lt;br /&gt;
** https://prn.gg/index.php?/staff/ | Staff Team&lt;br /&gt;
&lt;br /&gt;
*Rules&lt;br /&gt;
** Global Rules| Global Rules&lt;br /&gt;
** ImperialRP Rules| ImperialRP Rules&lt;br /&gt;
** FrontlinesRP Rules| FrontlinesRP Rules&lt;br /&gt;
** Character Promotion Rules| Character Promotion Rules&lt;br /&gt;
** Intelligence Roleplay Guidelines| Intelligence Roleplay Guidelines&lt;br /&gt;
** KAG Faction Guidelines| KAG Faction Guidelines&lt;br /&gt;
** Forum Rules| Forum Rules&lt;br /&gt;
** PK Guidelines| PK Guidelines&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=ALU_Faction_Guidelines&amp;diff=508</id>
		<title>ALU Faction Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=ALU_Faction_Guidelines&amp;diff=508"/>
		<updated>2024-05-01T05:04:58Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug moved page DAF Faction Guidelines to KAG Faction Guidelines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
The KAG (Kaiserliche Arbeitergilde) faction is for civilian business owners, the following will establish a proper regulation for those who are meant to be whitelisted into the faction, and limit those without proper membership from being able to freely access the faction tab.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
#To be whitelisted into the KAG faction, you must be rostered as a business owner. Employees are able to be whitelisted into the DAF faction tab, but must be with the business owner during recruitment to be placed into the faction.&lt;br /&gt;
#KAG Businesses are allowed up to three locked containers per building for storage use.&lt;br /&gt;
#Businesses based around sales are permitted one vendor, these vendors will remain solely for food, clothing, utilities / tools. Vendors may only be placed, and approved by Upper Administration.&lt;br /&gt;
#Business owners fall under the Government PK criteria, while their employees remain under the Civilian PK criteria.&lt;br /&gt;
&lt;br /&gt;
The above guidelines are subject to change at the discretion of Global Administration.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Governance_of_New_York&amp;diff=507</id>
		<title>Governance of New York</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Governance_of_New_York&amp;diff=507"/>
		<updated>2024-04-19T22:45:01Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #8FB9BB; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:x-large;&amp;quot;&amp;gt;'''Imperial Chancellery'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Senate.png|Imperial Cabinet|link=[[Realm Cabinet]]&lt;br /&gt;
File:SDV.png|Sicherheitsamt des Vizekanzler|link=[[Sicherheitsamt des Vizekanzler]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Embassy.png|Ministry of Foreign Affairs|link=[[Ministry of Foreign Affairs]]&lt;br /&gt;
File:Propaganda.png|Ministry of Truth|link=[[Ministry of Truth]]&lt;br /&gt;
File:Finance.png|Ministry of Finance|link=[[Ministry of Finance]]&lt;br /&gt;
File:Law.png|Ministry of Justice|link=[[Ministry of Justice]]&lt;br /&gt;
File:MOI.png|Interior Ministry|link=[[Ministry of the Interior]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Bullet.png|Ministry of Procurement|link=[[Ministry of Procurement]]&lt;br /&gt;
File:Genius.png|Ministry of Science|link=[[Ministry of Science]]&lt;br /&gt;
File:Agriculture.png|Ministry of Agriculture|link=[[Ministry of Agriculture]]&lt;br /&gt;
File:Bomber.png|Ministry of Air Defense|link=[[Ministry of Air Defense]]&lt;br /&gt;
File:MOW.png|War Ministry|link=[[Imperial Armed Forces]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=486</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=486"/>
		<updated>2024-04-17T04:07:52Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Banner.png|link=Main_Page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Main Navigation'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:News.png|Imperial Germany Lore|link=[[Imperial_Germany]]&lt;br /&gt;
File:Booklet.png|Community Rules|link=[[Community Rules]]&lt;br /&gt;
File:Browser.png|Forums|link=https://prn.gg&lt;br /&gt;
File:Shop.png|Store|link=https://donate.prn.gg&lt;br /&gt;
File:Compose.png|RP Important Documents|link=[[Important Documents]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;width: 58%; display: flex; flex-direction: column; justify-content: space-between; margin-right: 2%;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Factions &amp;amp; Departments'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
            File:Government.png|Imperial Chancellery|link=[[Imperial Chancellery]]&lt;br /&gt;
            File:MOI.png|Ministry of the Interior|link=[[Ministry of the Interior]]&lt;br /&gt;
            File:Ribbon-badge.png|Party Administration|link=[[Party Administration]]&lt;br /&gt;
            File:MOW.png|Imperial Armed Forces|link=[[Imperial Armed Forces]]&lt;br /&gt;
            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;div style=&amp;quot;width: 40%; display: flex; flex-direction: column; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Political Parties'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
            File:Rose.png|The White Rose|link=[[The White Rose]]&lt;br /&gt;
            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Free_Market_Syndicate&amp;diff=485</id>
		<title>Free Market Syndicate</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Free_Market_Syndicate&amp;diff=485"/>
		<updated>2024-04-17T04:07:22Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is archived due to Imperial Proclamation: Order Enhancing the German Party Administration&lt;br /&gt;
==Party Offices==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Party Ideology==&lt;br /&gt;
&lt;br /&gt;
* The philosophy of the Free Market Syndicate is corporatist, while indifferent to the monarchy, centrist, socially right leaning, and liberally internationalist with mercantilist doctrines on conquered lands.&lt;br /&gt;
&lt;br /&gt;
* Their economic stance is a belief in a free market economy, one of competition that allows businesses to excel and the market to thrive. They view regulation as a hindrance to the ability of businesses to compete.&lt;br /&gt;
&lt;br /&gt;
* Their stance on human rights is to expand the workers rights. Socially, they advocate for the resolution of class conflict through concessions from either the upper or middle classes. They believe that each man is responsible for their own healthcare, but there would be a retirement pension provided to the man. Citizens would also be protected from unjust governance, however those in debt are legally obliged to those they owe their debt to.&lt;br /&gt;
&lt;br /&gt;
* Their taxation stance is for the following brackets to be implemented for an individuals income per month:&lt;br /&gt;
** 0 to 25,000.99 = 0% Tax&lt;br /&gt;
** 25,001 to 55,000.99 = 25% Tax&lt;br /&gt;
** 55,001 to 125,000.99 = 35% Tax&lt;br /&gt;
** &amp;gt; 125,001 = 45% Tax&lt;br /&gt;
* The FMS also advocates for inheritance tax. A flat tax of 25% would be applied to all estates, no matter the value. For businesses, a flat tax of 20% against all profits would be applied. Special government tax exemption programs would potentially apply to industries of national importance.&lt;br /&gt;
&lt;br /&gt;
* Their stance on regulation is advocacy for deregulation on government apparatuses. They believe ministries such as Procurement and Agriculture should not have regulations against businesses. Corporations and businesses would be free to compete without major regulations.&lt;br /&gt;
&lt;br /&gt;
* Their healthcare stance is advocacy for the revision of the welfare state. The FMS advocates specifically for the abolition of public healthcare and allowing men to be responsible for their own personal health choices.&lt;br /&gt;
&lt;br /&gt;
* Their immigration stance is advocacy for controlled borders with all neighbouring countries. For individuals wishing to gain citizenship within Germany, obtain a work permit, they must either be skilled workers, apply for asylum, have completed two years of military service or have made significant contributions to business and the Empire's economy.&lt;br /&gt;
&lt;br /&gt;
* Their firearms stance is advocacy for more freedom in relation to firearms. Individuals that are over the age of 18 and have obtained a firearms licence from the Innenministerium should be able to own and carry a semi automatic pistol. Primary arms should be restricted for the Military and Police forces exclusively.&lt;br /&gt;
&lt;br /&gt;
* Their governance stance is a view that the government is an obstacle that creates hurdles for businesses and the free market. They advocate for a laissez-faire government that stays out of the lives of citizens whilst they conduct free business within the Empire.&lt;br /&gt;
&lt;br /&gt;
* Their stance on war is that it should be kept as a last resort. The FMS believes in the utilisation of cession and plebiscites. The Armed Forces should continue to expand and develop, so that if a threat to the Empire appears, it can be eradicated. War would be kept as a defensive measure. In the case of war, the military industrial complex would be within the purview of the private sector to support the Empire.&lt;br /&gt;
&lt;br /&gt;
* Their foreign affairs stance is advocacy for the domination of the global market, through the utilisation of Germany's economy. The acquisitioning of colonial holdings is a priority for the FMS. These colonial holdings would be transformed into large trade hubs for the Empire and its assets, with British Singapore being a prime example for their end goal.&lt;br /&gt;
&lt;br /&gt;
==Internal Organization==&lt;br /&gt;
&lt;br /&gt;
The organisation of the Leadership of the Free Market Syndicate is as follows:&lt;br /&gt;
&lt;br /&gt;
* Party Chairman - Directs the objectives of the party, leads party meetings and is their public figurehead.&lt;br /&gt;
&lt;br /&gt;
* Party Vice Chairman - The secretary is the deputy of the party, the record keeper, and enforcer of party policies. &lt;br /&gt;
&lt;br /&gt;
* Finance Manager - Utilises finances and politics to select and campaign for candidates to be voted into positions of government.&lt;br /&gt;
&lt;br /&gt;
* Communications Director - Publishes the Party's ideology and communicates with the masses on their key political objectives.&lt;br /&gt;
&lt;br /&gt;
* Policy Director - Crafts the tenets of the Party's policies and logistically supports elected officials to pass legislation in the government.&lt;br /&gt;
&lt;br /&gt;
==Accomplishments==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Previous Chairmans==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Prussian_People%27s_Party&amp;diff=484</id>
		<title>Prussian People's Party</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Prussian_People%27s_Party&amp;diff=484"/>
		<updated>2024-04-17T04:06:54Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is archived due to Imperial Proclamation: Order Enhancing the German Party Administration&lt;br /&gt;
&lt;br /&gt;
=Party Offices=&lt;br /&gt;
==Zentralkomittee==&lt;br /&gt;
&lt;br /&gt;
==Sekretariat==&lt;br /&gt;
&lt;br /&gt;
==Organisationsbüro==&lt;br /&gt;
&lt;br /&gt;
==Ehrenwache==&lt;br /&gt;
&lt;br /&gt;
==Weltveranschauungsbüro==&lt;br /&gt;
&lt;br /&gt;
==Beobachtungsabteilung==&lt;br /&gt;
&lt;br /&gt;
=Party Ideology=&lt;br /&gt;
&lt;br /&gt;
* The Prussian People's Party's ideology is liberal, while remaining indifferent to the monarchy, progressive on taxes, and socially democratic.&lt;br /&gt;
&lt;br /&gt;
* Their economic stance is for the government to observe that wealth should be properly and progressively allocated to ensure that the poor have a chance within the German Empire.&lt;br /&gt;
&lt;br /&gt;
* Their stance on human rights and social policies is that all humans have rights to a life where they are not deprived of economic resources and are given access to public services. They view that immigrant is able to become German, and that the government should assist them to help them thrive.&lt;br /&gt;
&lt;br /&gt;
* Their taxation stance is progressive, with wealthier citizens and aristocrats paying higher taxes than those who earn a lower income.&lt;br /&gt;
&lt;br /&gt;
* Their stance on regulation is a belief that the government should have a strong stance in this field. Intervention into any market or social activity is deemed necessary to ensure equality across Germany.&lt;br /&gt;
&lt;br /&gt;
* Their healthcare stance is that the state would sponsor all government healthcare, which provides exceptional services to citizens and non-citizens.&lt;br /&gt;
&lt;br /&gt;
* Their immigration stance is that any asylum seekers are able to apply for it in the Empire. Anyone who serves the government for six months shall be deemed eligible for citizenship (this includes skilled and unskilled workers). The state would also accept refugees and would help them transition into German society.&lt;br /&gt;
&lt;br /&gt;
* Their firearms stance is that all citizens should be allowed access to self protection by means of handheld pistols. However, anything larger than this should be banned across the board (with exception to policing/military forces).&lt;br /&gt;
&lt;br /&gt;
* Their stance on governance is a view of a strong central government, one that provides checks and balances to ensure citizens are not deprived of their rights. The government would need to ensure that the peoples' welfare is being upheld, and that the spirit of the law is followed.&lt;br /&gt;
&lt;br /&gt;
* Their stance on war is that war is a conflict that harms the lives of citizens who are effected the most. They see peace as an alternative to war in many instances, but would not refuse to fight for the defence of the nation.&lt;br /&gt;
&lt;br /&gt;
* Their foreign relations stance is a view that collaboration across the fields of science and economics are integral parts of growing the global community.&lt;br /&gt;
&lt;br /&gt;
==Internal Organization==&lt;br /&gt;
&lt;br /&gt;
The leadership organisation of the Prussian People's Party is as follows:&lt;br /&gt;
&lt;br /&gt;
* Vorsitzender - The Chairman of the Party. They direct the Party's objectives, lead party meetings, and are essentially the Party's public figurehead.&lt;br /&gt;
&lt;br /&gt;
* Generalsekretar - The General Secretary is in charge of the day to day operations of the Party, management of the internal organisation, establishing policy and mandates.&lt;br /&gt;
&lt;br /&gt;
* Chef der Weltanschauung - The Worldview chief is responsible for facilitating and flourishing the visions of the Party, especially focusing on helping Party members get elected into government positions.&lt;br /&gt;
&lt;br /&gt;
* Chef der Ehrenwache - The Chief of the Honour Guard oversees the cadre of the Party, and the men who are members of the Honour Guard.&lt;br /&gt;
&lt;br /&gt;
* Direktor der Beobachtung - The Director of Surveilance is in charge of the suppression of internal Party issues and enforcing Party discipline (essentially acting as a Whip).&lt;br /&gt;
&lt;br /&gt;
* Organisationsleiter - The Organisations Leader is in charge of the Orgburo, which oversees the treasury, party employment, recordkeeping and auditing of offices.&lt;br /&gt;
&lt;br /&gt;
=Accomplishments=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Previous Chairmans=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Appointment&lt;br /&gt;
! Name&lt;br /&gt;
! Misc.&lt;br /&gt;
|-&lt;br /&gt;
| '''21.01.1941'''&lt;br /&gt;
| Ziener Degurechaff &lt;br /&gt;
| Founder &lt;br /&gt;
|-&lt;br /&gt;
| '''14.03.1941'''&lt;br /&gt;
| Willhelm von Königsberg &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1kMBQ3BxzPCiuXXrYB3FVw-obruNxL8qy5XY7cC3YCDo/edit Prussian's Peoples Party Program]&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=The_White_Rose&amp;diff=483</id>
		<title>The White Rose</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=The_White_Rose&amp;diff=483"/>
		<updated>2024-04-17T04:06:07Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Party Offices==&lt;br /&gt;
- Gründungsrat&lt;br /&gt;
&lt;br /&gt;
- Finanzkomittee&lt;br /&gt;
&lt;br /&gt;
- Policycommittee&lt;br /&gt;
&lt;br /&gt;
- Informationcommittee&lt;br /&gt;
&lt;br /&gt;
==Party Ideology==&lt;br /&gt;
&lt;br /&gt;
* The philosophy of the White Rose Coalition, as described in their party charter, is Imperialist, Authoritative, and Aristocratic.&lt;br /&gt;
&lt;br /&gt;
* Their economic stance is for the government to apply mercantilist policies, and for it to intervene onto businesses where necessary for the betterment of the nation.&lt;br /&gt;
&lt;br /&gt;
* Their stance on human rights and social policies is nationalistic, while not necessarily making the individual suffer for the group, they believe the needs of the many outweigh those of the few, while also providing a small social safety net.&lt;br /&gt;
&lt;br /&gt;
* Their stance on taxation is flat, with all citizens paying the same taxation as one another, no matter how wealthy.&lt;br /&gt;
&lt;br /&gt;
* Their stance on regulation is that the government should have a strong stance in this part. Intervention into any market or social activity is a necessity to ensure equality across Germany.&lt;br /&gt;
&lt;br /&gt;
* Their stance on healthcare is that the state should sponsor all government healthcare that provides adequate but minimal resources to the German people.&lt;br /&gt;
&lt;br /&gt;
* Their immigration stance is for honorary citizenships to be granted to those who work for the betterment of Germany. Anybody who serves Germany via the military or the government for over three years is to be granted citizenship, which also includes skilled workers who meet the needs of the country. Unskilled workers who have done nothing for the country are to be denied citizenship. The state would also accept refugees, but they are required to serve in the military to obtain citizenship.&lt;br /&gt;
&lt;br /&gt;
* Their firearms stance is that the right to bear arms is purely for national and self defence. However, this should also be subject to regulation and oversight to ensure no abuse occurs. Individuals should be able to be barred from owning firearms if they have proven they cannot do so appropriately.&lt;br /&gt;
&lt;br /&gt;
* Their governance stance is for a strong central government with &amp;quot;red tape&amp;quot; to be required to prevent anarchy and individuals from power grabbing within the government. The government would also recognise that aristocracy would play a vital part in the shaping of government policies.&lt;br /&gt;
&lt;br /&gt;
* Their stance on war is for the state to seek to conquer all weaker nations and for them to be incorporated into the German Empire.&lt;br /&gt;
&lt;br /&gt;
* Their foreign policy is for the state to protect the weak from inferior governments via colonisation. Relations would be established with nations that only benefit Germany, the weak nations will be conquered/ignored.&lt;br /&gt;
&lt;br /&gt;
==Internal Organization==&lt;br /&gt;
&lt;br /&gt;
The organisation of the Leadership of the White Rose Coalition is as follows: &lt;br /&gt;
&lt;br /&gt;
* Party Chairman - Directs the objectives of the Party, leads party meetings, and is essentially the party's public figurehead.&lt;br /&gt;
&lt;br /&gt;
* Party Vice Chairman - Deputy of the Party, the record keeper, and the enforcer of party policies.&lt;br /&gt;
&lt;br /&gt;
* Campaign Manager - Utilises finances and politics to select and campaign for candidates to be voted into positions of government.&lt;br /&gt;
&lt;br /&gt;
* Communications Director - Publishes the Party's ideology and communicates with the masses on their key political objectives.&lt;br /&gt;
&lt;br /&gt;
* Policy Director - Crafts the tenets of the Party's ideologies and logistically supports elected officials to pass legislation in the government.&lt;br /&gt;
&lt;br /&gt;
==Accomplishments==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Previous Chairmen==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Appointment&lt;br /&gt;
! Name&lt;br /&gt;
! Misc.&lt;br /&gt;
|-&lt;br /&gt;
| 13.11.1919&lt;br /&gt;
| Hendrik Baumer&lt;br /&gt;
| Founder&lt;br /&gt;
|-&lt;br /&gt;
| 29.11.1939&lt;br /&gt;
| Reinhardt Weiß&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 29.12.1939&lt;br /&gt;
| Adalheid Ebersol&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 03.01.1940&lt;br /&gt;
| Manfried von Gottingen&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 04.02.1940&lt;br /&gt;
| Eckhardt Stahlecker&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 21.02.1940&lt;br /&gt;
| Kamber Kroll&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 09.03.1940&lt;br /&gt;
| Henrick Grossman&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 21.03.1940&lt;br /&gt;
| Adolf Lindemann&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1w8Gs9GaLGTI-exuVZhIiWlpbOOqsOW1mGpnEYiLe5QM/edit White Rose Party Program]&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=ImperialRP_Rules&amp;diff=474</id>
		<title>ImperialRP Rules</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=ImperialRP_Rules&amp;diff=474"/>
		<updated>2024-04-15T00:52:50Z</updated>

		<summary type="html">&lt;p&gt;Slug: /* Mugging Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Legend==&lt;br /&gt;
*For majority of the time common sense applies. Do not try to look for loopholes in the rules.&lt;br /&gt;
*If you are unsure if something is allowed or not (it probably isn't if you have to ask), feel free to ask an Administrator.&lt;br /&gt;
*Not all rules are listed here, it would be impossible for us to list every scenario or example. This will be updated as new precedent needs to be set. Staff have final say. If you are told to stop or not do something, do as you are told or risk punishment.&lt;br /&gt;
*These rules are subject to change as the server evolves and new updates come out.&lt;br /&gt;
*We highly recommend you record situations in order to cover your bases when roleplaying and following server rules. Understand that staff cannot act upon an alleged rule break without concrete evidence or having witnessed it themselves, they will often have to ask for evidence or check logs, 'witnesses' are non admissible. Harassing our staff team will not change this requirement.&lt;br /&gt;
*The concept of 'down time' or 'low player hours' does not exist. We have a plethora of players from all different time zones who want to experience the server as is. The rules are enforced 24/7, being online when less players are on does not give you permission to break server rules.&lt;br /&gt;
&lt;br /&gt;
==Roleplay Abbreviations==&lt;br /&gt;
*RP = Roleplay.&lt;br /&gt;
*IC = In-Character.&lt;br /&gt;
*OOC = Out of Character.&lt;br /&gt;
*PK = Permanent Kill/Character Ban.&lt;br /&gt;
*LA = Lower Administration.&lt;br /&gt;
*UA = Upper Administration.&lt;br /&gt;
*GA = Global Administration.&lt;br /&gt;
&lt;br /&gt;
==Rule Abbreviations==&lt;br /&gt;
*Minge = Someone who refuses to follow roleplay.&lt;br /&gt;
*Metagame = Using Out of Character information In-Character.&lt;br /&gt;
*RDM = Random Death Match, Randomly Killing Players.&lt;br /&gt;
*ARDM = Attempted Random Death Match, Attempting to Randomly Kill Players.&lt;br /&gt;
*Revenge RDM = Return to a specific situation or individual in order to kill them in order to obtain revenge outside of roleplay guidelines.&lt;br /&gt;
*NLR = New Life Rule.&lt;br /&gt;
*NITRP = No intent to roleplay.&lt;br /&gt;
*FearRP = Valuing one's life in a realistic manner.&lt;br /&gt;
*VDM = Vehicle Deathmatch, Killing People with a Vehicle.&lt;br /&gt;
*Powergaming = Forcing unfair actions against another person using OOC means.&lt;br /&gt;
*FailRP = Anything that would not make sense within roleplay. I.E. using Garry’s Mod features to get out of a situation.&lt;br /&gt;
*LTAP/LTARP = Leaving the server to avoid punishment/role play.&lt;br /&gt;
*POs = Past Offenses.&lt;br /&gt;
&lt;br /&gt;
==General Rules==&lt;br /&gt;
#You must roleplay seriously. This includes having a detailed and serious description, using the correct types of chat, and putting effort into creating detailed actions with /me. Anything that you say in mic or chat/do in-game actually happens in roleplay. Lastly, do not RDM/VDM/Minge/Metagame/FailRP.&lt;br /&gt;
#You must have a valid RP reason to kill someone. You may shoot someone if they damage you with a weapon/vehicle. You may not shoot someone because of their physical appearance, faction or simply because they insulted you. You must give someone a verbal or text warning and allow them 10 seconds to respond before escalating the roleplay. Following this warning, you may kill them if they pull out a weapon. Do not bait someone to shoot/RDM you, and do not punch minge or initiate arguments to harass someone.&lt;br /&gt;
#An NLR kill is only put into effect during an active gunfight that has been initiated within RP guidelines, or at the decision of a player whilst executing a PK in order to remove them as a witness, though this should not always be their immediate first course of action. NLR killing is not considered RDM as long as the reason to NLR them is deemed to be appropriate, refer to rule 4 for NLR times. You may not PK an individual for the sole purpose of NLR.&lt;br /&gt;
#The New Life Rule only applies to individual(s) who are killed, this means that any witnesses or perpetrators to your character's death still have the memory of the actions/crimes you committed. When you have been placed under the effect of NLR, you will immediately forget anyone who you have interacted with, or any information in which you received or witnessed within that past 15 minutes. Any information gained outside of that 15 minute NLR window will be considered in-character.&lt;br /&gt;
#You cannot roleplay as a psychopath, hitman, serial killer or any role that strictly involves killing other players. Any killing(s) done as a result of this kind of roleplay will be considered RDM.&lt;br /&gt;
#Upon the death of your character, you must observe the &amp;quot;New Life Rule&amp;quot;. This rule states that you must forget all events that happened and all characters you've met in the 15 minutes prior to your death. You may return to the location you died, although you cannot engage with the person who killed you or their associates for 15 minutes after your death. This does NOT apply if you were RDM’d.&lt;br /&gt;
#You must always value your own life through FearRP. Failure to abide by FearRP can result in your character being permanently killed.&lt;br /&gt;
#Any type of spam is not accepted. This includes, but is not limited to: chat spam, prop spam and voice spam.&lt;br /&gt;
#Do not impersonate any member of the community outside of roleplay. You may pretend to be someone else's character with good reason. Do not lie to staff members to gain any form of an advantage, as this can lead to a permanent ban.&lt;br /&gt;
#Respect all players when communicating outside of roleplay. You can be angry at someone, but if you harass or bully them you are breaking this rule.&lt;br /&gt;
#Avoidance of roleplay is not allowed. This includes but is not limited to; stalling roleplay, switching characters, and disconnecting from the server.&lt;br /&gt;
#Your character’s physical description should describe your appearance. No personality descriptions like &amp;quot;Schizophrenic&amp;quot;. No biographic descriptions or lists of personally-made ranks and titles. (i.e. “King of Holland”)&lt;br /&gt;
#Abusing your character's faction to destroy roleplay for others is not allowed. An example of this would be arresting someone and leaving them in a cell without contact for hours.&lt;br /&gt;
#You must avoid disrupting any RP situation for any out of character reasons. In addition, attempting to directly interrupt player led or staff approved events can result in a possible blacklist from future events or a ban from the server.&lt;br /&gt;
#If you fail to use proper grammar and spelling when typing within roleplay chat, it may be considered FailRP.&lt;br /&gt;
#Your character's name should be based on the time period as well as the country of your character’s origin. No famous/historical names, this includes out of character (i.e. Kanye West) and in-character names (i.e. Joseph Goebbels).&lt;br /&gt;
#If you are mugging a person for their items, and they give you the items requested, you cannot kill them.&lt;br /&gt;
#Contact between your own characters in any shape or form is forbidden. Additionally, you may not transfer items or currency between your own characters. This can lead to any characters being permanently killed and a ban, and third party members will be handled at the discretion of server staff.&lt;br /&gt;
#You may not spawn or move props during the middle of a combat situation, the props must be realistic for their location and must be placed in a realistic fashion.&lt;br /&gt;
#Bases which are created to give an extremely unfair advantage during combat are prohibited. (i.e. death funnel bases, crouch bases, head peak bases etc.)&lt;br /&gt;
#If you wish to request a permanent kill on another player, you must ensure the kill follows the PK guidelines.&lt;br /&gt;
#A situation cannot be deemed voided without UA approval.&lt;br /&gt;
#If you know taking an action will result in some sort of In-Character consequence, you may not leave the server for at least 30 minutes afterward.&lt;br /&gt;
#Characters should be no younger than 18 years old.&lt;br /&gt;
#You may not plan the assassination of your commanding officer for the sole purpose of gaining power. You must have a detailed reason for wanting them dead that is in accordance with PK guidelines.&lt;br /&gt;
#You can not mug or kidnap General Ranking Officers as these individuals command fear, respect, and would realistically have guards. A list of approved in-game ranks can be found here [https://docs.google.com/spreadsheets/d/1j-KVwHRUtBVcnIqfv_qXy66IgWADJrGvy0Yw-MoWgRw/edit#gid=1852794272 LINK]&lt;br /&gt;
#Do not speak in out-of-character over your microphone, use local OOC instead. Type /looc in front of your message. This rule does not apply in staff situations. Keep OOC free of arguments.&lt;br /&gt;
#Creating a movable vehicle out of props is not permitted and will be considered abuse of flags.&lt;br /&gt;
#Forgery of documents is considered power-gaming, and is not permitted.&lt;br /&gt;
#The act of using an alternate character to avoid repercussions on a different character is not allowed.&lt;br /&gt;
#Making use of Out of Character communication to gain an In-Character advantage is considered Metagame.&lt;br /&gt;
#Erotic Roleplay (ERP) of any form is prohibited.&lt;br /&gt;
#Blatantly ruining the roleplay atmosphere is considered FailRP (Bunny hopping, driving ridiculously modified vehicles, building ridiculous creations, etc.).&lt;br /&gt;
#Raids performed on government buildings by approved criminal organizations are to be directly approved and overseen by a member of Upper Administration. Any raids within the above criteria that have not been approved appropriately and overseen by an appropriate member of the staff team are seen as FailRP and RDM for any and all individuals who die during said raid.&lt;br /&gt;
#If an individual is detained/tied without continuous sufficient roleplay (being trialed, interrogated, etc.) for 15 minutes, then the individual must be released. If it is found that a player is not being interacted with sufficiently then by staff discretion they can be released.&lt;br /&gt;
#A Staff Members’ word is final. If you have a dispute with a staff member’s decision, bring the complaint up with a higher staff member either through direct contact on Guilded, or by making a staff report on the forums. Bans can only be appealed on the forums. Lastly, interfering in a staff situation is prohibited.&lt;br /&gt;
#Voice modifiers and sound boards are prohibited unless appropriate media is being used (i.e. marching music, making use of a radio static voice changer while using voice radio, etc.), otherwise it will be considered FailRP.&lt;br /&gt;
#You may not run an individual over with your vehicle unless your life is in danger. I.e. the individual(s) are shooting at you or present an immediate life threat. Players who deliberately run towards moving vehicles or show a clear disregard for their own safety by running out into the road and not looking for oncoming vehicles and are then killed as a result would not be classed as VDM.&lt;br /&gt;
#You may not use one-way materials or the no-collide feature to make secret entrances in order to gain an advantage over other players.&lt;br /&gt;
#Usage of unrealistic props/structures to get to an otherwise unreachable location may be considered FailRP or result in flag removal. For example: Prop surfing, stacking props, pushing players with props. You must construct realistic ladders/bridges that are appropriate to the roleplay.&lt;br /&gt;
#Being apart of conflicting investigative organizations (i.e. NSB and MGD) on different characters at the same time is not permitted. Failure to adhere to this can result in one of the characters being force-transferred out.&lt;br /&gt;
#The use of family names on the server is permitted, however it should be noted that dynasties/families may only have 3 members in it at a time, meaning that those 3 can be related and have prior knowledge of one another. It should also be noted that the actions of one of your family member(s) can reflect upon you and may be used against you. Only one member within said dynasty/family can hold have a member that is a standing general at once.&lt;br /&gt;
#You may not use more than one title or rank in your name. For example, you can not have the name of Major Dr. John Smith. You would simply be Major John Smith. You may put those titles in your description if necessary. Rank and title take precedence over &amp;quot;Dr.&amp;quot;&lt;br /&gt;
#Do not LTAP/LTARP. If you initiate an RP situation or are in an Admin sit, you may be punished if you decide to leave the game/switch characters to avoid punishment/roleplay. If you crash, be sure to message the handling admin or send a message in the Guilded.  Otherwise try and reconnect right away, some admins may wait up to 5 - 10 minutes for someone to reconnect. If you're unsure if it's LTAP/LTARP, wait a minimum of 10 minutes before disconnecting or switching characters.&lt;br /&gt;
#All protest/riot events require pre-admin approval. Unapproved events will be considered minging as it causes issues with the Government factions and prevents them from roleplaying.&lt;br /&gt;
#Do not abuse any in-game systems or functions that give you unfair advantage. If you find a server glitch that can be abused to obtain an advantage or item/money with no effort, it is your obligation to report the issue as opposed to abusing it. If abused, this can result in serious punishment.&lt;br /&gt;
&lt;br /&gt;
==Character Rules==&lt;br /&gt;
#You must have a realistic roleplay name (First name, Last name. Nickname/middle name is optional) If an Admin deems your name to be non-roleplay based, they may change it with discretion at any time. (FailRP names include: slurs, non-name nouns/verbs, having only a single first name, names of famous characters/persons, etc.)&lt;br /&gt;
#Your description must be serious, and contain a proper description of your character. Anything stated within your description is seen as an in-character description of yourself and can potentially be used against you.&lt;br /&gt;
#You cannot use IC info in an OOC scenario and vice versa. (This is also known as metagame)&lt;br /&gt;
#You must remain in Character at all times, and may not break character to avoid an RP situation, this can be considered FailRP.&lt;br /&gt;
#You may not create a new character with the name of an old character that was PK'd. Nor are you allowed to roleplay as the son/brother/father/family member etc. of any of your past characters. Your characters should have zero relation to each other.&lt;br /&gt;
#You may not have more than one character that's prominent in both criminal and government organizations. What constitutes being prominent will be applied at the Upper Administration or above’s discretion.&lt;br /&gt;
#You cannot use a second character to assume a role you were just permanently killed/removed from. Doing so will result in a severe ban, and a possible char ban. Examples of such would be being PK’d as the head or as a high ranking member of a government, criminal, or civilian organization and then either using a new or already established secondary character to act in the place of your previous character.&lt;br /&gt;
#You may not remake your character with the same name in order to change your appearance / description to avoid identification. This is considered metagame and powergaming.&lt;br /&gt;
#You may not create a primary or alternate character for the sole purpose of having them as “throw away” or designated “minge” characters. Recurring instances of such will not be treated lightly and will result in a possible permanent kill of the character and/or a severe ban.&lt;br /&gt;
#If you're roleplaying as a corrupt government character who is working with a crime organization, you may not have a second character in that crime org as it can lead to metagame/using the government char solely for the benefit of the crime organization.&lt;br /&gt;
&lt;br /&gt;
==Life Rules==&lt;br /&gt;
#You must value your character’s life. This means that you naturally do not want your character to die (FearRP). Breaking this rule can result in a permanent kill, but will not result in warnings/bans.&lt;br /&gt;
#You MUST follow NLR after every death. You will not remember anything from the last 15 minutes before your last death in RP nor can you return to the same RP situation. Your character is not actually dead unless it's a PK, and otherwise you will be put back in your spawn location with no recollection of the course of events from the aforementioned 15 minutes leading up to your death. In the case that you have been given a standing order, for example, from a community Guilded server (i.e. a warrant released on a member of your faction or an announcement to meet at a certain location at a specific time), you may return to do so as long as you have waited the new-life-rule time.&lt;br /&gt;
#The radius or size of the NLR can vary but generally, it means do not return to the same building or area you were killed. Do not loiter just outside the area and do not go seek the same players to create another situation. Attempting to abuse the NLR system or loophole around the rule is not permitted.&lt;br /&gt;
#Individuals are exempt from the &amp;quot;New Life Rule&amp;quot; if:&lt;br /&gt;
##There is a public announcement describing the situation that occurred.&lt;br /&gt;
##You are invoked in roleplay.&lt;br /&gt;
##:-Ex: You are called to a trial or are being arrested for the previous roleplay you partook in.&lt;br /&gt;
##If you are a surviving witness, you are able to tell the people that were NLR killed what happened. This is all taking into account that your &amp;quot;memory&amp;quot; is refreshed after you died, by someone who witnessed the event that incapacitated you, or by someone who got informed by a witness.&lt;br /&gt;
&lt;br /&gt;
==FearRP Rules==&lt;br /&gt;
#While under FearRP you are required to oblige by the commands of your captor. If you attempt to escape or pull out a weapon to fight back but are killed that would then display a disregard for your own safety. This is a calculated risk you took, or a denial to value your own life, which will result in your PK.&lt;br /&gt;
#Acting in complete disregard for your life and being killed can result in a PK at staff's discretion.&lt;br /&gt;
#If you're holding someone under FearRP and are issuing them orders/warnings to not do something, and they disobey you, then you may kill them; however, it should not be your first choice of action. In this situation, one single warning/order will not suffice, multiple warnings in a very short time span will also not suffice, you must give them adequate time to react. When in game, you are actively a part of the roleplay, and therefore you must also be actively aware of your environment as well. Any excuses such as “I couldn’t hear them because my headset was turned off” will not be permitted. Outside elements of the game cannot be used as an excuse to avoid FearRP or being PK’d (i.e. being AFK).&lt;br /&gt;
#You must have a valid reason to place someone under FearRP (I.E. Reason to forcibly detain, question, kidnap, or mug). Placing someone under FearRP without reason or just to bait a PK is not permitted and may result in a ban or character removal.&lt;br /&gt;
#If the player with the weapon puts it away or turns his line of sight (meaning the player has completely turned away and is not even slightly facing you or has entirely shifted their focus away from you (this is usually at an angle of larger than 90 degrees)), FearRP will no longer be in effect and you may take this window of opportunity to retaliate with little to no risk. (This rule does not apply if you are being mugged by more than one person, as you may choose to retaliate if they retreat but you cannot request a PK on any of them).&lt;br /&gt;
#Continually putting yourself into FearRP scenarios in order to PK people, or 'PK hunting' / being 'PK hungry' is not permitted (Mass Mugging, baiting, shootouts on alt characters, etc.). If staff feel as if you are performing these acts intentionally with no regard for actual roleplay, they may deny your PK requests and/or issue punishments.&lt;br /&gt;
#For FearRP to apply with a knife, the perpetrator must be within stabbing distance. (Meaning if they use the knife, they are within distance of stabbing you).&lt;br /&gt;
#If you are actively holding a weapon in your hand, FearRP does not apply and you may retaliate (even if it is on safety, E+R)&lt;br /&gt;
#If you are under attack at a more than reasonable distance, you may escape without risk. (Generally measured as about a block away, or any other reasonable distance where you could duck into cover, most commonly recognized as out of voice range)&lt;br /&gt;
#When attempting to FearRP a driver or passenger inside a vehicle, you must be within 5 feet of the vehicle, your weapon must be pointed at them as you issue commands for them to exit, and the car must be immobilized, either pitted, unable to move or in a parked position. FearRP does not apply to individuals in a fast moving vehicle.&lt;br /&gt;
&lt;br /&gt;
==Mugging Rules==&lt;br /&gt;
#You may not mug in a public place. You can; however, pull a weapon on them and bring them to a secluded area to rob them (This can only be done when there is no one else around). Ex: The victim is alone at night in the middle of an empty street. You initiate a mugging with your firearm and take them to an alleyway so no one stumbles upon the crime. You may not perform the mugging in the street, which is a public area.&lt;br /&gt;
#Secluded and non-public areas include; Alleys, dark corners, areas void of other players or abandoned buildings (In certain cases when an argument is present regarding the above stated areas, it can be confirmed or denied at the discretion of a staff member).&lt;br /&gt;
#You may only kill the victim if they DO NOT comply with your demands. Victims that comply are to be left unharmed. Likewise you may only make realistic demands, this means you can’t demand something unrealistic that the victim cannot deliver in order to kill them.&lt;br /&gt;
#You may not make a character for the sole purpose of mugging, for example if you are PK'd for mugging and simply create a new character to continue the same actions. This would show you have no regard for actual roleplay.&lt;br /&gt;
#You may not kill or attack people for stumbling onto your mugging or witnessing it. You should mug players in secluded locations to avoid being seen.&lt;br /&gt;
#You may tie the victim and rob them of the items in their inventory.&lt;br /&gt;
#You may NOT mug players who are busy interacting with an NPC.&lt;br /&gt;
#Once you have finished mugging a player who has complied with the mugging, you must flee the scene and abandon them. This means you may NOT kill or cripple them unnecessarily. (Shooting them once is not crippling, but leaving them to bleed out is).  may not take them as a hostage/kidnapping without a proper RP reason; mugging is not a valid reason for kidnapping/ransom.&lt;br /&gt;
#You may not mug the same person within a span of 30 minutes.&lt;br /&gt;
#Be cautious! If you are killed while mugging, you have the possibility of being PK'd.&lt;br /&gt;
&lt;br /&gt;
==Killing Rules==&lt;br /&gt;
#You may not randomly kill someone without proper roleplay reason. (RDM)&lt;br /&gt;
#You may not kill someone or escalate a confrontation to murder just for verbal disrespect/argument. If someone continues to disrespect you, you may physically intimidate or hit them (Fists, melee weapon) as continued disrespect could realistically start a fight. The player then has free choice on how to respond/retaliate. If they choose to flee, you may not kill them.&lt;br /&gt;
##If the player is attacked, they may flee and return later to exact revenge on the assailants as described under killing rule 3.&lt;br /&gt;
##If the player is subject to an active threat via knife or gunpoint, they can choose to break FeaRP to retaliate at the risk of a PK or instead leave peacefully; however, they may not return later to attack them without sufficient reason as the previous situation would have already ended. This ultimately would be seen as Revenge RDM.&lt;br /&gt;
#In regards to how a user is allowed to react to verbal threats.&lt;br /&gt;
##There are two types of threats, an 'Active Threat' and an 'Idle threat'. Players may kill for an active threat, but they may not kill for an idle threat. The difference between the two is situational, but will always pertain if the person making the threats has a weapon in their hand. For example, someone pointing a gun at you and threatening to kill you is an Active threat.&lt;br /&gt;
##Someone saying they will kill/beat you in an argument or conversation (Unarmed) is an idle threat.&lt;br /&gt;
##You are allowed to react to an Active threat in that moment (Not later when the situation is over), but do be aware that breaking FearRP to kill them and dying can result in a PK.&lt;br /&gt;
#If someone is loitering/following/harassing you, you may give them warnings to leave you alone. If they ignore several warnings and continue their actions, you may attack/kill them. (One warning will not suffice, multiple warnings in a very short time span will also not suffice, you have to give them time to react.)&lt;br /&gt;
#You may kill in self defense or in defense of your partners/faction/property if deemed appropriate.&lt;br /&gt;
#You may not initiate either verbally or with the use of what is seen as an “Active Threat” in order to kill or attack a player in the result of their own defense for an instance that you had started. This is considered baiting and will not be taken lightly in recurring situations where staff must intervene. (Ex: You start an argument with someone and/or punch or shoot them to force a confrontation for the sole purpose of killing them)&lt;br /&gt;
#You may kill someone in self defense if they have refused multiple requests or commands under gunpoint to leave your private/faction property (in most cases in the case that the offending player has not had previous similar offenses, it will not lead directly to a PK)&lt;br /&gt;
#You may not kill people for witnessing a crime you committed unless they are a witness to a PK you have executed, this is further explained in rule 3 under General Rules. You can threaten them to ensure they do not report it, but you have to be 100% certain that a player has ratted to the authorities before you can take violent action against them In this case you must have what is considered a “Dirt PK” approved on the individual beforehand (Information regarding PK Guidelines can be found here (LINK). Likewise, you cannot kill someone for looking like the person you meant to kill, and you cannot kill innocent bystanders. You must be 100% sure you are shooting the right person.&lt;br /&gt;
#Initiating a shootout or violent confrontation with the authorities can lead to a PK. Killing or attacking the authorities after initiating a violent confrontation leaves you susceptible to a possible PK. Generally, we do not want people to immediately go for the gun when dealing with authorities, as a result, if you escalate a situation to a shootout, and lose, you can be punished via PK as your character was killed. This does not apply if the authorities fired first or escalated to a shootout. Finally, with the above being stated, acting in direct attempts to bait or RDM with zero intent to roleplay will be met with a punishment accordingly.&lt;br /&gt;
#You may not kill or escalate against someone based on inventory sounds. There's no way to know if a player has equipped a gun, unequipped a gun, loaded ammo, equipped a fishing rod or even know where that sound comes from without it being considered a form of metagame.&lt;br /&gt;
#You may not kill government authorities for no reason. You may not kill the authorities for simply pulling you over or questioning you. You may not kill the authorities for giving you a lawful order. (Leave the area, put that away, identify yourself, etc.)&lt;br /&gt;
#You may retaliate against anyone (including Government Personnel) who are directly and/or openly acting against yourself or others who you have important connections to in-character (i.e. a member of your family or your criminal organization is being placed under FearRP, or is being dragged while detained / kidnapped). It is to be noted that in the case of which you are out-armed or out-numbered, you must act in accordance with FearRP or killing rules.&lt;br /&gt;
#A group member is defined as the following, and will largely apply to civilian characters:&lt;br /&gt;
#:-They are a member of your faction.&lt;br /&gt;
#:-You must properly know them in character.&lt;br /&gt;
#:-You may not attack Government authorities or interfere when they are detaining someone you do not know.&lt;br /&gt;
#:-This does not apply to Government personnel inside of Government Buildings or if your group member is detained inside of a Government building, as this constitutes a raid which MUST be approved by Upper Administration or higher (Government characters, so long as they are acting appropriately, are allowed to find their own means of breaking into said buildings without staff approval as stated in Rule 34 of General Rules)&lt;br /&gt;
&lt;br /&gt;
==Metagaming Rules==&lt;br /&gt;
#Do not speak of in game matters in OOC.&lt;br /&gt;
#Do not use OOC terms in IC, this includes both IC text chat and voice chat.&lt;br /&gt;
#External and or unapproved platforms are generally considered OOC unless it is owned by Prometheus Networks, and has the channel(s) clearly stated as IC (i.e. The main announcement channels within your specific department(s) or faction(s) which are labeled as “Announcements” or “IC-Announcements” along with document drop-off channels, and frequency channels). Making use of direct messages, OOC channels, or unapproved Guilded servers will be seen as metagame. There will be zero tolerance towards those who are found actively participating in any form of metagame.&lt;br /&gt;
##Making use of unapproved Discord servers (including private chats) that are used to subvert the main Guilds under Prometheus Networks will result in a punishment at staff’s discretion&lt;br /&gt;
##Submitting video evidence that has been tampered or altered will result in a punishment at staff’s discretion.&lt;br /&gt;
##This includes Discord messages that concern IC issues, or when giving/confirming IC orders.&lt;br /&gt;
##When a PK has been approved, the player who requested said PK must be in game in order to pass down the assignment if they wish to hand it down to another person. Guilded or OOC messages are not permitted to transfer orders for the PK, additionally the individual who ordered said PK must be in game while the PK is executed.&lt;br /&gt;
##:-Ex: The Interior Minister has ordered a PK on a member of the NSB, the Interior Minister has gotten his PK approved, ordered and/or intends to execute it himself, and will remain within the server until 30 minutes after the PK has been executed.&lt;br /&gt;
##All Guilded Voice Channels are considered OOC.&lt;br /&gt;
##Any 3rd party Voice / VOIP program is considered OOC while in the server. In order for you to communicate with other players, you must use in-game chat or voice functions, we added radios for this exact reason. Coordinating anything IC within a third party voice program is metagaming and will lead to a ban and/or a void of an RP situation.&lt;br /&gt;
#You cannot call for help within Guilded or any other 3rd party service while being mugged/held under FearRP as you would not realistically be able to contact others while under FearRP.&lt;br /&gt;
#You cannot use an OOC reason to PK someone.&lt;br /&gt;
#You cannot use OOC terms as a means to get out of an RP situation. Anything said over mic is IC.&lt;br /&gt;
#Use /looc or /ooc when you need to speak of ooc matters ingame, making claims such as “I am going to speak oocly” or saying things such as “You’re breaking NLR” “You’re under FearRP” etc. will be seen as FailRP.&lt;br /&gt;
#Anything said in-game (not in /ooc or /looc) is IC and must be treated as such.&lt;br /&gt;
#You cannot use IC information obtained from one character with another one of your characters, that is metagame.&lt;br /&gt;
#Admin sits are not considered IC and any information obtained and used in RP can be considered metagame.&lt;br /&gt;
#It is considered metagame for Government Personnel to attempt to arrest people for talking to blackmarket/illegal NPCs. Authorities do not have the knowledge that specific NPC(s) buys or sells drugs, and it's not a valid reason to detain or arrest players approaching it. (Camping the NPC).&lt;br /&gt;
#Ways to Identify someone IC'ly:&lt;br /&gt;
#:-You have their F3&lt;br /&gt;
#:-They Identify themselves to you, verbally giving you their full name / unique nickname&lt;br /&gt;
#:-Someone who has their F3 Identifies them to you&lt;br /&gt;
#:-You have viewed their ID card or searched their person.&lt;br /&gt;
#:-If someone has committed an offense against you (Act of violence, mugging, etc) you may recognize them based on their voice and clothing for up to 20 minutes afterwards. Players may change clothes or lay low during this time to avoid recognition.&lt;br /&gt;
#Members of Intelligence departments, agencies, or criminal factions are to NOT investigate or participate in RP situations that they are involved in, witnessed or reported on a second character as any inter-character cross over is metagame.&lt;br /&gt;
&lt;br /&gt;
==Powergaming Rules==&lt;br /&gt;
#Powergaming is described as forcing some form of roleplay onto someone against their will, usually in violation of the rules to bring advantage over another player either through means of FailRP or OOC material. Using other game mechanics to powergame can include: Attempting to force players to do things outside of the server, forcing players to kill their own character, forcing players to commit crimes, forcing players to RP or /me's against their will, forcing players to give their F3, etc.&lt;br /&gt;
#If you are removed from an RP situation or were critically involved, you are not allowed to return on a second character. If you were removed from an RP situation on one character or are involved on a separate character, you cannot return on a second character in an attempt to continue or influence it.&lt;br /&gt;
#You may not fabricate evidence to force a roleplay situation nor can you take OOC matters into IC roleplay.&lt;br /&gt;
#You may not abuse the /roll to powergame situations.&lt;br /&gt;
#You may not plant evidence on players to have them arrested without Admin approval.&lt;br /&gt;
&lt;br /&gt;
==Vehicle Rules==&lt;br /&gt;
#Any in-character laws and regulations regarding vehicles will be enforced by law enforcement regardless of which faction is doing so, an attempt from said individuals to enforce vehicle regulations does not allow you to engage upon them.&lt;br /&gt;
#Do not intentionally run over players, target people on sidewalks, crosswalks or in traffic stops for no valid reason or it will be considered VDM. If you see someone in the street and intentionally aim to run them over, or fail to attempt to avoid them, it will be considered VDM regardless of them being in the street or not.&lt;br /&gt;
#Do not intentionally minge your vehicle by targeting players or cars at random for ramming. This also includes running around the street damaging cars/tires for no reason other than to bait.&lt;br /&gt;
#Do not prop abuse cars to destroy them.&lt;br /&gt;
#Do not intentionally explode cars in order to kill people. Blowing up a car that kills a large group of people is considered Mass RDM.&lt;br /&gt;
&lt;br /&gt;
==Approved Criminal Organization Rules==&lt;br /&gt;
#If after acceptance, your organization falls below 5 active people, or you become inactive, the individual in charge of factions may remove your organization at their discretion. Organizations that provide little to no impact towards roleplay, or of whom are inactive can be removed at the discretion of any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations that do not follow server rules are susceptible to being terminated by any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations may only own up to a maximum of three properties. Properties can be seized by authorities or the government within RP reason. (Crime scene/raid/failure to pay taxes/etc.)&lt;br /&gt;
#If we notice properties or fronts not being used, we reserve the right to notify you of such and to take the property away. Don't own the maximum amount if you don't have enough active men to hold the property. An organization with 6 active people doesn't need to own 3 properties.&lt;br /&gt;
&lt;br /&gt;
==Prop Rules==&lt;br /&gt;
#You may not propkill, propsurf, prop block or prop climb.&lt;br /&gt;
#You cannot block any doorways or entrances to buildings.&lt;br /&gt;
#Players may not entirely block off roadways, or major traffic areas.&lt;br /&gt;
#Prop climb includes spawning props out of nowhere in order to reach areas you wouldn't be realistically able to get up to.&lt;br /&gt;
#When building dupes or decorating properties, the props must be within the Imperial Germany era and aesthetic.&lt;br /&gt;
#Players may slightly extend their property with props by a reasonable amount, but only with staff approval.&lt;br /&gt;
#Breaking these rules will result in a ban and/or removal of PET flags.&lt;br /&gt;
#Obnoxious or poorly made structures can be deleted by staff members if deemed necessary.&lt;br /&gt;
#This is NOT DarkRP. We don't build elaborate prop 'bases' to defend against raiders. As such, any 'DarkRP' type prop builds can be removed at Admin discretion (shooting slits, one way props, floating barriers, elaborate hallways, kill zones, force crouching areas, forced jumping area, non obvious no collided entrances/props or anything unrealistic to a legitimate property).&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=ImperialRP_Rules&amp;diff=473</id>
		<title>ImperialRP Rules</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=ImperialRP_Rules&amp;diff=473"/>
		<updated>2024-04-15T00:52:18Z</updated>

		<summary type="html">&lt;p&gt;Slug: /* General Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Legend==&lt;br /&gt;
*For majority of the time common sense applies. Do not try to look for loopholes in the rules.&lt;br /&gt;
*If you are unsure if something is allowed or not (it probably isn't if you have to ask), feel free to ask an Administrator.&lt;br /&gt;
*Not all rules are listed here, it would be impossible for us to list every scenario or example. This will be updated as new precedent needs to be set. Staff have final say. If you are told to stop or not do something, do as you are told or risk punishment.&lt;br /&gt;
*These rules are subject to change as the server evolves and new updates come out.&lt;br /&gt;
*We highly recommend you record situations in order to cover your bases when roleplaying and following server rules. Understand that staff cannot act upon an alleged rule break without concrete evidence or having witnessed it themselves, they will often have to ask for evidence or check logs, 'witnesses' are non admissible. Harassing our staff team will not change this requirement.&lt;br /&gt;
*The concept of 'down time' or 'low player hours' does not exist. We have a plethora of players from all different time zones who want to experience the server as is. The rules are enforced 24/7, being online when less players are on does not give you permission to break server rules.&lt;br /&gt;
&lt;br /&gt;
==Roleplay Abbreviations==&lt;br /&gt;
*RP = Roleplay.&lt;br /&gt;
*IC = In-Character.&lt;br /&gt;
*OOC = Out of Character.&lt;br /&gt;
*PK = Permanent Kill/Character Ban.&lt;br /&gt;
*LA = Lower Administration.&lt;br /&gt;
*UA = Upper Administration.&lt;br /&gt;
*GA = Global Administration.&lt;br /&gt;
&lt;br /&gt;
==Rule Abbreviations==&lt;br /&gt;
*Minge = Someone who refuses to follow roleplay.&lt;br /&gt;
*Metagame = Using Out of Character information In-Character.&lt;br /&gt;
*RDM = Random Death Match, Randomly Killing Players.&lt;br /&gt;
*ARDM = Attempted Random Death Match, Attempting to Randomly Kill Players.&lt;br /&gt;
*Revenge RDM = Return to a specific situation or individual in order to kill them in order to obtain revenge outside of roleplay guidelines.&lt;br /&gt;
*NLR = New Life Rule.&lt;br /&gt;
*NITRP = No intent to roleplay.&lt;br /&gt;
*FearRP = Valuing one's life in a realistic manner.&lt;br /&gt;
*VDM = Vehicle Deathmatch, Killing People with a Vehicle.&lt;br /&gt;
*Powergaming = Forcing unfair actions against another person using OOC means.&lt;br /&gt;
*FailRP = Anything that would not make sense within roleplay. I.E. using Garry’s Mod features to get out of a situation.&lt;br /&gt;
*LTAP/LTARP = Leaving the server to avoid punishment/role play.&lt;br /&gt;
*POs = Past Offenses.&lt;br /&gt;
&lt;br /&gt;
==General Rules==&lt;br /&gt;
#You must roleplay seriously. This includes having a detailed and serious description, using the correct types of chat, and putting effort into creating detailed actions with /me. Anything that you say in mic or chat/do in-game actually happens in roleplay. Lastly, do not RDM/VDM/Minge/Metagame/FailRP.&lt;br /&gt;
#You must have a valid RP reason to kill someone. You may shoot someone if they damage you with a weapon/vehicle. You may not shoot someone because of their physical appearance, faction or simply because they insulted you. You must give someone a verbal or text warning and allow them 10 seconds to respond before escalating the roleplay. Following this warning, you may kill them if they pull out a weapon. Do not bait someone to shoot/RDM you, and do not punch minge or initiate arguments to harass someone.&lt;br /&gt;
#An NLR kill is only put into effect during an active gunfight that has been initiated within RP guidelines, or at the decision of a player whilst executing a PK in order to remove them as a witness, though this should not always be their immediate first course of action. NLR killing is not considered RDM as long as the reason to NLR them is deemed to be appropriate, refer to rule 4 for NLR times. You may not PK an individual for the sole purpose of NLR.&lt;br /&gt;
#The New Life Rule only applies to individual(s) who are killed, this means that any witnesses or perpetrators to your character's death still have the memory of the actions/crimes you committed. When you have been placed under the effect of NLR, you will immediately forget anyone who you have interacted with, or any information in which you received or witnessed within that past 15 minutes. Any information gained outside of that 15 minute NLR window will be considered in-character.&lt;br /&gt;
#You cannot roleplay as a psychopath, hitman, serial killer or any role that strictly involves killing other players. Any killing(s) done as a result of this kind of roleplay will be considered RDM.&lt;br /&gt;
#Upon the death of your character, you must observe the &amp;quot;New Life Rule&amp;quot;. This rule states that you must forget all events that happened and all characters you've met in the 15 minutes prior to your death. You may return to the location you died, although you cannot engage with the person who killed you or their associates for 15 minutes after your death. This does NOT apply if you were RDM’d.&lt;br /&gt;
#You must always value your own life through FearRP. Failure to abide by FearRP can result in your character being permanently killed.&lt;br /&gt;
#Any type of spam is not accepted. This includes, but is not limited to: chat spam, prop spam and voice spam.&lt;br /&gt;
#Do not impersonate any member of the community outside of roleplay. You may pretend to be someone else's character with good reason. Do not lie to staff members to gain any form of an advantage, as this can lead to a permanent ban.&lt;br /&gt;
#Respect all players when communicating outside of roleplay. You can be angry at someone, but if you harass or bully them you are breaking this rule.&lt;br /&gt;
#Avoidance of roleplay is not allowed. This includes but is not limited to; stalling roleplay, switching characters, and disconnecting from the server.&lt;br /&gt;
#Your character’s physical description should describe your appearance. No personality descriptions like &amp;quot;Schizophrenic&amp;quot;. No biographic descriptions or lists of personally-made ranks and titles. (i.e. “King of Holland”)&lt;br /&gt;
#Abusing your character's faction to destroy roleplay for others is not allowed. An example of this would be arresting someone and leaving them in a cell without contact for hours.&lt;br /&gt;
#You must avoid disrupting any RP situation for any out of character reasons. In addition, attempting to directly interrupt player led or staff approved events can result in a possible blacklist from future events or a ban from the server.&lt;br /&gt;
#If you fail to use proper grammar and spelling when typing within roleplay chat, it may be considered FailRP.&lt;br /&gt;
#Your character's name should be based on the time period as well as the country of your character’s origin. No famous/historical names, this includes out of character (i.e. Kanye West) and in-character names (i.e. Joseph Goebbels).&lt;br /&gt;
#If you are mugging a person for their items, and they give you the items requested, you cannot kill them.&lt;br /&gt;
#Contact between your own characters in any shape or form is forbidden. Additionally, you may not transfer items or currency between your own characters. This can lead to any characters being permanently killed and a ban, and third party members will be handled at the discretion of server staff.&lt;br /&gt;
#You may not spawn or move props during the middle of a combat situation, the props must be realistic for their location and must be placed in a realistic fashion.&lt;br /&gt;
#Bases which are created to give an extremely unfair advantage during combat are prohibited. (i.e. death funnel bases, crouch bases, head peak bases etc.)&lt;br /&gt;
#If you wish to request a permanent kill on another player, you must ensure the kill follows the PK guidelines.&lt;br /&gt;
#A situation cannot be deemed voided without UA approval.&lt;br /&gt;
#If you know taking an action will result in some sort of In-Character consequence, you may not leave the server for at least 30 minutes afterward.&lt;br /&gt;
#Characters should be no younger than 18 years old.&lt;br /&gt;
#You may not plan the assassination of your commanding officer for the sole purpose of gaining power. You must have a detailed reason for wanting them dead that is in accordance with PK guidelines.&lt;br /&gt;
#You can not mug or kidnap General Ranking Officers as these individuals command fear, respect, and would realistically have guards. A list of approved in-game ranks can be found here [https://docs.google.com/spreadsheets/d/1j-KVwHRUtBVcnIqfv_qXy66IgWADJrGvy0Yw-MoWgRw/edit#gid=1852794272 LINK]&lt;br /&gt;
#Do not speak in out-of-character over your microphone, use local OOC instead. Type /looc in front of your message. This rule does not apply in staff situations. Keep OOC free of arguments.&lt;br /&gt;
#Creating a movable vehicle out of props is not permitted and will be considered abuse of flags.&lt;br /&gt;
#Forgery of documents is considered power-gaming, and is not permitted.&lt;br /&gt;
#The act of using an alternate character to avoid repercussions on a different character is not allowed.&lt;br /&gt;
#Making use of Out of Character communication to gain an In-Character advantage is considered Metagame.&lt;br /&gt;
#Erotic Roleplay (ERP) of any form is prohibited.&lt;br /&gt;
#Blatantly ruining the roleplay atmosphere is considered FailRP (Bunny hopping, driving ridiculously modified vehicles, building ridiculous creations, etc.).&lt;br /&gt;
#Raids performed on government buildings by approved criminal organizations are to be directly approved and overseen by a member of Upper Administration. Any raids within the above criteria that have not been approved appropriately and overseen by an appropriate member of the staff team are seen as FailRP and RDM for any and all individuals who die during said raid.&lt;br /&gt;
#If an individual is detained/tied without continuous sufficient roleplay (being trialed, interrogated, etc.) for 15 minutes, then the individual must be released. If it is found that a player is not being interacted with sufficiently then by staff discretion they can be released.&lt;br /&gt;
#A Staff Members’ word is final. If you have a dispute with a staff member’s decision, bring the complaint up with a higher staff member either through direct contact on Guilded, or by making a staff report on the forums. Bans can only be appealed on the forums. Lastly, interfering in a staff situation is prohibited.&lt;br /&gt;
#Voice modifiers and sound boards are prohibited unless appropriate media is being used (i.e. marching music, making use of a radio static voice changer while using voice radio, etc.), otherwise it will be considered FailRP.&lt;br /&gt;
#You may not run an individual over with your vehicle unless your life is in danger. I.e. the individual(s) are shooting at you or present an immediate life threat. Players who deliberately run towards moving vehicles or show a clear disregard for their own safety by running out into the road and not looking for oncoming vehicles and are then killed as a result would not be classed as VDM.&lt;br /&gt;
#You may not use one-way materials or the no-collide feature to make secret entrances in order to gain an advantage over other players.&lt;br /&gt;
#Usage of unrealistic props/structures to get to an otherwise unreachable location may be considered FailRP or result in flag removal. For example: Prop surfing, stacking props, pushing players with props. You must construct realistic ladders/bridges that are appropriate to the roleplay.&lt;br /&gt;
#Being apart of conflicting investigative organizations (i.e. NSB and MGD) on different characters at the same time is not permitted. Failure to adhere to this can result in one of the characters being force-transferred out.&lt;br /&gt;
#The use of family names on the server is permitted, however it should be noted that dynasties/families may only have 3 members in it at a time, meaning that those 3 can be related and have prior knowledge of one another. It should also be noted that the actions of one of your family member(s) can reflect upon you and may be used against you. Only one member within said dynasty/family can hold have a member that is a standing general at once.&lt;br /&gt;
#You may not use more than one title or rank in your name. For example, you can not have the name of Major Dr. John Smith. You would simply be Major John Smith. You may put those titles in your description if necessary. Rank and title take precedence over &amp;quot;Dr.&amp;quot;&lt;br /&gt;
#Do not LTAP/LTARP. If you initiate an RP situation or are in an Admin sit, you may be punished if you decide to leave the game/switch characters to avoid punishment/roleplay. If you crash, be sure to message the handling admin or send a message in the Guilded.  Otherwise try and reconnect right away, some admins may wait up to 5 - 10 minutes for someone to reconnect. If you're unsure if it's LTAP/LTARP, wait a minimum of 10 minutes before disconnecting or switching characters.&lt;br /&gt;
#All protest/riot events require pre-admin approval. Unapproved events will be considered minging as it causes issues with the Government factions and prevents them from roleplaying.&lt;br /&gt;
#Do not abuse any in-game systems or functions that give you unfair advantage. If you find a server glitch that can be abused to obtain an advantage or item/money with no effort, it is your obligation to report the issue as opposed to abusing it. If abused, this can result in serious punishment.&lt;br /&gt;
&lt;br /&gt;
==Character Rules==&lt;br /&gt;
#You must have a realistic roleplay name (First name, Last name. Nickname/middle name is optional) If an Admin deems your name to be non-roleplay based, they may change it with discretion at any time. (FailRP names include: slurs, non-name nouns/verbs, having only a single first name, names of famous characters/persons, etc.)&lt;br /&gt;
#Your description must be serious, and contain a proper description of your character. Anything stated within your description is seen as an in-character description of yourself and can potentially be used against you.&lt;br /&gt;
#You cannot use IC info in an OOC scenario and vice versa. (This is also known as metagame)&lt;br /&gt;
#You must remain in Character at all times, and may not break character to avoid an RP situation, this can be considered FailRP.&lt;br /&gt;
#You may not create a new character with the name of an old character that was PK'd. Nor are you allowed to roleplay as the son/brother/father/family member etc. of any of your past characters. Your characters should have zero relation to each other.&lt;br /&gt;
#You may not have more than one character that's prominent in both criminal and government organizations. What constitutes being prominent will be applied at the Upper Administration or above’s discretion.&lt;br /&gt;
#You cannot use a second character to assume a role you were just permanently killed/removed from. Doing so will result in a severe ban, and a possible char ban. Examples of such would be being PK’d as the head or as a high ranking member of a government, criminal, or civilian organization and then either using a new or already established secondary character to act in the place of your previous character.&lt;br /&gt;
#You may not remake your character with the same name in order to change your appearance / description to avoid identification. This is considered metagame and powergaming.&lt;br /&gt;
#You may not create a primary or alternate character for the sole purpose of having them as “throw away” or designated “minge” characters. Recurring instances of such will not be treated lightly and will result in a possible permanent kill of the character and/or a severe ban.&lt;br /&gt;
#If you're roleplaying as a corrupt government character who is working with a crime organization, you may not have a second character in that crime org as it can lead to metagame/using the government char solely for the benefit of the crime organization.&lt;br /&gt;
&lt;br /&gt;
==Life Rules==&lt;br /&gt;
#You must value your character’s life. This means that you naturally do not want your character to die (FearRP). Breaking this rule can result in a permanent kill, but will not result in warnings/bans.&lt;br /&gt;
#You MUST follow NLR after every death. You will not remember anything from the last 15 minutes before your last death in RP nor can you return to the same RP situation. Your character is not actually dead unless it's a PK, and otherwise you will be put back in your spawn location with no recollection of the course of events from the aforementioned 15 minutes leading up to your death. In the case that you have been given a standing order, for example, from a community Guilded server (i.e. a warrant released on a member of your faction or an announcement to meet at a certain location at a specific time), you may return to do so as long as you have waited the new-life-rule time.&lt;br /&gt;
#The radius or size of the NLR can vary but generally, it means do not return to the same building or area you were killed. Do not loiter just outside the area and do not go seek the same players to create another situation. Attempting to abuse the NLR system or loophole around the rule is not permitted.&lt;br /&gt;
#Individuals are exempt from the &amp;quot;New Life Rule&amp;quot; if:&lt;br /&gt;
##There is a public announcement describing the situation that occurred.&lt;br /&gt;
##You are invoked in roleplay.&lt;br /&gt;
##:-Ex: You are called to a trial or are being arrested for the previous roleplay you partook in.&lt;br /&gt;
##If you are a surviving witness, you are able to tell the people that were NLR killed what happened. This is all taking into account that your &amp;quot;memory&amp;quot; is refreshed after you died, by someone who witnessed the event that incapacitated you, or by someone who got informed by a witness.&lt;br /&gt;
&lt;br /&gt;
==FearRP Rules==&lt;br /&gt;
#While under FearRP you are required to oblige by the commands of your captor. If you attempt to escape or pull out a weapon to fight back but are killed that would then display a disregard for your own safety. This is a calculated risk you took, or a denial to value your own life, which will result in your PK.&lt;br /&gt;
#Acting in complete disregard for your life and being killed can result in a PK at staff's discretion.&lt;br /&gt;
#If you're holding someone under FearRP and are issuing them orders/warnings to not do something, and they disobey you, then you may kill them; however, it should not be your first choice of action. In this situation, one single warning/order will not suffice, multiple warnings in a very short time span will also not suffice, you must give them adequate time to react. When in game, you are actively a part of the roleplay, and therefore you must also be actively aware of your environment as well. Any excuses such as “I couldn’t hear them because my headset was turned off” will not be permitted. Outside elements of the game cannot be used as an excuse to avoid FearRP or being PK’d (i.e. being AFK).&lt;br /&gt;
#You must have a valid reason to place someone under FearRP (I.E. Reason to forcibly detain, question, kidnap, or mug). Placing someone under FearRP without reason or just to bait a PK is not permitted and may result in a ban or character removal.&lt;br /&gt;
#If the player with the weapon puts it away or turns his line of sight (meaning the player has completely turned away and is not even slightly facing you or has entirely shifted their focus away from you (this is usually at an angle of larger than 90 degrees)), FearRP will no longer be in effect and you may take this window of opportunity to retaliate with little to no risk. (This rule does not apply if you are being mugged by more than one person, as you may choose to retaliate if they retreat but you cannot request a PK on any of them).&lt;br /&gt;
#Continually putting yourself into FearRP scenarios in order to PK people, or 'PK hunting' / being 'PK hungry' is not permitted (Mass Mugging, baiting, shootouts on alt characters, etc.). If staff feel as if you are performing these acts intentionally with no regard for actual roleplay, they may deny your PK requests and/or issue punishments.&lt;br /&gt;
#For FearRP to apply with a knife, the perpetrator must be within stabbing distance. (Meaning if they use the knife, they are within distance of stabbing you).&lt;br /&gt;
#If you are actively holding a weapon in your hand, FearRP does not apply and you may retaliate (even if it is on safety, E+R)&lt;br /&gt;
#If you are under attack at a more than reasonable distance, you may escape without risk. (Generally measured as about a block away, or any other reasonable distance where you could duck into cover, most commonly recognized as out of voice range)&lt;br /&gt;
#When attempting to FearRP a driver or passenger inside a vehicle, you must be within 5 feet of the vehicle, your weapon must be pointed at them as you issue commands for them to exit, and the car must be immobilized, either pitted, unable to move or in a parked position. FearRP does not apply to individuals in a fast moving vehicle.&lt;br /&gt;
&lt;br /&gt;
==Mugging Rules==&lt;br /&gt;
#You may not mug in a public place. You can; however, pull a weapon on them and bring them to a secluded area to rob them (This can only be done when there is no one else around). Ex: The victim is alone at night in the middle of an empty street. You initiate a mugging with your firearm and take them to an alleyway so no one stumbles upon the crime. You may not perform the mugging in the street, which is a public area.&lt;br /&gt;
#Secluded and non-public areas include; Alleys, dark corners, areas void of other players or NPCs/abandoned buildings (In certain cases when an argument is present regarding the above stated areas, it can be confirmed or denied at the discretion of a staff member).&lt;br /&gt;
#You may NOT mug in front of NPCs as they are considered witnesses in RP. You may not bypass this rule by attempting to 'pull them away under fearrp' in front of an NPC. Do not target people using NPCs.&lt;br /&gt;
#You may only kill the victim if they DO NOT comply with your demands. Victims that comply are to be left unharmed. Likewise you may only make realistic demands, this means you can’t demand something unrealistic that the victim cannot deliver in order to kill them.&lt;br /&gt;
#You may not make a character for the sole purpose of mugging, for example if you are PK'd for mugging and simply create a new character to continue the same actions. This would show you have no regard for actual roleplay.&lt;br /&gt;
#You may not kill or attack people for stumbling onto your mugging or witnessing it. You should mug players in secluded locations to avoid being seen.&lt;br /&gt;
#You may tie the victim and rob them of the items in their inventory.&lt;br /&gt;
#You may NOT mug players who are busy interacting with an NPC.&lt;br /&gt;
#Once you have finished mugging a player who has complied with the mugging, you must flee the scene and abandon them. This means you may NOT kill or cripple them unnecessarily. (Shooting them once is not crippling, but leaving them to bleed out is).  may not take them as a hostage/kidnapping without a proper RP reason; mugging is not a valid reason for kidnapping/ransom.&lt;br /&gt;
#You may not mug the same person within a span of 30 minutes.&lt;br /&gt;
#Be cautious! If you are killed while mugging, you have the possibility of being PK'd.&lt;br /&gt;
&lt;br /&gt;
==Killing Rules==&lt;br /&gt;
#You may not randomly kill someone without proper roleplay reason. (RDM)&lt;br /&gt;
#You may not kill someone or escalate a confrontation to murder just for verbal disrespect/argument. If someone continues to disrespect you, you may physically intimidate or hit them (Fists, melee weapon) as continued disrespect could realistically start a fight. The player then has free choice on how to respond/retaliate. If they choose to flee, you may not kill them.&lt;br /&gt;
##If the player is attacked, they may flee and return later to exact revenge on the assailants as described under killing rule 3.&lt;br /&gt;
##If the player is subject to an active threat via knife or gunpoint, they can choose to break FeaRP to retaliate at the risk of a PK or instead leave peacefully; however, they may not return later to attack them without sufficient reason as the previous situation would have already ended. This ultimately would be seen as Revenge RDM.&lt;br /&gt;
#In regards to how a user is allowed to react to verbal threats.&lt;br /&gt;
##There are two types of threats, an 'Active Threat' and an 'Idle threat'. Players may kill for an active threat, but they may not kill for an idle threat. The difference between the two is situational, but will always pertain if the person making the threats has a weapon in their hand. For example, someone pointing a gun at you and threatening to kill you is an Active threat.&lt;br /&gt;
##Someone saying they will kill/beat you in an argument or conversation (Unarmed) is an idle threat.&lt;br /&gt;
##You are allowed to react to an Active threat in that moment (Not later when the situation is over), but do be aware that breaking FearRP to kill them and dying can result in a PK.&lt;br /&gt;
#If someone is loitering/following/harassing you, you may give them warnings to leave you alone. If they ignore several warnings and continue their actions, you may attack/kill them. (One warning will not suffice, multiple warnings in a very short time span will also not suffice, you have to give them time to react.)&lt;br /&gt;
#You may kill in self defense or in defense of your partners/faction/property if deemed appropriate.&lt;br /&gt;
#You may not initiate either verbally or with the use of what is seen as an “Active Threat” in order to kill or attack a player in the result of their own defense for an instance that you had started. This is considered baiting and will not be taken lightly in recurring situations where staff must intervene. (Ex: You start an argument with someone and/or punch or shoot them to force a confrontation for the sole purpose of killing them)&lt;br /&gt;
#You may kill someone in self defense if they have refused multiple requests or commands under gunpoint to leave your private/faction property (in most cases in the case that the offending player has not had previous similar offenses, it will not lead directly to a PK)&lt;br /&gt;
#You may not kill people for witnessing a crime you committed unless they are a witness to a PK you have executed, this is further explained in rule 3 under General Rules. You can threaten them to ensure they do not report it, but you have to be 100% certain that a player has ratted to the authorities before you can take violent action against them In this case you must have what is considered a “Dirt PK” approved on the individual beforehand (Information regarding PK Guidelines can be found here (LINK). Likewise, you cannot kill someone for looking like the person you meant to kill, and you cannot kill innocent bystanders. You must be 100% sure you are shooting the right person.&lt;br /&gt;
#Initiating a shootout or violent confrontation with the authorities can lead to a PK. Killing or attacking the authorities after initiating a violent confrontation leaves you susceptible to a possible PK. Generally, we do not want people to immediately go for the gun when dealing with authorities, as a result, if you escalate a situation to a shootout, and lose, you can be punished via PK as your character was killed. This does not apply if the authorities fired first or escalated to a shootout. Finally, with the above being stated, acting in direct attempts to bait or RDM with zero intent to roleplay will be met with a punishment accordingly.&lt;br /&gt;
#You may not kill or escalate against someone based on inventory sounds. There's no way to know if a player has equipped a gun, unequipped a gun, loaded ammo, equipped a fishing rod or even know where that sound comes from without it being considered a form of metagame.&lt;br /&gt;
#You may not kill government authorities for no reason. You may not kill the authorities for simply pulling you over or questioning you. You may not kill the authorities for giving you a lawful order. (Leave the area, put that away, identify yourself, etc.)&lt;br /&gt;
#You may retaliate against anyone (including Government Personnel) who are directly and/or openly acting against yourself or others who you have important connections to in-character (i.e. a member of your family or your criminal organization is being placed under FearRP, or is being dragged while detained / kidnapped). It is to be noted that in the case of which you are out-armed or out-numbered, you must act in accordance with FearRP or killing rules.&lt;br /&gt;
#A group member is defined as the following, and will largely apply to civilian characters:&lt;br /&gt;
#:-They are a member of your faction.&lt;br /&gt;
#:-You must properly know them in character.&lt;br /&gt;
#:-You may not attack Government authorities or interfere when they are detaining someone you do not know.&lt;br /&gt;
#:-This does not apply to Government personnel inside of Government Buildings or if your group member is detained inside of a Government building, as this constitutes a raid which MUST be approved by Upper Administration or higher (Government characters, so long as they are acting appropriately, are allowed to find their own means of breaking into said buildings without staff approval as stated in Rule 34 of General Rules)&lt;br /&gt;
&lt;br /&gt;
==Metagaming Rules==&lt;br /&gt;
#Do not speak of in game matters in OOC.&lt;br /&gt;
#Do not use OOC terms in IC, this includes both IC text chat and voice chat.&lt;br /&gt;
#External and or unapproved platforms are generally considered OOC unless it is owned by Prometheus Networks, and has the channel(s) clearly stated as IC (i.e. The main announcement channels within your specific department(s) or faction(s) which are labeled as “Announcements” or “IC-Announcements” along with document drop-off channels, and frequency channels). Making use of direct messages, OOC channels, or unapproved Guilded servers will be seen as metagame. There will be zero tolerance towards those who are found actively participating in any form of metagame.&lt;br /&gt;
##Making use of unapproved Discord servers (including private chats) that are used to subvert the main Guilds under Prometheus Networks will result in a punishment at staff’s discretion&lt;br /&gt;
##Submitting video evidence that has been tampered or altered will result in a punishment at staff’s discretion.&lt;br /&gt;
##This includes Discord messages that concern IC issues, or when giving/confirming IC orders.&lt;br /&gt;
##When a PK has been approved, the player who requested said PK must be in game in order to pass down the assignment if they wish to hand it down to another person. Guilded or OOC messages are not permitted to transfer orders for the PK, additionally the individual who ordered said PK must be in game while the PK is executed.&lt;br /&gt;
##:-Ex: The Interior Minister has ordered a PK on a member of the NSB, the Interior Minister has gotten his PK approved, ordered and/or intends to execute it himself, and will remain within the server until 30 minutes after the PK has been executed.&lt;br /&gt;
##All Guilded Voice Channels are considered OOC.&lt;br /&gt;
##Any 3rd party Voice / VOIP program is considered OOC while in the server. In order for you to communicate with other players, you must use in-game chat or voice functions, we added radios for this exact reason. Coordinating anything IC within a third party voice program is metagaming and will lead to a ban and/or a void of an RP situation.&lt;br /&gt;
#You cannot call for help within Guilded or any other 3rd party service while being mugged/held under FearRP as you would not realistically be able to contact others while under FearRP.&lt;br /&gt;
#You cannot use an OOC reason to PK someone.&lt;br /&gt;
#You cannot use OOC terms as a means to get out of an RP situation. Anything said over mic is IC.&lt;br /&gt;
#Use /looc or /ooc when you need to speak of ooc matters ingame, making claims such as “I am going to speak oocly” or saying things such as “You’re breaking NLR” “You’re under FearRP” etc. will be seen as FailRP.&lt;br /&gt;
#Anything said in-game (not in /ooc or /looc) is IC and must be treated as such.&lt;br /&gt;
#You cannot use IC information obtained from one character with another one of your characters, that is metagame.&lt;br /&gt;
#Admin sits are not considered IC and any information obtained and used in RP can be considered metagame.&lt;br /&gt;
#It is considered metagame for Government Personnel to attempt to arrest people for talking to blackmarket/illegal NPCs. Authorities do not have the knowledge that specific NPC(s) buys or sells drugs, and it's not a valid reason to detain or arrest players approaching it. (Camping the NPC).&lt;br /&gt;
#Ways to Identify someone IC'ly:&lt;br /&gt;
#:-You have their F3&lt;br /&gt;
#:-They Identify themselves to you, verbally giving you their full name / unique nickname&lt;br /&gt;
#:-Someone who has their F3 Identifies them to you&lt;br /&gt;
#:-You have viewed their ID card or searched their person.&lt;br /&gt;
#:-If someone has committed an offense against you (Act of violence, mugging, etc) you may recognize them based on their voice and clothing for up to 20 minutes afterwards. Players may change clothes or lay low during this time to avoid recognition.&lt;br /&gt;
#Members of Intelligence departments, agencies, or criminal factions are to NOT investigate or participate in RP situations that they are involved in, witnessed or reported on a second character as any inter-character cross over is metagame.&lt;br /&gt;
&lt;br /&gt;
==Powergaming Rules==&lt;br /&gt;
#Powergaming is described as forcing some form of roleplay onto someone against their will, usually in violation of the rules to bring advantage over another player either through means of FailRP or OOC material. Using other game mechanics to powergame can include: Attempting to force players to do things outside of the server, forcing players to kill their own character, forcing players to commit crimes, forcing players to RP or /me's against their will, forcing players to give their F3, etc.&lt;br /&gt;
#If you are removed from an RP situation or were critically involved, you are not allowed to return on a second character. If you were removed from an RP situation on one character or are involved on a separate character, you cannot return on a second character in an attempt to continue or influence it.&lt;br /&gt;
#You may not fabricate evidence to force a roleplay situation nor can you take OOC matters into IC roleplay.&lt;br /&gt;
#You may not abuse the /roll to powergame situations.&lt;br /&gt;
#You may not plant evidence on players to have them arrested without Admin approval.&lt;br /&gt;
&lt;br /&gt;
==Vehicle Rules==&lt;br /&gt;
#Any in-character laws and regulations regarding vehicles will be enforced by law enforcement regardless of which faction is doing so, an attempt from said individuals to enforce vehicle regulations does not allow you to engage upon them.&lt;br /&gt;
#Do not intentionally run over players, target people on sidewalks, crosswalks or in traffic stops for no valid reason or it will be considered VDM. If you see someone in the street and intentionally aim to run them over, or fail to attempt to avoid them, it will be considered VDM regardless of them being in the street or not.&lt;br /&gt;
#Do not intentionally minge your vehicle by targeting players or cars at random for ramming. This also includes running around the street damaging cars/tires for no reason other than to bait.&lt;br /&gt;
#Do not prop abuse cars to destroy them.&lt;br /&gt;
#Do not intentionally explode cars in order to kill people. Blowing up a car that kills a large group of people is considered Mass RDM.&lt;br /&gt;
&lt;br /&gt;
==Approved Criminal Organization Rules==&lt;br /&gt;
#If after acceptance, your organization falls below 5 active people, or you become inactive, the individual in charge of factions may remove your organization at their discretion. Organizations that provide little to no impact towards roleplay, or of whom are inactive can be removed at the discretion of any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations that do not follow server rules are susceptible to being terminated by any member of the staff team above or equal to the rank of Super Administrator.&lt;br /&gt;
#Organizations may only own up to a maximum of three properties. Properties can be seized by authorities or the government within RP reason. (Crime scene/raid/failure to pay taxes/etc.)&lt;br /&gt;
#If we notice properties or fronts not being used, we reserve the right to notify you of such and to take the property away. Don't own the maximum amount if you don't have enough active men to hold the property. An organization with 6 active people doesn't need to own 3 properties.&lt;br /&gt;
&lt;br /&gt;
==Prop Rules==&lt;br /&gt;
#You may not propkill, propsurf, prop block or prop climb.&lt;br /&gt;
#You cannot block any doorways or entrances to buildings.&lt;br /&gt;
#Players may not entirely block off roadways, or major traffic areas.&lt;br /&gt;
#Prop climb includes spawning props out of nowhere in order to reach areas you wouldn't be realistically able to get up to.&lt;br /&gt;
#When building dupes or decorating properties, the props must be within the Imperial Germany era and aesthetic.&lt;br /&gt;
#Players may slightly extend their property with props by a reasonable amount, but only with staff approval.&lt;br /&gt;
#Breaking these rules will result in a ban and/or removal of PET flags.&lt;br /&gt;
#Obnoxious or poorly made structures can be deleted by staff members if deemed necessary.&lt;br /&gt;
#This is NOT DarkRP. We don't build elaborate prop 'bases' to defend against raiders. As such, any 'DarkRP' type prop builds can be removed at Admin discretion (shooting slits, one way props, floating barriers, elaborate hallways, kill zones, force crouching areas, forced jumping area, non obvious no collided entrances/props or anything unrealistic to a legitimate property).&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Intelligence_Roleplay_Guidelines&amp;diff=421</id>
		<title>Intelligence Roleplay Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Intelligence_Roleplay_Guidelines&amp;diff=421"/>
		<updated>2024-04-13T06:06:21Z</updated>

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&lt;div&gt;==Introduction==&lt;br /&gt;
Intelligence RP mostly based out of the NSB or the Militarische Geheimdienst is some of the most intricate and complicated roleplay that can be found on the 1942RP game mode. With its importance and long record of issues in regard to abuse of OOC information being used as IC information it was deemed proper to format an OOC list of guidelines around the roleplay to ensure a line of respected fair play for all involved on both sides. The following guidelines will be vice versa for any intelligence agency, and will be categorized separately if necessary for specific factions.&lt;br /&gt;
&lt;br /&gt;
==Powergaming and NLR==&lt;br /&gt;
#The use of FearRP to force a player into giving forward information, or signing off on IC documents is defined as powergaming, any documentation that is being put forward for signing off on must be presented physically in /looc and roleplayed out properly (/me's must be performed for the handing over of documents, signing of documents, and displaying of documents).&lt;br /&gt;
#You may use elements of roleplay to threaten or intimidate a certain individual but the direct use of FearRP or improper signing off on documents will be seen as FailRP.&lt;br /&gt;
#If a player has died during a situation you may not attempt to seek the information that they hold from said situation, any information used from a player who fell under NLR to said information will see the immediate voiding of any roleplay based off of the information in use.&lt;br /&gt;
&lt;br /&gt;
==Audio Recordings==&lt;br /&gt;
#Audio Recording of an individual during interrogation, meetings, or other situations must have approval from a Supervisor Administrator with the RP being actively overviewed by a member of Upper Administration.&lt;br /&gt;
#Microphone devices may not be concealed into clothing. Recording devices are limited to five minutes maximum of use, and must not contain any cuts throughout the consecutive five minutes, Upper Administration holds the ability to void and nullify any recorded evidence at any point in time.&lt;br /&gt;
#Recorded evidence of any kind must be accessible through a link, any specific website is not necessary but more trusted websites are preferred.&lt;br /&gt;
#Clips of text chat may be used to record text chat conversations and the same for voice chat conversations, but the use of audio recordings to capture physical video evidence of the appearance or other characteristics of individuals or situations is to remain out of use, with audio recordings simply to record a conversation between two or more players.&lt;br /&gt;
#Audio recordings in roleplay should hardly be used seeing as the documentation of conversations is more important and easier to use in roleplay. If at any point specific points of conversations are used to take a player's word in roleplay that would put them at a disadvantage without proper context the evidence will be seen as null or voided.&lt;br /&gt;
&lt;br /&gt;
==Conflicts of Interest==&lt;br /&gt;
The Following is NOT permitted:&lt;br /&gt;
#Having more than one character within the same or opposing intelligence departments, factions, or agencies.&lt;br /&gt;
#Having more than one character within an intelligence agency or criminal organization.&lt;br /&gt;
#Having a character apart of an intelligence agency whilst also having a character that is an important member of any opposing faction, this is subject to the discretion of Upper Administration.&lt;br /&gt;
#Acting within roleplay on an alternate character you are actively involved with on another character to influence the outcome or performance of a certain situation.&lt;br /&gt;
&lt;br /&gt;
The Following is permitted:&lt;br /&gt;
#Making use of a character within an intelligence agency to act as a double agent.&lt;br /&gt;
&lt;br /&gt;
==Stealing Uniforms==&lt;br /&gt;
#When stealing the uniform of another player, you may only steal enlisted, non-commissioned officer, and commissioned officer uniforms.&lt;br /&gt;
#Only members of intelligence agencies such as Abwehr, RSHA, etc. may steal a player's uniform.&lt;br /&gt;
#Stealing uniforms may only be approved by a member of Upper Administration and will be logged accordingly.&lt;br /&gt;
#The only time a uniform can be taken out of &amp;quot;storage&amp;quot; or made us of is either during an RP situation where it is directly given to another player while the RP of stealing the uniform is being overwatched, or by the player who had stolen the uniform.&lt;br /&gt;
#These guidelines are subject to change at any time at the discretion of Upper Administration. These will be used to set precedent, and to maintain consistency.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=420</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=MediaWiki:Sidebar&amp;diff=420"/>
		<updated>2024-04-13T03:37:32Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
*Important Links&lt;br /&gt;
** Community Rules| Community Rules&lt;br /&gt;
** https://prn.gg/| Prometheus Forums&lt;br /&gt;
** https://store.prn.gg/| Prometheus Store&lt;br /&gt;
** https://prn.gg/index.php?/staff/ | Staff Team&lt;br /&gt;
&lt;br /&gt;
*Rules&lt;br /&gt;
** Global Rules| Global Rules&lt;br /&gt;
** ImperialRP Rules| ImperialRP Rules&lt;br /&gt;
** FrontlinesRP Rules| FrontlinesRP Rules&lt;br /&gt;
** Character Promotion Rules| Character Promotion Rules&lt;br /&gt;
** Intelligence Roleplay Guidelines| Intelligence Roleplay Guidelines&lt;br /&gt;
** DAF Faction Guidelines| DAF Faction Guidelines&lt;br /&gt;
** Forum Rules| Forum Rules&lt;br /&gt;
** PK Guidelines| PK Guidelines&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
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		<id>https://fuzzyslug.net/index.php?title=File:Senate.png&amp;diff=419</id>
		<title>File:Senate.png</title>
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		<updated>2024-04-13T03:28:58Z</updated>

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		<title>File:Ribbon-badge.png</title>
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		<updated>2024-04-13T03:25:09Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug uploaded a new version of File:Ribbon-badge.png&lt;/p&gt;
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		<updated>2024-04-12T21:42:40Z</updated>

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		<id>https://fuzzyslug.net/index.php?title=File:Government.png&amp;diff=408</id>
		<title>File:Government.png</title>
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		<updated>2024-04-12T21:39:52Z</updated>

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	<entry>
		<id>https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=374</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Main_Page&amp;diff=374"/>
		<updated>2024-04-12T03:11:24Z</updated>

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File:Banner.png|link=Main_Page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Main Navigation'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:News.png|Imperial Germany Lore|link=[[Imperial_Germany]]&lt;br /&gt;
File:Booklet.png|Community Rules|link=[[Community Rules]]&lt;br /&gt;
File:Browser.png|Forums|link=https://prn.gg&lt;br /&gt;
File:Shop.png|Store|link=https://donate.prn.gg&lt;br /&gt;
File:Compose.png|RP Important Documents|link=[[Important Documents]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;width: 58%; display: flex; flex-direction: column; justify-content: space-between; margin-right: 2%;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Factions &amp;amp; Departments'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
            File:State.png|Imperial Chancellery|link=[[Imperial Chancellery]]&lt;br /&gt;
            File:MOI.png|Ministry of the Interior|link=[[Ministry of the Interior]]&lt;br /&gt;
            File:Party.png|Party Administration|link=[[Party Administration]]&lt;br /&gt;
            File:MOW.png|Imperial Armed Forces|link=[[Imperial Armed Forces]]&lt;br /&gt;
            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;div style=&amp;quot;width: 40%; display: flex; flex-direction: column; justify-content: space-between;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Political Parties'''&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;flex-grow: 1; display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
            File:Rose.png|The White Rose|link=[[The White Rose]]&lt;br /&gt;
            File:Prussian.png|Prussian People's Party|link=[[Prussian People's Party]]&lt;br /&gt;
            File:Market.png|Free Market Syndicate|link=[[Free Market Syndicate]]&lt;br /&gt;
            &amp;lt;/gallery&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=373</id>
		<title>PK Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=373"/>
		<updated>2024-04-12T02:48:20Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Definition==&lt;br /&gt;
&lt;br /&gt;
*PK stands for a Permanent-Kill. &lt;br /&gt;
*For a permanent-kill to occur, it must follow the PK Guidelines listed here. &lt;br /&gt;
*Once a character is PK'd, all access to the character is lost. &lt;br /&gt;
*The only way to gain access to said character is to appeal the PK and have it accepted under the pretense the PK did not follow PK guidelines. &lt;br /&gt;
*An individual has 72 hours to appeal their PK.&lt;br /&gt;
*Dirt is any information that can lead to arrest/execution. &lt;br /&gt;
*Dirt is NOT information that is public knowledge, not illegal, or information that wouldn't lead to consequences/punishment.&lt;br /&gt;
&lt;br /&gt;
==How to Conduct a Permanent-Kill==&lt;br /&gt;
*In order to execute a permanent-kill, you will need to ensure the following steps are sought through.&lt;br /&gt;
*#The PK about to be conducted is within PK-Guideline standards, as written here.&lt;br /&gt;
*#A staff member of appropriate rank oversees the PK (Senior Moderator+ for Gov PKs below CO).&lt;br /&gt;
*#Roleplay properly while conducting the PK.&lt;br /&gt;
&lt;br /&gt;
==Authorization==&lt;br /&gt;
*Moderator | Moderator+ oversight - Civilian PKs [KAG not included]&lt;br /&gt;
*Senior Moderator | Senior Moderator+ oversight - Government PKs [Up to and including the highest NCO rank]&lt;br /&gt;
*Administrator | Administrator+ oversight - All Government PKs [Except for generals]&lt;br /&gt;
*Head Administrator+ | Administrator+ oversight - General-ranking PKs [Except for NHC]&lt;br /&gt;
**NHC Order PK request must be approved by Upper Administration+&lt;br /&gt;
*CM and Roots [Unanimous] | Upper Administration+ oversight - National High Command&lt;br /&gt;
&lt;br /&gt;
==PK-Guidelines==&lt;br /&gt;
===The Following is NOT Permitted===&lt;br /&gt;
#Baiting people into PK situations through Out-Of-Character means.&lt;br /&gt;
#Purposefully subjecting someone into a situation which puts them under valid PK guidelines.&lt;br /&gt;
#Not using PKs as a LAST resort.&lt;br /&gt;
#Attempt to resolve the matter using other means which don't involve PKing first, unless it is deemed impossible, and agreed upon by the approving staff member.&lt;br /&gt;
#PKing someone for the sole purpose of taking their job/title.&lt;br /&gt;
#PKing for solely doing work legally within one's job.&lt;br /&gt;
#PKing for an OOC dispute.&lt;br /&gt;
#PKing someone with power-gamed information.&lt;br /&gt;
#*ie: Putting a gun up to someone and forcing them to sign a confession document.&lt;br /&gt;
#Presenting fabricated evidence in a court trial without first doing a /roll, and receiving a majority.&lt;br /&gt;
#You cannot order the death of more than five people for a specific situation.&lt;br /&gt;
#You cannot order the death of individuals for the sole reason of them being apart of a faction or group.&lt;br /&gt;
#Kennedy PK's are not permitted.&lt;br /&gt;
#*ie: sniping or running up and doing the PK with little to no interaction.&lt;br /&gt;
#Committing PKs that will obviously result in the death of the aggressor.&lt;br /&gt;
#*ie: running into a room full of armed guards and PKing the target.&lt;br /&gt;
&lt;br /&gt;
===Government PK Criteria===&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Ministerprasident, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#When a PK that has been ordered by any of the above is to be executed the appropriate NHC member is to be present on the server.&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [De-rank (Lower Administration), a PK may be authorized by UA if deemed necessary or if it falls under RDM and/or FailRP]&lt;br /&gt;
#On approval of UA+  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#Mugging them, murdering one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting  [PK]&lt;br /&gt;
#Being killed by an approved Criminal Org. in an approved assassination attempt  [PK]&lt;br /&gt;
#Being killed while engaging in a combat situation in a Criminal Org. protected area. [PK]&lt;br /&gt;
#A protected area is a Underground facility/sewer base for the Criminal Org. Dying while executing an unapproved raid in a Criminal Org. protected area.&lt;br /&gt;
 &lt;br /&gt;
===Civilian PK Criteria===&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Ministerprasident, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [UA must authorize the PK on the basis of RDM/FailRP or if otherwise deemed necessary]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Scamming another character out of more than 1,000RM  [PK]&lt;br /&gt;
#Ordered to be executed by a General Officer  [PK]&lt;br /&gt;
#You cannot strip a player from a faction and attempt to PK them as a civilian as a means of loop holing this PK guideline. &lt;br /&gt;
#*ie: Removing a member from your faction and then requesting a GO ordered PK on them as they are a civilian&lt;br /&gt;
#Being killed while raiding a government facility  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#Mugging them, murdering [PKing] one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting.&lt;br /&gt;
#Being killed as a result of exposure of assisting, or being, a member of a Criminal Org. faction  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
&lt;br /&gt;
===Criminal Organization PK Criteria===&lt;br /&gt;
#On the orders of a General Officer  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed as a result of exposure of being a member of a Criminal Organization  [PK]&lt;br /&gt;
#Dying as a result of a Criminal Org. war or feud  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
#Being killed as a result of betraying your Criminal Org.  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Being killed while raiding a government facility [PK]&lt;br /&gt;
#Being killed as a result of disobeying your Criminal Org. leader  [PK]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a PK falls within a grey-area, whether it should be allowed or not, UA will dictate the situation, and the PK-Guideline will be amended. These will be used to set precedent, and to maintain consistency.&lt;br /&gt;
&lt;br /&gt;
These guidelines are subject to change. When changes occur, they will be announced through discord.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=372</id>
		<title>PK Guidelines</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=PK_Guidelines&amp;diff=372"/>
		<updated>2024-04-11T23:10:53Z</updated>

		<summary type="html">&lt;p&gt;Slug: Created page with &amp;quot;==Definition==  *PK stands for a Permanent-Kill.  *For a permanent-kill to occur, it must follow the PK Guidelines listed here.  *Once a character is PK'd, all access to the character is lost.  *The only way to gain access to said character is to appeal the PK and have it accepted under the pretense the PK did not follow PK guidelines.  *An individual has 72 hours to appeal their PK. *Dirt is any information that can lead to arrest/execution.  *Dirt is NOT information th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Definition==&lt;br /&gt;
&lt;br /&gt;
*PK stands for a Permanent-Kill. &lt;br /&gt;
*For a permanent-kill to occur, it must follow the PK Guidelines listed here. &lt;br /&gt;
*Once a character is PK'd, all access to the character is lost. &lt;br /&gt;
*The only way to gain access to said character is to appeal the PK and have it accepted under the pretense the PK did not follow PK guidelines. &lt;br /&gt;
*An individual has 72 hours to appeal their PK.&lt;br /&gt;
*Dirt is any information that can lead to arrest/execution. &lt;br /&gt;
*Dirt is NOT information that is public knowledge, not illegal, or information that wouldn't lead to consequences/punishment.&lt;br /&gt;
&lt;br /&gt;
==How to Conduct a Permanent-Kill==&lt;br /&gt;
*In order to execute a permanent-kill, you will need to ensure the following steps are sought through.&lt;br /&gt;
*#The PK about to be conducted is within PK-Guideline standards, as written here.&lt;br /&gt;
*#A staff member of appropriate rank oversees the PK (Senior Moderator+ for Gov PKs below CO).&lt;br /&gt;
*#Roleplay properly while conducting the PK.&lt;br /&gt;
&lt;br /&gt;
==Authorization==&lt;br /&gt;
*Moderator | Moderator+ oversight - Civilian PKs [KAG not included]&lt;br /&gt;
*Senior Moderator | Senior Moderator+ oversight - Government PKs [Up to and including the highest NCO rank]&lt;br /&gt;
*Administrator | Administrator+ oversight - All Government PKs [Except for generals]&lt;br /&gt;
*Head Administrator+ | Administrator+ oversight - General-ranking PKs [Except for NHC]&lt;br /&gt;
**NHC Order PK request must be approved by Upper Administration+&lt;br /&gt;
*CM and Roots [Unanimous] | Upper Administration+ oversight - National High Command&lt;br /&gt;
&lt;br /&gt;
==PK-Guidelines==&lt;br /&gt;
===The Following is NOT Permitted===&lt;br /&gt;
#Baiting people into PK situations through Out-Of-Character means.&lt;br /&gt;
#Purposefully subjecting someone into a situation which puts them under valid PK guidelines.&lt;br /&gt;
#Not using PKs as a LAST resort.&lt;br /&gt;
#Attempt to resolve the matter using other means which don't involve PKing first, unless it is deemed impossible, and agreed upon by the approving staff member.&lt;br /&gt;
#PKing someone for the sole purpose of taking their job/title.&lt;br /&gt;
#PKing for solely doing work legally within one's job.&lt;br /&gt;
#PKing for an OOC dispute.&lt;br /&gt;
#PKing someone with power-gamed information.&lt;br /&gt;
#*ie: Putting a gun up to someone and forcing them to sign a confession document.&lt;br /&gt;
#Presenting fabricated evidence in a court trial without first doing a /roll, and receiving a majority.&lt;br /&gt;
#You cannot order the death of more than five people for a specific situation.&lt;br /&gt;
#You cannot order the death of individuals for the sole reason of them being apart of a faction or group.&lt;br /&gt;
#Kennedy PK's are not permitted.&lt;br /&gt;
#*ie: sniping or running up and doing the PK with little to no interaction.&lt;br /&gt;
#Committing PKs that will obviously result in the death of the aggressor.&lt;br /&gt;
#*ie: running into a room full of armed guards and PKing the target.&lt;br /&gt;
&lt;br /&gt;
===Government PK Criteria===&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Ministerprasident, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#When a PK that has been ordered by any of the above is to be executed the appropriate NHC member is to be present on the server.&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [De-rank (Lower Administration), a PK may be authorized by UA if deemed necessary or if it falls under RDM and/or FailRP]&lt;br /&gt;
#On approval of UA+  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#Mugging them, murdering one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting  [PK]&lt;br /&gt;
#Being killed by an approved Criminal Org. in an approved assassination attempt  [PK]&lt;br /&gt;
#Being killed while engaging in a combat situation in a Criminal Org. protected area. [PK]&lt;br /&gt;
#A protected area is a Underground facility/sewer base for the Criminal Org. Dying while executing an unapproved raid in a Criminal Org. protected area.&lt;br /&gt;
 &lt;br /&gt;
===Civilian PK Criteria===&lt;br /&gt;
#On the orders of Feldmarschall, Innenminister, Ministerprasident, Konsul, Kanzler, Prinzregent, Kaiser  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Dying after initiating a shoot-out [UA must authorize the PK on the basis of RDM/FailRP or if otherwise deemed necessary]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Scamming another character out of more than 1,000RM  [PK]&lt;br /&gt;
#Ordered to be executed by a General Officer  [PK]&lt;br /&gt;
#You cannot strip a player from a faction and attempt to PK them as a civilian as a means of loop holing this PK guideline. &lt;br /&gt;
#*ie: Removing a member from your faction and then requesting a GO ordered PK on them as they are a civilian&lt;br /&gt;
#Being killed while raiding a government facility  [PK]&lt;br /&gt;
#Being killed by another player due to causing severe harm or grief to their character  [PK]&lt;br /&gt;
#Mugging them, murdering [PKing] one of their family members, etc.&lt;br /&gt;
#Being tried and convicted in a legal court system within proper jurisdiction, and being sentenced to death  [PK]&lt;br /&gt;
#The punishment must fit the crime. You cannot sentence someone to death for minor offenses; ie. not saluting.&lt;br /&gt;
#Being killed as a result of exposure of assisting, or being, a member of a Criminal Org. faction  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
&lt;br /&gt;
===Criminal Organization PK Criteria===&lt;br /&gt;
#On the orders of a General Officer  [PK]&lt;br /&gt;
#On the orders of a Criminal Org. Leader  [PK]&lt;br /&gt;
#Being killed in a government raid  [PK]&lt;br /&gt;
#Drug Production, Weapon Sales, Hostage Taking, etc.&lt;br /&gt;
#Dying while carrying out a PK  [PK]&lt;br /&gt;
#Being murdered for attempting to use/actively using dirt on another individual  [PK]&lt;br /&gt;
#Being killed as a result of snitching on another character  [PK]&lt;br /&gt;
#Purposely committing suicide  [PK]&lt;br /&gt;
#Being killed as a result of exposure of being a member of a Criminal Organization  [PK]&lt;br /&gt;
#Dying as a result of a Criminal Org. war or feud  [PK]&lt;br /&gt;
#Dying while looting or breaking into another Criminal Org. base  [PK]&lt;br /&gt;
#Being killed as a result of betraying your Criminal Org.  [PK]&lt;br /&gt;
#Being killed while not abiding by Fear-RP  [PK]&lt;br /&gt;
#Directly threatening to kill another character  [PK]&lt;br /&gt;
#Being killed while raiding a government facility [PK]&lt;br /&gt;
#Being killed as a result of disobeying your Criminal Org. leader  [PK]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a PK falls within a grey-area, whether it should be allowed or not, UA will dictate the situation, and the PK-Guideline will be amended. These will be used to set precedent, and to maintain consistency.&lt;br /&gt;
&lt;br /&gt;
These guidelines are subject to change. When changes occur, they will be announced through guilded.&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Community_Rules&amp;diff=371</id>
		<title>Community Rules</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Community_Rules&amp;diff=371"/>
		<updated>2024-04-11T22:42:04Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Banner.png|link=Main_Page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Community Rules'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Globe.png|Global Rules|link=[[Global Rules]]&lt;br /&gt;
File:Bookshelf.png|ImperialRP Rules|link=[[ImperialRP Rules]]&lt;br /&gt;
File:Browser.png|Forum Rules|link=[[Forum Rules]]&lt;br /&gt;
File:Zoomin.png|Character Promotion Rules|link=[[Character Promotion Rules]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Countdown.png|PK Guidelines|link=[[PK Guidelines]]&lt;br /&gt;
File:Genius.png|Intelligence Roleplay Guidelines|link=[[Intelligence Roleplay Guidelines]]&lt;br /&gt;
File:Dolly.png|KAG Faction Guidelines|link=[[KAG Faction Guidelines]]&lt;br /&gt;
File:Target.png|FrontlinesRP Rules|link=[[FrontlinesRP Rules]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:Countdown.png&amp;diff=370</id>
		<title>File:Countdown.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:Countdown.png&amp;diff=370"/>
		<updated>2024-04-11T22:41:14Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:Compose.png&amp;diff=361</id>
		<title>File:Compose.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:Compose.png&amp;diff=361"/>
		<updated>2024-04-11T22:12:05Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug uploaded a new version of File:Compose.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:Shop.png&amp;diff=360</id>
		<title>File:Shop.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:Shop.png&amp;diff=360"/>
		<updated>2024-04-11T22:11:11Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug uploaded a new version of File:Shop.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:Booklet.png&amp;diff=359</id>
		<title>File:Booklet.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:Booklet.png&amp;diff=359"/>
		<updated>2024-04-11T22:09:55Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug uploaded a new version of File:Booklet.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:News.png&amp;diff=358</id>
		<title>File:News.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:News.png&amp;diff=358"/>
		<updated>2024-04-11T22:09:15Z</updated>

		<summary type="html">&lt;p&gt;Slug: Slug uploaded a new version of File:News.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=Community_Rules&amp;diff=357</id>
		<title>Community Rules</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=Community_Rules&amp;diff=357"/>
		<updated>2024-04-11T22:08:21Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Banner.png|link=Main_Page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #024f63; border: 3px solid #000000; border-radius: 5px; padding: 5px 10px; text-align: center; color:#ebeded; font-size:x-large;&amp;quot;&amp;gt;'''Community Rules'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed-overlay heights=200px&amp;gt;&lt;br /&gt;
File:Globe.png|Global Rules|link=[[Global Rules]]&lt;br /&gt;
File:Bookshelf.png|ImperialRP Rules|link=[[ImperialRP Rules]]&lt;br /&gt;
File:Browser.png|Forum Rules|link=[[Forum Rules]]&lt;br /&gt;
File:Zoomin.png|Character Promotion Rules|link=[[Character Promotion Rules]]&lt;br /&gt;
File:Genius.png|Intelligence Roleplay Guidelines|link=[[Intelligence Roleplay Guidelines]]&lt;br /&gt;
File:Dolly.png|KAG Faction Guidelines|link=[[KAG Faction Guidelines]]&lt;br /&gt;
File:Target.png|FrontlinesRP Rules|link=[[FrontlinesRP Rules]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:Target.png&amp;diff=356</id>
		<title>File:Target.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:Target.png&amp;diff=356"/>
		<updated>2024-04-11T22:08:05Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
	<entry>
		<id>https://fuzzyslug.net/index.php?title=File:Dolly.png&amp;diff=355</id>
		<title>File:Dolly.png</title>
		<link rel="alternate" type="text/html" href="https://fuzzyslug.net/index.php?title=File:Dolly.png&amp;diff=355"/>
		<updated>2024-04-11T22:07:10Z</updated>

		<summary type="html">&lt;p&gt;Slug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Slug</name></author>
	</entry>
</feed>